Author Topic: Molotov KNIFE mod - I SEARCH for my gta inspired fun mod - molotov wars!  (Read 4790 times)

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Offline GhostRiderSwiss

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some 1 has ONLY the last stand molotov for me? i would like to use it in my soon finished mod, "Molotov Wars" !

would be nice if some 1 could share it with me  [pigtail]  [retard]

Greets GhostRider

From: March 05, 2011, 04:30:40 am
fuck does nobody have that knife???? or atleast CAN somebody script it ? pls :/ or is no scripter out there skileld enough for this :P?^^
« Last Edit: March 05, 2011, 04:30:40 am by GhostRiderSwiss »
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Offline Terran

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hah

i have ls mod,which i downloaded last year.
there is molotov coctail instead of knife but just image,without script
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Offline GhostRiderSwiss

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useless^^ i need the script :/ pls some1!!!! why u dont share... god! x(
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Offline MattH

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Just edit the grenade interface and use that as the molotov.

Offline Terran

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btw Rider,use eNeScE scripting database
i think there is smth..
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Offline GhostRiderSwiss

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Just edit the grenade interface and use that as the molotov.

good idea.. if the modding idea wouldnt be bad cauze its for ZS too, grenades are destricted and part of the zombie class Bomber(which has already huge scripts)

i need the knife script just^^

btw Rider,use eNeScE scripting database
i think there is smth..

i wont use anything from eNeScE, i readed too much shit about him in this forum (thx for crouch bug btw^^)

scripting databases i would prefer to get bug-free xD
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Offline Terran

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just LOL
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Offline GhostRiderSwiss

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xD
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Offline -Skykanden-

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And it has to be the knife? The way knife acts in game is different to all the other weapons and modifying the .ini is quite more complex, so I would go for taking any other weapon

Offline demoniac93

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Just switch the nade's image with that of a knife?
b&

Offline -Skykanden-

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And knifes explode...?

Offline tk

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Yes they explode and set polygons on fire. Well, only knife can be used here, if you want to get the Last Stand molotov effect. Anyway, it won't work in any other gamemode, with more than one person using molotovs due to scriptcore limits making it impossible to detect who actually throws them.

And yes, I don't feel like sharing the current script.
« Last Edit: March 11, 2011, 03:35:50 pm by tk »

Offline Mighty

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Ghost, feel free to edit my Flashbang script, you can find it in my signature and in scripting releases.

PM me if you need some help with it.
xFire: macmil        e-mail: macekmil@gmail.com
My scripts: Accuracy Script       Flashbang       Punishments GUID
            CatchMe Gamemod       AntiFake
            CW System             AntiFakeGUID