Author Topic: TW_Crashdown  (Read 2305 times)

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Offline Monsteri

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TW_Crashdown
« on: November 09, 2010, 08:12:44 am »
TW_CrashDown
By Monster
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Large Tw map. I've been quietly last days because i've been working on this.  I don't know what to say, I have nothing special to tell. But yeah, map has medium wayponts, BUT Bravos can't jump to Alpha's flag :(
 I maybe write story later.


(^Click To Enlarge^)

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Hosted by jrgp's Soldat Mapping Showcase.
« Last Edit: November 28, 2010, 09:49:04 am by Monsteri »
Sorry if I'm insolent.

Offline MattH

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Re: TW_Crashdown
« Reply #1 on: November 09, 2010, 09:26:03 am »
Looking good! you should show this to Leo and see if he'll host it.

Offline Monsteri

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Re: TW_Crashdown
« Reply #2 on: November 09, 2010, 09:30:19 am »
Thanks, but I spent PM for every map I maked to Leo, so he got angry to me (for a reason  :D ) and I think he notices it here too.
Sorry if I'm insolent.

Offline Mr. America

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Re: TW_Crashdown
« Reply #3 on: November 09, 2010, 02:42:30 pm »
Copypasta map here and there, but at least a decent work. I wonder if Leo puts small tw maps online as well?

Offline Monsteri

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Re: TW_Crashdown
« Reply #4 on: November 10, 2010, 01:03:31 am »
Sorry now, but I have copypasted only those forests on background  ;) But maybe I used a bit too much those trees I got from inf_industrial. They just looked nice.  But this is on Leo's tw already :)

From: November 10, 2010, 08:06:13 am
Come on people! You are free to kick my ass or to give me cookies with hot chocolate!
« Last Edit: November 10, 2010, 08:06:13 am by Monsteri »
Sorry if I'm insolent.

DarkCrusade

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Re: TW_Crashdown
« Reply #5 on: November 12, 2010, 05:17:59 pm »
Well, here's some kicking in your ass ;)

-Don't repeat scenery in short intervals (see cars)
-TW maps go for a realistic look, so not only the playground should look realistic, but the outer ground as well (left side): make it look like there's more than only the map!
-I don't like the gray grass directly next to the ever-so-green grass, it looks weird
-Where is the map set? There are houses with normal housetops and some with straw. If it's not somewhere in Germany (East Frisian) it doesn't fit, but palm trees don't grow well in Germany
-Right, why are there palm trees and fir trees next to broadleaf trees?

Don't get me wrong, I like this map! Just make your map make sense ;)

Offline Monsteri

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Re: TW_Crashdown
« Reply #6 on: November 13, 2010, 03:10:39 am »
Oh yeah, now blood in my ass is twisting around :) . I knew that someone posts about the cars! Ye It can look stupid.. Well there's a barrel on left side, which isn't in picture  ;D  .

Map was 99.99 % procents ready when I took this picture.. I made wrong, I know. I later changed all of them gray. For the palm trees, maybe they're sitted? I thinked this map would be Australia. Palm trees just fitted there so nice. (On their own) And hut with straw too just looked so nice. I setted on defending position, but I totally agree with you :) Thanks for your critique
Sorry if I'm insolent.

Offline Monsteri

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Re: TW_Crashdown
« Reply #7 on: November 28, 2010, 05:49:35 am »
Sorry if I'm insolent.

Offline VirtualTT

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Re: TW_Crashdown
« Reply #8 on: November 28, 2010, 07:00:15 am »
why don't you simply update your old map on TMS? also what are the changes?

Offline Monsteri

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Re: TW_Crashdown
« Reply #9 on: November 28, 2010, 07:19:20 am »
Well, I', probadly too lazy for that. Yes well I do so with next update someday come.

-Moved polycorners deeper
-Made some shading, cliffs etc to downside polys.
-Added animated sceneries, removed some ugly and added default.
-Twisted some textures
-Made good waypoints
-Colored polys some

I think that's it. :)
« Last Edit: November 28, 2010, 09:51:18 am by Monsteri »
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Offline smiluu

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Re: TW_Crashdown
« Reply #10 on: November 28, 2010, 04:13:49 pm »
Oh, all those palms and spruces

Offline Vucgy92

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Re: TW_Crashdown
« Reply #11 on: November 28, 2010, 04:18:28 pm »
NICE MAP I LIKE IT  [retard]  YES HE SHOULD ASK LEO TW TO USE THIS MAP
Choose one,
Bonecrusher