Author Topic: Default Edge - 1.6  (Read 895 times)

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Offline -Bendarr-

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Default Edge - 1.6
« on: September 07, 2011, 12:57:13 am »
in Textures the default texture is named "default.bmp" (when the necessary file isn't present) but there is no default edge file, so when the file isn't there it just loads nothing resulting in "not-smoothed" polygons.

make default.bmp the default edge as well

Offline Shoozza

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Re: Default Edge - 1.6
« Reply #1 on: September 07, 2011, 09:50:28 am »
What was the default edge file name in 1.5?
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Offline Leo

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Re: Default Edge - 1.6
« Reply #2 on: September 07, 2011, 10:49:38 am »
Oh, that's why my graphics look so "unpolished" with weird edges.

Offline -Bendarr-

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Re: Default Edge - 1.6
« Reply #3 on: September 07, 2011, 02:08:31 pm »
they originally both defaulted to 'banana.bmp' but then you fixed it in the Textures for 1.6 so that the default texture was "default.bmp" and you put a default.bmp in the edges as well but just never fixed it.