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Soldat Community Wiki
is the largest database containing articles and information regarding various Soldat subjects.
Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
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ctf_Offendar
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Topic: ctf_Offendar (Read 1624 times)
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Biggles
Flagrunner
Posts: 590
Mapping rotating
ctf_Offendar
«
on:
January 04, 2011, 11:47:19 pm »
New map, not done, wondering if I should finish it, thoughts?
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Blue-ninja
Veteran
Posts: 1419
Re: ctf_Offendar
«
Reply #1 on:
January 05, 2011, 01:17:34 am »
Put the opacity back up to 100% on everything in there, or just re-do and restructure the polygons you want to be transparent. As of now it just looks plain amateurish.
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Biggles
Flagrunner
Posts: 590
Mapping rotating
Re: ctf_Offendar
«
Reply #2 on:
January 06, 2011, 10:30:05 am »
Actually it's suposed to be this way, so nah
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Blacksheepboy
Veteran
Posts: 1817
Re: ctf_Offendar
«
Reply #3 on:
January 08, 2011, 01:45:25 pm »
I'm not sure if I care for the bottom route.
About the looks, personally, I enjoy them.
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: ctf_Offendar
«
Reply #4 on:
January 17, 2011, 12:06:59 am »
yep, lower route will be overused. There's almost no transitions between routes, and I think it'll be those grab 'n cap maps, with few possibility of killing the flagger.
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All my maps
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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
ctf_Offendar