Author Topic: Small update  (Read 24580 times)

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Offline zakath

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Small update
« on: January 13, 2011, 05:03:37 pm »
Just some stuff we have done so far:
- Removed Aimlag
- Removed portal
- Updated server to work with client and refixed bugs 2.6.4 -> 2.6.5
- Fixed fps limiter to work correctly
- Added flagthrow button(up/down still work)
- Fixed the new polytypes to work correctly
- Added hardwareids
- Fixed numerous other minor bugs and glitches and speeded up different routines etc.

Probably missed a lot but if so the other devs can fill in.


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DarkCrusade

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Re: Small update
« Reply #1 on: January 13, 2011, 05:09:25 pm »
This sounds like something! Keep going ;)

Offline Guile

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Re: Small update
« Reply #2 on: January 13, 2011, 05:11:04 pm »
It's nice to see that things actually ARE going somewhere.

"They say death takes you to a better place" - Felipe Coronel

Offline duz

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Re: Small update
« Reply #3 on: January 13, 2011, 05:17:43 pm »
I love you all.  :o
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Offline demoniac93

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Re: Small update
« Reply #4 on: January 13, 2011, 05:56:43 pm »
Thanks for your efforts in advance, all of you Devs, and good luck with what's left.
b&

Offline chutem

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Re: Small update
« Reply #5 on: January 13, 2011, 06:00:02 pm »
This is exactly what we need, regular updates on where you are at so that we know something is actually happening.
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Offline Prodigyx

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Re: Small update
« Reply #6 on: January 13, 2011, 06:22:03 pm »
Nice job.

Quote
- Removed Aimlag
- Removed portal
...
- Added hardwareids

Keep going!
SoldatX - SX Brasil - www.soldatx.com

Offline biohazard

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Re: Small update
« Reply #7 on: January 13, 2011, 07:09:11 pm »
* biohazard going update the post on Mantis asap as shoozza asked for

Also, the fps limiter works now with a better, i mean proper, routine. Is it liek Quake4, or wtever, that u set a number the s**t dont move even 0.0001? By enesce being unable to working on that, i thought Soldat(2old) wasnt enable to support that.

p.s.: the flagthrow button works on el sombrero: throw when reloading.
« Last Edit: January 13, 2011, 07:17:43 pm by biohazard »

Offline Hacktank

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Re: Small update
« Reply #8 on: January 13, 2011, 07:32:45 pm »
Excellent. Nice to see that progress is being made, cant wait until the first release!


Offline Illuminatus

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Re: Small update
« Reply #9 on: January 14, 2011, 12:44:19 am »
Oh lol. A quarter-hour after my request for more progress updates.
Really nice job! :)

Added hardwareids
If it works like expected it will be heaven on (Soldat)-earth.

No difference between man and mouse - both end up in pussy.

Offline Tinysmurf

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Re: Small update
« Reply #10 on: January 14, 2011, 03:11:40 am »
Good job.



Offline Monsteri

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Re: Small update
« Reply #11 on: January 14, 2011, 03:12:46 am »
Quote
- Fixed the new polytypes to work correctly
Yahe. I'll make awesume (cough cough, somebody is going to say) TDM maps then _)
Sorry if I'm insolent.

Offline STM1993

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Re: Small update
« Reply #12 on: January 14, 2011, 04:32:37 am »
Just curious, what's the default key for the throw flag button?
« Last Edit: January 14, 2011, 04:34:11 am by STM1993 »

Offline zakath

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Re: Small update
« Reply #13 on: January 14, 2011, 04:48:31 am »
* biohazard going update the post on Mantis asap as shoozza asked for

Also, the fps limiter works now with a better, i mean proper, routine. Is it liek Quake4, or wtever, that u set a number the s**t dont move even 0.0001? By enesce being unable to working on that, i thought Soldat(2old) wasnt enable to support that.

p.s.: the flagthrow button works on el sombrero: throw when reloading.

You can set a number in the Config program and it will keep it at that number its decently accurate in my own testings at fps limit at 60 it jumps between 59-60
if you set a too high number say 1000 and your computer cant maintain that it will be just if there is no limit.

Just curious, what's the default key for the throw flag button?
It's set as G but its configurable.

Oh lol. A quarter-hour after my request for more progress updates.
Really nice job! :)

Added hardwareids
If it works like expected it will be heaven on (Soldat)-earth.


Well its a fuzzy hash of hardwareids so you can with a certain degree of probability detect small hardwarechanges as well and still maintain your bans.
« Last Edit: January 14, 2011, 04:51:12 am by zakath »

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Offline Bonecrusher

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Re: Small update
« Reply #14 on: January 14, 2011, 06:36:38 am »
So far so good, I'm looking forward for more news. Keep up the good work guys :)

Im chill like that

Offline Wolfskin

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Re: Small update
« Reply #15 on: January 14, 2011, 08:39:44 am »

- Added flagthrow button(up/down still work)


wow awesome, that'll be pretty cool if it works fine! :)

Offline Foxconn

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Re: Small update
« Reply #16 on: January 14, 2011, 08:47:35 am »
I guess that the new soldat 1.5.1 (?) will be better than the s**t that enesce gave us months ago.

Offline Dusty

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Re: Small update
« Reply #17 on: January 14, 2011, 10:05:05 am »
I'm not sure about still having the up/down keys for the flag throwing. It still allows you to accidentally throw the flag away and that was one of the main reasons people wanted it to be changed.

DarkCrusade

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Re: Small update
« Reply #18 on: January 14, 2011, 10:16:14 am »
Well, you could add an option to disable up/down, right? ;)

Offline Dusty

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Re: Small update
« Reply #19 on: January 14, 2011, 10:35:31 am »
If there is such option, then of course it's not a problem. However, it's not mentioned in the opening post so I assume it's not there.