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Quote from: -Vis- on March 14, 2011, 11:59:29 pmIs it just me, or is it not possible to use more than one command line parameter? I want to load Soldat from the cmd line with both -mod and -join parameters, but it just gives me an error (tried with quotes and everything). If it's not possible, I'd like to see it added.Try it in different order. Worked for me.
Is it just me, or is it not possible to use more than one command line parameter? I want to load Soldat from the cmd line with both -mod and -join parameters, but it just gives me an error (tried with quotes and everything). If it's not possible, I'd like to see it added.
Patched my version, it automatically starts running - no prob whatsoever.I exit the game, rerun it via the (patched / updated) soldat.exe - I get "Unknown Error No. 10013" (plus "List index out of bounds (1)" when I just ignore it and try to start a game or anything nevertheless).Ok, I rerun the patch, game automatically starts running like before - and no prob whatsoever again. So I need to run patch every time to be able to use this version.Wtf!? I will install the full new beta later, maybe it works this way!?
Even DoDamage(ID,4000); in OnJoinTeam() doesn't seem to solve it, sometimes server just won't kill a player.
working great for me gj devs! But ctf_Snakebite is bugged bravo team can pass through the polygon next to red flag in both directions, whereas alpha team can only pass through the polygon next to blue flag in one direction!
Quote from: JotEmI on March 15, 2011, 07:54:12 amEven DoDamage(ID,4000); in OnJoinTeam() doesn't seem to solve it, sometimes server just won't kill a player.AppOnIdle will solve it well but... in 1.5.1 its fixed ;>.another old bug if you fixed all bugs and have nothing to do <sarcasm>:when map is changing and you change team then changing map is stopped for you and in that case after ~15 sec you will be dropped with reason "wrong map version", cuz all are playing next map and you still stay in that old map ;>i know its impossible to change team when map is changing with normal method but some servers have scripts like !red(move you to team alpha when you type that) or !blue(same as previous one).probably mostly on dodgeball mode but still its annoying bug for us ;>
(medium) Bouncy polys seem to have a bounce limit. Bounce poly with 500% bounciness and 10000% bounciness gives the same result. I haven't tried stacking them, but I think the limit for single bounce polys should be increased anyway (or better - removed completely so that it would be possible to make insanely high and fast bounces).
...PC vs Mac is like AK47 vs M4A1...
Why did you order stats by caps in ctf?Perhaps you can implement option for us to choose the order (kill/caps)