Author Topic: Soldat 1.5.1e Beta (with server)  (Read 58654 times)

0 Members and 9 Guests are viewing this topic.

Offline Bistoufly

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 782
Re: Soldat 1.5.1e Beta (with server)
« Reply #140 on: March 08, 2011, 02:46:59 pm »
Quote
Added Flag throw button up/down still works.

Quote
up/down still works.

Please tell me you can choose which way you want it to work?
I'm happy for the button, but if up/down still works, then it defeats the whole purpose.

The reason it was bad, is that each time I want to do a cannonball move (very fast horizontal movement trick, it requires you to press up/down to execute) while I was carrying a flag, it threw it away almost always, making the whole thing pointless. The move is extremely useful, but this kills it.

If you'd give a choice for player to EITHER use the flag throw button or up/down, I'd be the fastest and happiest flag runner in the world.

Same for me.  :(  Guess I'll simply forget about the idea of playing ctf.

Offline Ichiro

  • Major(1)
  • Posts: 47
Re: Soldat 1.5.1e Beta (with server)
« Reply #141 on: March 08, 2011, 02:52:11 pm »
The netcode was improved in any way? I hate eaters  :P

I hope it wasn't, else they didn't do a good job with it.

PS: There's a horrible polybug on snakebite map, on the flagspots, it turns into quicksands after you throw the flag away (Or more like parts of the ground are 'only *team* flag carrier doesn't collide' ones ;p), feex eet.



Soldat Domination Promotional Video - http://vimeo.com/26247936
Try our gather at #gather.eu @ quakenet.org

Offline Meteorisch

  • Soldier
  • **
  • Posts: 144
Re: Soldat 1.5.1e Beta (with server)
« Reply #142 on: March 08, 2011, 03:42:54 pm »
oh wat they edited snakebite lol

i thought they didnt touched it
www.idunwantanpage.com
Clicking this increases your IQ oh wait.

Offline Terran

  • Major
  • *
  • Posts: 72
  • You want a piece of me boy?!
Re: Soldat 1.5.1e Beta (with server)
« Reply #143 on: March 08, 2011, 06:40:35 pm »
At all it's great job.Good that most of weirdish bugz fixed...oh yeah.

Waiting for official release and for transferring all servers to new version.
In the army since 27th June.
Mapper.
SRL player.

Offline SoldatFire

  • Soldier
  • **
  • Posts: 224
Re: Soldat 1.5.1e Beta (with server)
« Reply #144 on: March 08, 2011, 07:41:36 pm »
Yeah im still skeptical will this bring soldat back now i entered soldat and the server with most players is a 7men Teammach ("Yes i removed all Filers") sad all other servers are 6 or less players  :-[ 
I'm drunk right now. I feel compelled to go to battle. This lamp in front of me has no chance. Die lamp die. Your light is gone. I have won.

Offline Meteorisch

  • Soldier
  • **
  • Posts: 144
Re: Soldat 1.5.1e Beta (with server)
« Reply #145 on: March 09, 2011, 11:09:33 am »
Anything we can expect now? Updates aka release? also Anticheat ? anything to be happening from now?
www.idunwantanpage.com
Clicking this increases your IQ oh wait.

Offline zakath

  • Inactive Soldat Developer
  • Veteran
  • ******
  • Posts: 1224
    • Soldatladder
Re: Soldat 1.5.1e Beta (with server)
« Reply #146 on: March 09, 2011, 11:15:56 am »
Anything we can expect now? Updates aka release? also Anticheat ? anything to be happening from now?

a new update is imminent

#soldat.mapping - #soldat.inc - #soldatladder - #soldat.gather.nordic

Offline jerich

  • Camper
  • ***
  • Posts: 331
Re: Soldat 1.5.1e Beta (with server)
« Reply #147 on: March 09, 2011, 12:26:43 pm »
darn they didnt add ctf_Ikra, there goes my futile attempt to make a mark in the game...oh well at least its a new version
Clan: R7 | The Ruthless


Offline Bait]

  • Major(1)
  • Posts: 46
  • I am the law!
Re: Soldat 1.5.1e Beta (with server)
« Reply #148 on: March 09, 2011, 01:15:35 pm »
The netcode was improved in any way? I hate eaters  :P

I hope it wasn't, else they didn't do a good job with it.

PS: There's a horrible polybug on snakebite map, on the flagspots, it turns into quicksands after you throw the flag away (Or more like parts of the ground are 'only *team* flag carrier doesn't collide' ones ;p), feex eet.





LOL

this problem reminds me of the old base Nuubia

Offline Blacksheepboy

  • Veteran
  • *****
  • Posts: 1817
Re: Soldat 1.5.1e Beta (with server)
« Reply #149 on: March 09, 2011, 01:52:40 pm »
Quote
Fixed Raycasting for bots so that they dont try to walk through a opc and grab a flag grenade etc.

About time, yeah? lol, never even thought about this change o.o

Offline Proudest_Monkey

  • Major(1)
  • Posts: 10
Re: Soldat 1.5.1e Beta (with server)
« Reply #150 on: March 09, 2011, 07:06:44 pm »
Nice to see some progress.  Thanks, devs!

Offline Terran

  • Major
  • *
  • Posts: 72
  • You want a piece of me boy?!
Re: Soldat 1.5.1e Beta (with server)
« Reply #151 on: March 10, 2011, 08:07:54 am »
I am happy cuz of this beta but...

I opened config.Chosen my videocard which is veeery old(1999 year,maybe)
Chosen all setting which works on my 1.5.0...launched soldat...

Firstly i haven't seen registration window.I was surprised and thought that i am lucky and needn't to pay for it
Second: i opened Myltiplayer button,requested for servers list,chosen one and pressed "Join Game"
My soldat finished it's work.I was surprised again.

Again launched it and tried again,ftw
Again soldat closed himself

Then i launched it again and started deathmatch.Tried to start,need to say*
My soldat started choosing resolutions between 640x480 to 1280x1024 few times.
Then it closed.
I did it again and again,changed some settings but nothing helped me!

WTF?

If it cuz of my wood PC so i am agains this version :D
_________________________________________
Sorry for my bad english.
In the army since 27th June.
Mapper.
SRL player.

Offline Meteorisch

  • Soldier
  • **
  • Posts: 144
Re: Soldat 1.5.1e Beta (with server)
« Reply #152 on: March 10, 2011, 10:42:58 am »
I am happy cuz of this beta but...

I opened config.Chosen my videocard which is veeery old(1999 year,maybe)
Chosen all setting which works on my 1.5.0...launched soldat...

Firstly i haven't seen registration window.I was surprised and thought that i am lucky and needn't to pay for it
Second: i opened Myltiplayer button,requested for servers list,chosen one and pressed "Join Game"
My soldat finished it's work.I was surprised again.

Again launched it and tried again,ftw
Again soldat closed himself

Then i launched it again and started deathmatch.Tried to start,need to say*
My soldat started choosing resolutions between 640x480 to 1280x1024 few times.
Then it closed.
I did it again and again,changed some settings but nothing helped me!

WTF?

If it cuz of my wood PC so i am agains this version :D
_________________________________________
Sorry for my bad english.

Spent a few more euros/dollars and you don't have to make such post ever again.
www.idunwantanpage.com
Clicking this increases your IQ oh wait.

Offline cemox

  • Major(1)
  • Posts: 5
Re: Soldat 1.5.1e Beta (with server)
« Reply #153 on: March 12, 2011, 02:00:35 pm »


soldat gather yesterday 1.5.1 :7

crouch bug
« Last Edit: March 12, 2011, 02:02:22 pm by cemox »

Offline Elwy

  • Major(1)
  • Posts: 11
  • Livin` for & dying in ...
Re: Soldat 1.5.1e Beta (with server)
« Reply #154 on: March 15, 2011, 02:46:22 pm »
Well done mens, some things in beta version looks like impressive. :)
I'm gonna have me some fun!

Offline SoldatFire

  • Soldier
  • **
  • Posts: 224
Re: Soldat 1.5.1e Beta (with server)
« Reply #155 on: March 22, 2011, 07:55:56 am »
I would like that the rain,snow and sand storm collides with poliy's i hate maps when rain and snow gets in the houses bunkers caves :(
I'm drunk right now. I feel compelled to go to battle. This lamp in front of me has no chance. Die lamp die. Your light is gone. I have won.

Offline Bistoufly

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 782
Re: Soldat 1.5.1e Beta (with server)
« Reply #156 on: April 19, 2011, 04:27:55 am »
I have absolutely no idea how you people press W+S by accident. It's never happened to me, but maybe it's because I'm left-handed. If it's really that big of a problem you can just go around it with AutoHotkey:
Code: [Select]
#IfWinActive, Soldat      ; only if Soldat's window is active
~w & s::return            ; remap "[S] while holding [W]" to nothing
~s & w::return            ; remap "[W] while holding [S]" to nothing
CapsLock::                ; remap [CapsLock] to...
  Send {w down}{s down}   ; 1) press and hold [W] and [S]
  Sleep 100               ; 2) wait 0.1 s
  Send {w up}{s up}       ; 3) release [W] and [S]
return                    ; end of block
#IfWinActive              ; end of "only if Soldat's window is active"
Install AutoHotkey, make a new text file anywhere on your disk, paste the code above, save, change the file's extension to AHK (you need to have displaying extensions turned on) and run the file.
It'll remap key combination [W]+[S] to [nothing], and make [CapsLock] simulate [W]+[S], thus throwing the flag. I used capslock because I don't think it's really used in regular chit-chat and won't interfere with other things.
Of course, remapping capslock is useful only for versions prior to 1.5.1, as it seems to have dedicated button for throwing the flag.

Ok, I tried it and it works.

But...

It's useless because it makes the fake cannon ball move impossible.





Offline kzya

  • Major
  • *
  • Posts: 91
Re: Soldat 1.5.1e Beta (with server)
« Reply #157 on: May 17, 2011, 04:03:11 pm »
Added Score Board (F1) will now display the current Server Name at the top left corner
Modified Score Board (F1) has been redesigned for team-based game modes
Modified changing mouse sensitivy ingame now increases/decreases by 1% per button press rather than 5

well done by myself ;)

Offline Meteorisch

  • Soldier
  • **
  • Posts: 144
Re: Soldat 1.5.1e Beta (with server)
« Reply #158 on: May 19, 2011, 11:42:13 am »
Jesus, when can we expect something, 3 months are now over aren't they ahahaha
www.idunwantanpage.com
Clicking this increases your IQ oh wait.

Offline demoniac93

  • Veteran
  • *****
  • Posts: 1554
Re: Soldat 1.5.1e Beta (with server)
« Reply #159 on: May 19, 2011, 12:40:29 pm »
Jesus, when can we expect something, 3 months are now over aren't they ahahaha

I didn't get the joke.
On topic: When CAN we expect a sneak-peak at what the dev-team's accomplished so far?
b&