Author Topic: Bring climb back!  (Read 6924 times)

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Offline Moroes

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Bring climb back!
« on: September 11, 2011, 10:05:19 am »
Hi,
we all(climbers) know the fact,that lot of climb maps are unplayable on 1.6.0.

I looked forward to new polygon types which are great,but we wont give up the bounces and teleports.
Yes,lot of bounces and all teleports dont work.Its like hundreds uncapable maps.

What now?

Its not good to stay on 1.5.0,climbs are gonna slowly die.

Me and some mapmakers tried to fix old way of bouncing to bounce polygon.
Problem is that bounce polygon doesnt behave like old way of bouncing.Its more random and cant be used on every map.
Anyway,who wants to fix hundreds of maps?

Teleports are non-functional too.

Dont revile climb mod.Lot of people love it.
We wish it all back!

Say your oppinions climbers.

LETS RAGE :D

Offline Blue-ninja

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Re: Bring climb back!
« Reply #1 on: September 13, 2011, 02:12:58 am »
My opinion is that the old bouncers should be able to work again, and that the new one should work just as well as the old one, because the new bounce type is a real saver on the amount of polygons used in a map.

Also, polybugs still exist

Also, new bounce polygon should be stretched thin as a teleporter and have bounce power set to 1000% or something. Just suggesting that the new bouncy type can also make teleporters.

Offline Moroes

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Re: Bring climb back!
« Reply #2 on: September 13, 2011, 08:53:29 am »
Good opinion.I said,its impossible to remake all old maps.So new and old bouncers should work.Old maps will still work and new maps can be done with new bouncer/tele type.Less polygons=less lags...

Offline Prodigyx

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Re: Bring climb back!
« Reply #3 on: September 13, 2011, 11:57:42 am »
Bring climb back!

I agree  :)
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Offline Xestor

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Re: Bring climb back!
« Reply #4 on: September 13, 2011, 11:59:24 am »
Let them die slowly!

DarkCrusade

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Re: Bring climb back!
« Reply #5 on: September 13, 2011, 12:19:56 pm »
I don't understand why the devs took this out. Did you do it by mistake or intentionally?

Offline ginn

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Re: Bring climb back!
« Reply #6 on: September 13, 2011, 09:00:00 pm »
to me it's quite obvious why they took it out... it's pretty annoying with bouncy polygons on normal maps (but they are still bouncy -.-).

Offline Shoozza

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Re: Bring climb back!
« Reply #7 on: September 13, 2011, 10:33:59 pm »
I don't understand why the devs took this out. Did you do it by mistake or intentionally?
Climbing is based on bugs in the game.

We just fixed "too much".
Now people want us to undo fixes.

The best way would be adding similar behavior for bouncy polies and teleports.
Then make a converter for old maps.
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Offline Polifen

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Re: Bring climb back!
« Reply #8 on: September 14, 2011, 12:39:18 am »
I'm pretty sure I've already suggested that somewhere - old maps ( 1.5.0 and older ) are in .PMS format, make a new map parser based on the old one but for .PMSX format, that should be easy - old maps have old bounces ( with the polybugs and all ), new maps have no polybugs but have new polytypes ( including bouncing poly and prehaps teleporter ).

Offline xmRipper

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Re: Bring climb back!
« Reply #9 on: September 14, 2011, 01:29:55 am »
I'm pretty sure I've already suggested that somewhere - old maps ( 1.5.0 and older ) are in .PMS format, make a new map parser based on the old one but for .PMSX format, that should be easy - old maps have old bounces ( with the polybugs and all ), new maps have no polybugs but have new polytypes ( including bouncing poly and prehaps teleporter ).
I'm not a climb fan or player, but I liked that idea.
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Offline ginn

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Re: Bring climb back!
« Reply #10 on: September 14, 2011, 02:12:19 am »
I don't think they change the map format, just how the collision works.

Offline xmRipper

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Re: Bring climb back!
« Reply #11 on: September 14, 2011, 03:39:13 am »
I don't think they change the map format, just how the collision works.
So old collision system can be used for pms and new one for pmsx.
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Offline smiluu

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Re: Bring climb back!
« Reply #12 on: September 14, 2011, 05:08:12 am »
If climbers wants to be a part of the modern, developed world they should update their favorite maps with the new defined and polished version of the bounce polygon, equipped with the new atmospheric bounce sound. I'm very happy with the changes and see nothing of value lost or a need to compromise, therefor I strictly F11 for further changes.

Offline ginn

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Re: Bring climb back!
« Reply #13 on: September 14, 2011, 05:25:25 am »
If climbers wants to be a part of the modern, developed world they should update their favorite maps with the new defined and polished version of the bounce polygon, equipped with the new atmospheric bounce sound. I'm very happy with the changes and see nothing of value lost or a need to compromise, therefor I strictly F11 for further changes.
666 posts... you better not post again ;o

Offline Beowulf Agate

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Re: Bring climb back!
« Reply #14 on: September 14, 2011, 05:34:24 am »
Adapt or die.

Offline Shoozza

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Re: Bring climb back!
« Reply #15 on: September 14, 2011, 07:40:58 am »
Maintain two map formats? You don't think we have enough work already :S
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Offline Moroes

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Re: Bring climb back!
« Reply #16 on: September 14, 2011, 07:52:06 am »
I'm pretty sure I've already suggested that somewhere - old maps ( 1.5.0 and older ) are in .PMS format, make a new map parser based on the old one but for .PMSX format, that should be easy - old maps have old bounces ( with the polybugs and all ), new maps have no polybugs but have new polytypes ( including bouncing poly and prehaps teleporter ).

Good point Poli.Sounds like the best solution.

Offline FATALJoe

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Re: Bring climb back!
« Reply #17 on: September 15, 2011, 10:45:47 am »
I agree. Dont let climbing die, map makers have put to much hard work into it.....what other game modes on soldat have over 2000 maps? it would be a shame to see hundreds of these gone because the devs removed bounces. Shoozza i understand you tried to fix it and i appreciate all the work you put into it but all it looks like is that you removed the useful bounces and kept the bad ones...... On some maps we cant cap because the bounces dont work but we can still be killed by other bounecs that are actual bugs -_- climbing has been around for ages and it cant be dieing now, if it did then i would probably leave soldat. Nuff said :D Oh and devs? i still <3 you
« Last Edit: September 15, 2011, 10:47:54 am by FATALJoe »

Offline Bonecrusher

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Re: Bring climb back!
« Reply #18 on: September 15, 2011, 11:26:39 am »
I'd like to see bouncing polygons back on climb maps too

Im chill like that

Offline Moroes

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Re: Bring climb back!
« Reply #19 on: September 15, 2011, 11:45:42 am »
I'd like to see bouncing polygons back on climb maps too

You can change back to 1.5 on zabijaka :D.Players wont play there so much because of not working maps.