Author Topic: Private Messages with Name Recognition  (Read 5448 times)

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Offline -Bendarr-

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Private Messages with Name Recognition
« on: February 05, 2011, 12:08:33 am »
Name: Private Messages with Name Recognition
Version: 1.1
ServerVersion: 2.6.5
Author: Bendarr

Description: This script allows every player (not just admins) to send PMs, but also by using a players name or parts of a players name as well as with the player slot number.

Download: http://www.fileden.com/files/2012/5/7/3301696/PrivateMessages.zip
                  http://pastebin.com/sTei4vEt
                  (OR -see attachment-)

Commands:
/pm # (1-32)
/pm name-piece
e.g. /pm bendarr hi OR /pm ben hi OR /pm darr sup
/pm server OR /pm admin
/ignore # (1-32)
/ignore name-piece
/unignore #
/unignore name-piece
/ignoreall
/unignoreall



 






« Last Edit: January 17, 2016, 08:59:19 am by -Bendarr- »

Offline Monsteri

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Re: Private Messages with Name Recognition
« Reply #1 on: February 05, 2011, 05:10:05 am »
This sounds very useful.
Sorry if I'm insolent.

Offline DorkeyDear

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Re: Private Messages with Name Recognition
« Reply #2 on: August 14, 2011, 08:25:17 pm »
Sounds very useful! (I'm surprised I didn't post back in February). Great job Nick!

Offline -Bendarr-

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Re: Private Messages with Name Recognition
« Reply #3 on: December 25, 2011, 08:52:44 am »
wish I'd see this used more in servers.

Offline Bonecrusher

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Re: Private Messages with Name Recognition
« Reply #4 on: December 25, 2011, 01:51:29 pm »
If you could add admin command which taps into private messages

edit: also if you could recode the admin/server message so the player messages get saved in .txt file
« Last Edit: December 26, 2011, 08:03:56 am by Bonecrusher »

Im chill like that

Offline -Bendarr-

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Re: Private Messages with Name Recognition
« Reply #5 on: January 02, 2012, 11:53:18 pm »
it's saved in the master log with all other text.. if i made it save just the pm's that would take away the 'private' part of the pm  ;)

console admins can see the messages



updated the links and reuploaded the attachment

Offline -Bendarr-

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Re: Private Messages with Name Recognition
« Reply #6 on: May 05, 2012, 09:36:42 pm »
Bmekim informed me that there was a bug with my script, that being.. if you tried to /pm a person named Ben when there was another player in the server named Bendarr, it wouldn't let you pm either of them because the name-piece was too common.

I fixed it by adding in a check for the exact playername when /pming a name. So far I haven't noticed any bugs or anything but tell me if I missed something! Thank you! Reuploaded all attachments with script version 1.1

Offline Bonecrusher

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Re: Private Messages with Name Recognition
« Reply #7 on: May 06, 2012, 06:28:47 am »
I'm pretty sure you did that already and that i read that post at some point in the past :D could be a deja vu but whatever

Im chill like that

Offline -Bendarr-

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Re: Private Messages with Name Recognition
« Reply #8 on: July 17, 2012, 09:05:52 am »
This PM system needs more downloads, test it out people in your servers!

Offline Drax

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Re: Private Messages with Name Recognition
« Reply #9 on: March 02, 2014, 12:53:34 am »
I love this script, soldat is totally missing this!! thank you for doing this!

Offline -Bendarr-

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Re: Private Messages with Name Recognition
« Reply #10 on: November 07, 2015, 08:32:19 pm »
I love this script, soldat is totally missing this!! thank you for doing this!

8)