Poll

Sounds good?

F12 - Yes
5 (20%)
F11 - No
20 (80%)

Total Members Voted: 25

Author Topic: Carrying 2 main class weapons disadvantage idea.  (Read 2513 times)

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Offline Maek|

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Carrying 2 main class weapons disadvantage idea.
« on: June 27, 2011, 02:37:26 am »
Ok, so you can have a serious advantage if you wield 2 main guns at the time, like lets say 2 minimi's, but there are no disadvantages as far as I know. I think it would be fair, if lets say the running speed and jump height would be reduced ~15-20% on a player who is carrying 2 main guns. At least on realistic mode. This would make players ditch their second gun if they feel its slowing them down, but then it only harms a little if you are defending a flag for example. Its not rare to see a guy running with 2 m79's.

What do you think?  ;) Dont forget to vote!
« Last Edit: June 27, 2011, 03:18:17 am by Maek| »
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Offline Shoozza

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #1 on: June 27, 2011, 03:00:41 am »
Changing the jump height will make gameplay slower and it will be more difficult to play.

I'm not sure if we want a more complex Soldat.
We already have "hits" issues with the current physics.

Though it sounds like a not so bad idea especially for realistic mode.
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Offline Ymies

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #2 on: June 27, 2011, 04:10:14 am »
realistic perhaps but soldat hell no

Offline Furai

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #3 on: June 27, 2011, 05:51:06 am »
Hell no, both to realistic and normal.
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Offline Amida

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #4 on: June 27, 2011, 06:31:16 am »
It's not like the player can use both main weapons at the same time, so F11

Offline homerofgods

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #5 on: June 27, 2011, 06:49:03 am »
It could be an idea, but it's never gonna happen.

Offline demoniac93

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #6 on: June 27, 2011, 10:10:42 am »
Sounds pretty useless to me, and it would doubtlessly slow down gameplay, and realistic's already slow enough.
b&

Offline Bistoufly

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #7 on: June 27, 2011, 10:30:05 am »
f11

Offline Bonecrusher

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #8 on: June 27, 2011, 11:54:59 am »
If we start doing this kind of stuff soldat will end up as 2d version of cod or sth which is bad

f11

Im chill like that

Offline Jerkington XIII

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #9 on: June 27, 2011, 12:41:33 pm »
realistic perhaps but soldat hell no
...
This kind of answers annoy me the most. What, dump everything you don't want to us, the realistic players? It's realistic to a limit.
/rant

to the question, heck nay.
From #soldat.devs:
Quote
<evhO> I think qb is trying to kill soldat

Offline Ymies

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #10 on: June 27, 2011, 02:40:42 pm »
realistic perhaps but soldat hell no
...
This kind of answers annoy me the most. What, dump everything you don't want to us, the realistic players? It's realistic to a limit.
/rant

to the question, heck nay.

realistic features go to the realistic mode. that is, also, why i don't play it

Offline L[0ne]R

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #11 on: June 27, 2011, 04:40:17 pm »
I kind of like the fact that 2 primaries would give you a bit of a disadvantage, but I don't like neither of the ways you suggested.
Lower jump height would make some maps unplayable for people with 2 primaries, while lower movement speed would be more of a frustration than a disadvantage, except, maybe, in trenchwars.


Offline dnmr

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Re: Carrying 2 main class weapons disadvantage idea.
« Reply #12 on: June 27, 2011, 04:50:20 pm »
moving slower with two pairs of desert eagles than with a sniper rifle and a chainsaw is not really all that realistic either |:
Being able to pick up your victim's weapon is a valid gameplay element, it should stay imo