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This was like the map best update ever introduced to forums.soldat.pl.
Woa, really nice udpate! Now there aren't useless routes, and almost everything is playing. Really good work!
Nice looks/style, though lights are too flashy.I prefer much smaller maps. But for big it's good, working layout, all we need is mega crowded server.
The big scenery in front of the player; I refuse to play a map with lots of big opaque scenery in front of the player. A lot of other Soldat players would jump ship for the same reason.
Another one: I know this map is a b***h to waypoint, but you made 120ish waypoints over the 500 limit. That’s a recipe for disaster, and a reason why some waypoints bug.
You know how you had the bots fly up to the stat guns on the towers (a feature I like by the way) using like 30 wpts? I made the bots fly up there using ~12 waypoints from jumping, flying, to landing (I thank Keron for his instruction). If this map was smaller, you would have waypointed things fine; kudos for trying.
For studying waypoints, check out any of the default maps. Try to find the default maps wpted by Keron Cyst. Also, these two maps are fairly instructional:ctf_Preyhuntinf_LawrenceAbout polybugs. With the map I'll send you, you'll see one good method for fixing polybugs.