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As Curt pointed out for me: Before you have spawned you can disable the weapon menu by pressing the 'tab' button (default) But, after you have spawned you are not able to do so, and sometimes the respawn time is low.My suggestion is therefor to make it possible to disable the weapon menu even after you have respawned.
Yeah, why not? Not much of an issue, though.
It's one of the most frustrating problem I encountered in soldat.
Quote from: Bistoufly on April 09, 2011, 04:47:46 pmIt's one of the most frustrating problem I encountered in soldat. I just wanted to stress that this is not of high importance compared to other stuff.
Big fat sweaty-ass-shakin' F12So if you press weapon menu button - you'll disable it and it will never appear again during the game, and if you press weapon menu button again - weapon menu will appear next time you respawn, right?
If automation isnt going to be built in, I wonder if its possible for server scripts to hook into the weapons menu at all?
And what would you say for autoselecting weapon if there is no other choice? For example if there is only one primary and one secondary ( or no secondary at all )? Weapon menu is pointless if you can't choose anything other.
He could turn on the weaponmenu with tab then? It's just when you enter game and the weaponmenu should appear first time, it'd automatically take the only possible weap.
You made me realise somehing though, when you join a game and get the weapons menu, you need to be forced to pick a gun for the first time.
Quote from: homerofgods on April 10, 2011, 05:56:04 pmYou made me realise somehing though, when you join a game and get the weapons menu, you need to be forced to pick a gun for the first time.f**king pacifists these days
Note:Toggle visibility of weaponsmenu for next respawn: Tab (actually weaponsmenu key) Add text which indicates change for next respawn (make sure it gets translated).
I gave it some thought (it was harder than I expected...), and managed to break it down into this:A weapon menu can be in one of these 3 states:state: ON- Show weapon menu after each time player dies.- Show weapon menu if it's in OFF or HIDDEN state.state: HIDDEN- Show weapon menu after each time player dies.- Hide weapon menu this one time, but still show it on next death.state: OFF- NEVER show it during the game, unless player toggles it to ON, or leaves and rejoins the server.How these states can be activated:~ Pressing a designated button: toggle menu between ON/OFF states.~ Clicking outside of weapon menu while it's ON: set the menu to HIDDEN state.Possible extra features:~ Player should not respawn until he has picked a weapon.~ An option to choose default state for weapon menu when joining a server (either ON or OFF (regardless of the choice, the menu will still be shown at least once, when player first joins a server)).