Author Topic: tw_coldwar  (Read 2157 times)

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Offline dominikkk26

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tw_coldwar
« on: November 12, 2010, 07:16:30 am »
tw_coldwar
By Dominik!
Download: here
Update (NEW wersion):here
Credit: Flying Dutchman for the two houses. ;D
This time I made up my own scenegry. A lot of them but I did not use but how you can insert them here.

« Last Edit: November 15, 2010, 09:26:47 am by dominikkk26 »

Offline Monsteri

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Re: tw_coldwar
« Reply #1 on: November 12, 2010, 10:02:34 am »
It's not about the scenery.. It's good that you gave now attention to original bg maker, but you should still make your own.. Really, it's not that hard. And you too should use TMS. You sure can use your own sceneries, just use soldat MPA by virtualiTT to pack them. It's great tool too.

From: November 12, 2010, 10:09:34 am
I tried to download it, and I wondered what was you trying to do when you packed this.. Did you pack it ``manually´´? http://forums.soldat.pl/index.php?topic=8661.0
« Last Edit: November 12, 2010, 10:09:34 am by Monsteri »
Sorry if I'm insolent.

DarkCrusade

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Re: tw_coldwar
« Reply #2 on: November 12, 2010, 04:50:37 pm »
Did you ask him for permission? And I think I've seen other parts of this map somewhere else before. Like.. the towers and even some trenches. Additionaly, the eyecandy-polygons look suspiciously like VTT's. Especially considering that you can see what you did yourself and what not. For instance, the water is by you. The fog is not. The shading of the water is horrible.The rest of the map is good. Oh, and lets just forget about the covers that look exactly like ones I have seen in other maps.

Hmmmmmmmm.. 

Offline Monsteri

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Re: tw_coldwar
« Reply #3 on: November 13, 2010, 03:01:31 am »
Ye I noticed it too, excample the fireplace on right is from TW Frostbite. And when I still remember, bunker on left side looks stupid with only black and something sh**. @DC, I didn't ask for him a permission. try to download it and you see how weirdly it's packed. @again dominikki26, test out your map more. When you're running up to hill, and you're trying to jump over last trenche\tunnel mouth, you will  always (if you don't use backflip, and if you use, and if there are enemies, yuo die automatically. Sorry for these both wordmonsters.) drop to tunnel. I'm talking about the poly after the tunnel. You should drop it a cm. But your maps are startin to be maps. I hope you learn it.   @DarkCrusade: That water doesn't look bad in game.
Sorry if I'm insolent.

Offline dominikkk26

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Re: tw_coldwar
« Reply #4 on: November 13, 2010, 03:29:03 am »

Offline Monsteri

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Re: tw_coldwar
« Reply #5 on: November 13, 2010, 03:37:33 am »
just that one.
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Offline dominikkk26

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Re: tw_coldwar
« Reply #6 on: November 13, 2010, 05:02:49 am »
I've done such a thing. I think you'll like it, as you are close to the fire that heals you on fire as it entered into force.



From: November 13, 2010, 05:34:35 am
Ok new version!
« Last Edit: November 13, 2010, 05:34:35 am by dominikkk26 »

Offline Monsteri

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Re: tw_coldwar
« Reply #7 on: November 13, 2010, 05:45:59 am »
Yeah, that's fine, but where is it?
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Offline dominikkk26

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Re: tw_coldwar
« Reply #8 on: November 13, 2010, 12:09:59 pm »
New version to download!

DarkCrusade

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Re: tw_coldwar
« Reply #9 on: November 13, 2010, 01:25:17 pm »
Could you explain why I need to download the map again? What did you change?

Offline Monsteri

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Re: tw_coldwar
« Reply #10 on: November 13, 2010, 02:13:55 pm »
He overall removed crap bg right, which was bravo spwan. Added fireplace, Btw, it's fire scenery is missing, you really should use MPA and TMS. Too some small changes. It's lots of better now, nearly good.

From: November 13, 2010, 05:36:20 pm
I forgot to say, that there are still some ugly polygons, use your eyes dominikkk26, don't be lazy, fix them. And I meaned in my last post left bg, not right.
« Last Edit: November 13, 2010, 05:36:20 pm by Monsteri »
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Offline dominikkk26

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Re: tw_coldwar
« Reply #11 on: November 15, 2010, 09:28:53 am »
New version! here!

Code: [Select]
-Fixed bugs polygons and traceability and quality of walking.

Offline Monsteri

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Re: tw_coldwar
« Reply #12 on: November 15, 2010, 12:12:18 pm »
pack your maps, don't except that people download first first version, and then this. Fireplaces scenery is still missing! And don't develope this map anymore, it's done.
Sorry if I'm insolent.