Author Topic: GFX Bullet Modding  (Read 2016 times)

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Offline Black Kid

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GFX Bullet Modding
« on: January 02, 2011, 08:40:03 pm »
I've been having issues modding bullets. I try to mod them the same way as everything else, but it doesn't work. Is there anything specific/different I should do when modding bullets?

Offline Espadon

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Re: GFX Bullet Modding
« Reply #1 on: January 02, 2011, 09:01:27 pm »
Uh, how are they not working?
CRYSO | HLT                        

    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline Black Kid

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Re: GFX Bullet Modding
« Reply #2 on: January 02, 2011, 09:10:15 pm »
Yey, Espadon. So, I took the .png file for the barret bullet from your cryso mod, opened it in paint, selected + copied it, opened my deagles bullet file in paint and pasted it there. I edited it and saved. However, when I shoot, the bullet is thick and what not. It seems as if there's no transparency. If you want me to screenie, I can.

Offline Espadon

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Re: GFX Bullet Modding
« Reply #3 on: January 02, 2011, 09:30:44 pm »
Oh okay. Paint doesn't support transparency, use a 3rd party image editor like GIMP / Paint.net / Photoshop to edit.

Quick and fast fix: delete deagle bullet, copy barret bullet, and rename the barret bullet copy to deagle bullet.
« Last Edit: January 02, 2011, 09:32:22 pm by Espadon »
CRYSO | HLT                        

    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline Black Kid

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Re: GFX Bullet Modding
« Reply #4 on: January 02, 2011, 09:32:37 pm »
Thanks, I'll try photoshop.