Author Topic: ctf_Newage, my first map  (Read 1691 times)

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Offline jednooki balwan

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ctf_Newage, my first map
« on: June 15, 2011, 01:27:19 pm »
CTF_NEWAGE
(name is the first thing that came to my head, nothing related :) why would maps' names suggest anything?)

This is my first map I created, so textures aren't very nicely done.
I tried to make it more playable than spectacular. It's a very fast-playing map. From one flag you can get to the other one within 11-13 seconds (with 4 routes)
-no waypoints yet, I can't do them
-only basic scenery used
-gamemode: ctf
Please rate, comment and of course try it!
« Last Edit: June 26, 2011, 09:01:20 am by jednooki balwan »
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Offline As de Espada

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Re: ctf_Newage, my first map
« Reply #1 on: June 19, 2011, 02:34:50 pm »
nice map, good size, flowy routes, I like it.

You forgot to compile it (you have to hit "compile to .pms" and not "save")

also, there are some boxes with colliders that are set to "back" instead of "middle", witch is more intuitive/friendly

keep up the good work and you will improve soon enough.
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline Blacksheepboy

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Re: ctf_Newage, my first map
« Reply #2 on: June 20, 2011, 02:33:59 am »
yay. surprised no punishment yet for there being some vague hint of ash in there.

Offline jednooki balwan

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Re: ctf_Newage, my first map
« Reply #3 on: June 25, 2011, 04:53:54 am »
actually, i didn't forget to compile, but instead i put the wrong file ;x. where are those wrong colliders? i'll fix'em asap.
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Offline As de Espada

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Re: ctf_Newage, my first map
« Reply #4 on: June 25, 2011, 09:20:38 am »
the ones just above the spawns
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline jednooki balwan

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Re: ctf_Newage, my first map
« Reply #5 on: June 26, 2011, 09:03:11 am »
barrels and colliders fixed. I remade also some polygons also.
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