Author Topic: The Catacomb Era!  (Read 5975 times)

0 Members and 1 Guest are viewing this topic.

Offline killzonea59

  • Soldier
  • **
  • Posts: 113
  • nut up or shut up :D
The Catacomb Era!
« on: March 21, 2011, 05:58:06 pm »
SO! First time I've been on in a while, figured I'd spice my old mod up a bit, as a coming home gift to you all :P

Storyline/Timeline:
Year 3053: Planet Euphrany undergoes mass production and hits the highest level of economy the nation has seen yet. Imports and exports rise substantially.
Year 3066: The start of the Ancienct Sand Storm. Wipes out crops, fields; disintegrates oxygen to breathe. The economy is slowly falling once again. Due to the rising crime rate and falling justice system, Dictator Chzelo builds army soon to be known as the Catacombs.
Year 3071: Nuclear reactors are torn from the left over aftershock of the Sand Storm, debris clutters the planet known as fallout. The post-nuclear apocalypse has fallen over the desolated planet, new resources and fuel are needed. As rebels fight to take over the planet, the army sets in to clean up the mess.
Year 3086: The war isn't even over. The humans that have lived on this planet, are now starting to become radiated and appear to have glowing eyes. The Catacombs soon to realize they can take advantage of this. New technology, along with old, are being used for lack of resources.
Year 3087: The Catacombs find a ship with enough fuel to find resources on other planets. The Catacombs struggle to keep the war subtle as possible while the convoy searches for supplies.
Year 3087: Several months later convoy returns with many supplies but little resources, our only option is to take out the rebel rats as soon as possible before we can head out for another mission, but how long can we all last?

We are The Catacombs
We fight for Survival, we fight for Freedom, and we rise to save Euphrany!!



Team Alpha
Team Bravo

A new ranny system I have been working on, when player is wounded enough, I've modded it to look like you're just bandaged up  ;)


« Last Edit: January 08, 2012, 09:09:08 pm by killzonea59 »

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: The Catacomb Era!
« Reply #1 on: March 21, 2011, 07:07:15 pm »
Excellent! I'll give a review after I've done some testing but from what I can see here you did a great job!

DarkCrusade

  • Guest
Re: The Catacomb Era!
« Reply #2 on: March 21, 2011, 07:22:47 pm »
I like it, although I kinda dislike how the deagles are placed. They're just too big. Shading can be improved on many weapons, as it's not very realistic tbh. I really love the gosteks!

Offline killzonea59

  • Soldier
  • **
  • Posts: 113
  • nut up or shut up :D
Re: The Catacomb Era!
« Reply #3 on: March 21, 2011, 07:55:20 pm »
Fixed*
If you already downloaded the mod, re-download it, new interface-gfx for Ebony & Ivory.

Offline killzonea59

  • Soldier
  • **
  • Posts: 113
  • nut up or shut up :D
Re: The Catacomb Era!
« Reply #4 on: March 27, 2011, 02:10:43 pm »
If anyone has downloaded this, can you give me some feedback? Bugs? Fixes?

Offline steppenwo1f

  • Major(1)
  • Posts: 36
Re: The Catacomb Era!
« Reply #5 on: March 27, 2011, 03:08:31 pm »
Awesome mod.
But dunno why sth is messed with names. (maybe its my fault, it's first mod I use)

and Lincoln's sound is a little too deaf

« Last Edit: March 27, 2011, 03:15:46 pm by steppenwo1f »

Offline killzonea59

  • Soldier
  • **
  • Posts: 113
  • nut up or shut up :D
Re: The Catacomb Era!
« Reply #6 on: March 27, 2011, 04:25:48 pm »
Awesome mod.
But dunno why sth is messed with names. (maybe its my fault, it's first mod I use)
Go into your Soldat Directory, then click on folder 'Mods', go to Catacomb Era folder, click on it, go into 'txt', and there should be a file in there named "weaponnames", there should be 'Missile Launcher' after FChainsaw.
If not, type it in.
If it is, then I think it might just be troubleshooting, in that case, just redownload.

and Lincoln's sound is a little too deaf
Explain?

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: The Catacomb Era!
« Reply #7 on: March 27, 2011, 04:27:16 pm »
He means that the SFX file is too quiet.

Offline steppenwo1f

  • Major(1)
  • Posts: 36
Re: The Catacomb Era!
« Reply #8 on: March 27, 2011, 04:29:59 pm »
It sounds (compared to other weapons) like from a box, muffled, silent.
aslo 1 thing - saw sound could be more constant, continuous. Now it's like wrRRwrRRwrRR

Offline killzonea59

  • Soldier
  • **
  • Posts: 113
  • nut up or shut up :D
Re: The Catacomb Era!
« Reply #9 on: March 27, 2011, 04:36:21 pm »
Ah, I noticed it, alright, give me a second and a new version will be up to download.
And the name was my fault, not yours, I misaligned the naming on .txt  :P

Offline steppenwo1f

  • Major(1)
  • Posts: 36
Re: The Catacomb Era!
« Reply #10 on: March 27, 2011, 04:40:30 pm »
but sniper rifle, missle launcher and m40 have wonderful sounds


some wounds looks like pants pulled down XD (i cant now look at it as wounds XD)
(only when facing right it looks like that)
« Last Edit: March 27, 2011, 04:53:12 pm by steppenwo1f »

Offline killzonea59

  • Soldier
  • **
  • Posts: 113
  • nut up or shut up :D
Re: The Catacomb Era!
« Reply #11 on: March 27, 2011, 04:54:43 pm »
some wounds looks like pants pulled down XD (i cant now look at it as wounds XD)
Nah, it looks fine to me.  :P

Alright, I re-uploaded the mod, Lincoln has better fitting sfx and the name missile launcher now appears. :D

Anymore bugs guys?

From: March 27, 2011, 05:02:16 pm
(only when facing right it looks like that)
Haha okay maybe a little bit. :P
« Last Edit: March 27, 2011, 05:02:16 pm by killzonea59 »

Offline Shard

  • Camper
  • ***
  • Posts: 449
  • yeet
Re: The Catacomb Era!
« Reply #12 on: March 29, 2011, 01:36:30 pm »
I presume your going for a mainly fallout style mod? Can I suggest: Dealges, dual .44 magnums, The AER9, maybe the laser RCW? Or AER10 if you have Fook :P. Cool looking mod though. Gj.

Offline killzonea59

  • Soldier
  • **
  • Posts: 113
  • nut up or shut up :D
Re: The Catacomb Era!
« Reply #13 on: April 27, 2011, 06:05:17 am »
I presume your going for a mainly fallout style mod? Can I suggest: Dealges, dual .44 magnums, The AER9, maybe the laser RCW? Or AER10 if you have Fook :P. Cool looking mod though. Gj.
Yeah, sort of. I was mainly going for a Fallout/steampunk/present day type of style. But I could just look into those weapons and add them to the mod and you can just choose which ones you want in the archives?
Much appreciation though.  ;D

Offline GhostRiderSwiss

  • Camper
  • ***
  • Posts: 294
  • Scripting beginner, mapper&owner of BCB servers.
    • BCB-Forum
Re: The Catacomb Era!
« Reply #14 on: April 27, 2011, 07:14:01 am »
very nice work ;)

BCB POWER! :P ♥ ♥
BCB-Clan Page
You also can find clan BCB on our servers.

BCB-Soldier till i die!

Offline killzonea59

  • Soldier
  • **
  • Posts: 113
  • nut up or shut up :D
Re: The Catacomb Era!
« Reply #15 on: January 08, 2012, 09:08:30 pm »
BCB POWER!

Killzone's back from the dead, new edits to the mod!
(Correction of picture edit)
**Should say FN Scar...Not AER9. It's fixed in-game.
**10mm Pistol is actually Ebony...Also fixed in-game.
« Last Edit: January 08, 2012, 09:10:41 pm by killzonea59 »

Offline Bonecrusher

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1397
  • High above
    • Zabijaka.pl
Re: The Catacomb Era!
« Reply #16 on: January 09, 2012, 08:18:16 am »
looks nice

Im chill like that