Author Topic: Full data record - Better demo recording quality  (Read 1647 times)

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Offline duz

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Full data record - Better demo recording quality
« on: June 24, 2011, 03:02:50 am »
Hey dev. team, you could work on the demo recording to provide a better data recording quality. It's so sad watch demos with an super lag when the players has low latency (like 16ms).

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EDIT: Fixed Subject
« Last Edit: June 27, 2011, 02:09:29 am by Shoozza »
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Offline Shoozza

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Re: Full data record
« Reply #1 on: June 24, 2011, 06:38:35 am »
I haven't looked at the demo recording part yet and will probably have not time to do so before soldat 1.5.1 gets released.
All i know is that its basically a packet dump and I guess the lag depends on the guy who is recording the demo.
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Offline Fryer

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Re: Full data record
« Reply #2 on: June 24, 2011, 07:27:18 am »
Yeah, as Shoozza said, demo recording is based on packet dumps. I would say that using packet dumps is far from the best way it could be done.

I have plans to improve the way demos work later though (sometime after 1.5.1 is released), to include more extensive data, mainly from the player who's recording, but also from several other aspects of the game if server demo recording is enabled. More information on that when I get to it...
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Offline homerofgods

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Re: Full data record
« Reply #3 on: June 25, 2011, 03:07:52 pm »
I will have tons of improvement suggestions whenever you're ready ;)

Offline biohazard

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Re: Full data record
« Reply #4 on: June 26, 2011, 03:05:19 pm »
Also, record the mouse position. Would be nice to make/watch demos looking at ppl cursor

Offline Bistoufly

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Re: Full data record
« Reply #5 on: June 26, 2011, 04:18:59 pm »
Also, record the mouse position. Would be nice to make/watch demos looking at ppl cursor
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Offline duz

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Re: Full data record
« Reply #6 on: June 26, 2011, 04:21:12 pm »
Also, record the mouse position. Would be nice to make/watch demos looking at ppl cursor
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Offline Sipar

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Re: Full data record - Better demo recording quality
« Reply #7 on: June 27, 2011, 08:43:36 am »
Im not sure, and dunno how .sdm structure looks like, but wouldnt storing mouse position f-ck up the file size/recording smoothness?
afaik, in current structure is stored just aiming angle - and it is laggy.

Offline dnmr

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Re: Full data record - Better demo recording quality
« Reply #8 on: June 27, 2011, 09:01:43 am »
could you let the server record everything too?

Offline Shoozza

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Re: Full data record - Better demo recording quality
« Reply #9 on: June 27, 2011, 09:42:35 am »
could you let the server record everything too?
Would be possible, though the question is if the playback or recording makes it laggy or if it's the lag of the player who records it.
If the recoding is causing it then adding stuff to the server will not help :P (and recording needs to be fixed).

Im not sure, and dunno how .sdm structure looks like, but wouldnt storing mouse position f-ck up the file size/recording smoothness?
afaik, in current structure is stored just aiming angle - and it is laggy.
I also think it stores the aiming angle.
See above for possible reasons of lag.

Also adding mouse pointer to the demo recording was suggested already afaik (maybe someone knows where :P).
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