0 Members and 1 Guest are viewing this topic.
Thanks jrgp, many of us very much appreciate your hard work.
Thanks jrgp, many of us very much appreciate your hard work.Relating to the port issue. Maybe the Soldat server shouldn't be able to start up with invalid ports (as it does with already 'binded' ports, for lack of a better word).
A virtual machine inside a virtual machine? I dun even know... Whatever you meant sounds pissy.
Please join me in thanking jrgp
[12:41] SyavX: "If anyone notices anything unusual with the new lobby, please tell us in this thread."[12:41] SyavX: jrgp_ there is smth wrong, look at map names on some servers. like:[12:41] SyavX: ctf_Nuubiaa84a3, ctf_Laosa4b0e, ctf_Guardianaf36f[12:41] SyavX: etc.[12:42] Gizd: random chars are added to mapname to make lobby less boring[12:49] dnmr`: sweet, new maps![14:48] SyavX: does any1 have problems with servers atm?[14:50] Beo: lobby not responding[14:53] CurryWurst: yeah several ppl on sf complain about the lobby being down[14:56] SyavX: no, i mean server hosting[14:56] SyavX: i know that lobby is down now[14:57] CurryWurst: no, my soldat server just runs fine[15:05] SyavX: looks like ive found the reason - LOBBY[15:05] SyavX: ta-da[15:05] minus: servers running fine[15:05] SyavX: my servers were crashing right after restarting[15:06] SyavX: but after disabling lobby registration looks like it’s gone[15:07] SyavX: “Thread creation error: Resource temporarily unavailable”[15:08] dnmr`: great stuff[15:08] SyavX: and it looks like lobby server error[15:08] SyavX: not local
Dunno if I spotted the bug or it should be like this but it displays mapnames of some servers with some random numbers in end. (Look like addresses)
Is it online now? Cause I just loaded up soldat and... I can't seem to connect to the lobby ;\
FreeBSD 8.2-PRERELEASE
.... someone didn't read my post before responding. well played [ass]
<jrgp> for those who remember the lobby discussion earlier, the WM filtering thing is a bug in the soldatserver and acts exactly the same way in the previous lobby
Quote from: SyavX on January 30, 2011, 08:14:26 amFreeBSD 8.2-PRERELEASEWhat?
I cannot find any local (Australian) servers using the in-game lobby, but can find them perfectly well @ soldat.thd.vg/en/lobby.Has been like this for almost a week now.
(...)New native windows lobby tester: (compiled under linux with gcc-mingw32) http://jrgp.us:89/misc/serverLister.exeCross platform source: http://jrgp.us:89/misc/client.cpp.txt
Quote from: jrgp on January 31, 2011, 11:53:08 am(...)New native windows lobby tester: (compiled under linux with gcc-mingw32) http://jrgp.us:89/misc/serverLister.exeCross platform source: http://jrgp.us:89/misc/client.cpp.txtGives 404 Not Found error for me.
Hmm, thought to say, that I have noticed that homepage is updated. It's a lot better now, may I know, who did it?
Quote from: xmRipper on February 19, 2011, 07:29:06 amQuote from: jrgp on January 31, 2011, 11:53:08 am(...)New native windows lobby tester: (compiled under linux with gcc-mingw32) http://jrgp.us:89/misc/serverLister.exeCross platform source: http://jrgp.us:89/misc/client.cpp.txtGives 404 Not Found error for me.Unfortunately I had a few hard drive crashes and never thought of backing up the web root of that machine. :-/
SoldatX.com Advanced Lobby:http://www.soldatx.com/lobby/You can see details of the players inside servers. Just move mouse over the players/playerlimit info.
Quote from: Prodigyx on February 26, 2011, 11:20:40 pmSoldatX.com Advanced Lobby:http://www.soldatx.com/lobby/You can see details of the players inside servers. Just move mouse over the players/playerlimit info. hmm. interesting. You're using the lobby client socket protocol to get a list of servers and then querying each one for gamestat.txt (hence why the page takes forever to generate), correct?
Quote from: jrgp on February 27, 2011, 02:13:15 amQuote from: Prodigyx on February 26, 2011, 11:20:40 pmSoldatX.com Advanced Lobby:http://www.soldatx.com/lobby/You can see details of the players inside servers. Just move mouse over the players/playerlimit info. hmm. interesting. You're using the lobby client socket protocol to get a list of servers and then querying each one for gamestat.txt (hence why the page takes forever to generate), correct?Correct, but if gamestat.txt download is not possible I try to get info using ASE protocol.Also my system uses cache(if lot of people are using the page at same time) and uses latest list of servers from cache if official Soldat lobby is offline. So this lobby is perfect =P
I'm no longer seeing the server list getting stuck half-way through server search/pinging.Way to go, jrgp.
Quote from: demoniac93 on March 11, 2011, 02:45:15 pmI'm no longer seeing the server list getting stuck half-way through server search/pinging.Way to go, jrgp....as far as I know it's client-side bug because it's fixed in 1.5.1 and mentioned in the changelog.