Author Topic: Icy rings... CTF  (Read 2484 times)

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Offline thegrandmaster

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Icy rings... CTF
« on: February 17, 2011, 02:24:43 pm »
Another odd concept... it's all ice (except platforms that the flags are on). Made just this evening from an idea I had.
It's based on the rings, and yeah.. it's just kinda odd!
Thoughts?? xD

From: February 17, 2011, 02:25:34 pm
..you can pass through the beams of light near each flag btw.. and the rings in the centre cannot be shot through.
« Last Edit: February 17, 2011, 02:26:45 pm by thegrandmaster »
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Offline Suowarrior

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Re: Icy rings... CTF
« Reply #1 on: February 17, 2011, 02:36:28 pm »
Man that's looking cool/potential/interesting! All I want is that part/majority of the rings are only player collide. I love maps where you can find instant battle right after spawning without bad spawnkill issue + there should be some tactical/luck things. This concept could be very clever way to satisfy that preference.

Offline thegrandmaster

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Re: Icy rings... CTF
« Reply #2 on: February 17, 2011, 02:54:25 pm »
Thanks for the comments :)
This what you had in mind? (faded bits in rings are only player colliding)

Update: some sceneries, fixed polybug that prevents you from sliding around that bottom bit, edited the poly's near the beams of light
« Last Edit: February 17, 2011, 05:33:15 pm by thegrandmaster »
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Offline Suowarrior

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Re: Icy rings... CTF
« Reply #3 on: February 17, 2011, 05:33:16 pm »
Yeah looks good, make sure that players can get out of ring smoothy as possible.

Offline thegrandmaster

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Re: Icy rings... CTF
« Reply #4 on: February 17, 2011, 05:34:56 pm »
Need to think of a name too..
and yeah I'll make the gaps a lil wider and add a few more poly's to make it more rounded.
Thanks for all your input!
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Offline Furai

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Re: Icy rings... CTF
« Reply #5 on: February 17, 2011, 05:46:09 pm »
ColdWar, FrostNova (as some spell in diablo, I think), Kiss, TwistedLips, Lips  (overview looks kinda like lips) :P
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Offline Illuminatus

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Re: Icy rings... CTF
« Reply #6 on: February 17, 2011, 08:02:32 pm »
The graphics and shading looks nice. But it's easier to spawnkill now.
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Offline thegrandmaster

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Re: Icy rings... CTF
« Reply #7 on: February 18, 2011, 02:17:30 am »
ColdWar, FrostNova (as some spell in diablo, I think),
Preferring the second one of those two.

Kiss, TwistedLips, Lips  (overview looks kinda like lips) :P
ermm... no xD the map is based on the rings in the centre, and I've always seen it as being an icy, cold map.

The graphics and shading looks nice. But it's easier to spawnkill now.
Thanks. Check attached image... I've altered where the non-bullet colliding areas are on the rings face so that they are more aligned to their own side...
« Last Edit: February 18, 2011, 02:28:51 am by thegrandmaster »
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Offline Blacksheepboy

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Re: Icy rings... CTF
« Reply #8 on: February 19, 2011, 01:19:09 pm »
Arcade style gameplay FTW. Here's a map that doesn't take itself too seriously.

Offline thegrandmaster

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Re: Icy rings... CTF
« Reply #9 on: February 19, 2011, 04:37:11 pm »
Is there anything I could improve this on - either gameplay or looks?
If not, I'll just release it.
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Offline demoniac93

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Re: Icy rings... CTF
« Reply #10 on: February 19, 2011, 08:26:11 pm »
Does look like a playground for polybugs, and it's somewhat of a turnoff, but I love how it look,s the idea certainly is original.
Keep it up.
b&

Offline thegrandmaster

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Re: Icy rings... CTF
« Reply #11 on: February 20, 2011, 03:20:33 am »
I'll thoroughly check the map for polybugs and alter anything that needs to be altered.
Thanks for the comment.
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