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Only flaggers go through/Nonflaggers collide- polygons
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Topic: Only flaggers go through/Nonflaggers collide- polygons (Read 1400 times)
0 Members and 2 Guests are viewing this topic.
smiluu
Flagrunner
Posts: 673
Put your farts in my pussy
Only flaggers go through/Nonflaggers collide- polygons
«
on:
January 04, 2011, 07:01:23 pm »
Below a layout example, using this feature in full effect.
«
Last Edit: January 04, 2011, 07:04:56 pm by smiluu
»
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mich1103
Flagrunner
Posts: 558
Did you say chocolate ? O.o
Re: Only flaggers go through/Nonflaggers collide- polygons
«
Reply #1 on:
January 04, 2011, 07:05:54 pm »
That would be nice
!
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SyavX
Soldat Beta Team
Camper
Posts: 338
Re: Only flaggers go through/Nonflaggers collide- polygons
«
Reply #2 on:
January 04, 2011, 07:06:58 pm »
http://www.youtube.com/watch?v=0qMJv0rCdRM
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smiluu
Flagrunner
Posts: 673
Put your farts in my pussy
Re: Only flaggers go through/Nonflaggers collide- polygons
«
Reply #3 on:
January 04, 2011, 07:38:45 pm »
Quote from: SyavX on January 04, 2011, 07:06:58 pm
http://www.youtube.com/watch?v=0qMJv0rCdRM
Non
flaggers collide polygons doesn't exist as far as I'm aware. The video is about Flaggers Collide polygons. The video is mine.
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chutem
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Posts: 1119
Re: Only flaggers go through/Nonflaggers collide- polygons
«
Reply #4 on:
January 04, 2011, 07:47:48 pm »
Seems like bravo would have a good height advantage, being able to spam nades into the flaggers tunnel much easier. However the concept of limiting routes based on team/flagger is very interesting.
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Official Soldat Forums
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Only flaggers go through/Nonflaggers collide- polygons