Author Topic: SOLDAT 1.6.1 RELEASED!  (Read 37284 times)

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Offline Shoozza

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SOLDAT 1.6.1 RELEASED!
« on: October 09, 2011, 04:27:55 pm »
Good news everyone!

Soldat 1.6.1 is finally there.

Though it was delayed for a few times we made it just in time for the SCTFL 19.

This version hopefully fixes the most annoying bugs you had in the last release.

I'd like to thank all the people who made this version possible:

The Soldat Dev Team
 Gregor A. Cieslak (Shoozza)
 Jacob Lindberg (Fryer)
 Reko Tiira (reko_t)
 Tony Libell (zakath)

The Sysadmins
 Ryan Rawdon (FliesLikeABrick) [Sysadmin, Hosting]
 Joe Gillotti (jrgp)  [Sysadmin, Lobby server]

The translators and the mappers
And of course our lovely community.

You can find the download link at the end of this post.

But first the changelogs!

Soldat 1.6.1 changelog:

- Added when spectating followed player dot is white in the Minimap
- Added font texture error logging

- Modified increased jet multiplier on maps to account for the loss of jets due to a previous bug fix
- Modified do not create unnecessary file C:\logwmemory.bin on startup

- Fixed DX8 can't be initialized bug with 640x480 fullscreen
- Fixed custom resolution shows 640x480 always when config is opened
- Fixed window resize resizing by the wrong dimension
- Fixed wrong highlighted tab after starting Soldat with -demo
- Fixed Soldat.exe icon issue
- Fixed Chinese text when minimized Soldat from fullscreen
- Fixed stationary gun bullet hits added to currently held weapon's hit count
- Fixed only having one usable secondary selected gives you another weapon as secondary
- Fixed pressing F2 and then F1 shows both weapon and player stats at the same time
- Fixed Soldat doesn't start when a dll is missing in system32 folder
- Fixed A tooltip changes for the prone-key assignation button
- Fixed config.exe still shows 1.6.0rc2 as productversion
- Fixed Running Soldat.exe -mod <ModName> -demo <demoName> <freecam> <speed> options causes 'invalid integer' error
- Fixed Querying for local games will give stacking error-messages
- Fixed Spas Reload button not working when you press it while you can't shoot (shooting delay)
- Fixed chainsaw making sounds when shooting stationary gun
- Fixed passwords longer than 15 characters not working
- Fixed jets being wasted in single player when pausing the game by opening the ESC-menu
- Fixed Camera location jumps to top left corner when there are no playing players after joining spectator team
- Fixed following enemies when dead
- Fixed Throwing a nade and keeping the button pressed, makes shooting with any weapon spread-less
- Fixed knife not being able to throw right after spawn
- Fixed Access Violation on start of Soldat when rendering or loading Bank Gothic Light BT font is broken


Soldatserver 2.7.1 changelog:

- Modified increased jet multiplier on maps to account for the loss of jets due to a previous bug fix

- Fixed RayCast function returning random values for distance
- Fixed Map load errors with having empty lines in mapslist.txt
- Fixed KickPlayer falsely states somebody got kicked in server console
- Fixed WriteConsole throws exceptions on some invalid player ids
- Fixed WriteConsole sends messages to empty slots
- Fixed GiveBonus with invalid player and bonus ids causes exceptions
- Fixed BotChat on invalid player ids causes access violations
- Fixed GetObjectStat on various object ids causes access violations
- Fixed DrawText throws exceptions on some invalid player ids
- Fixed Certain special characters do not display correctly on Linux servers
- Fixed Spas Reload button not working when you press it while you can't shoot (shooting delay)
- Fixed passwords longer than 15 characters not working
- Fixed some bullet styles created by CreateBullet being invisible

Downloads:
Soldat Full: http://soldat.thd.vg/en/download/soldat161.zip
Soldat Patch: http://soldat.thd.vg/en/download/soldatpatch160-161.zip

Server Full: http://soldat.thd.vg/en/download/soldatserver2.7.1_1.6.1.zip
Server Patch: http://soldat.thd.vg/en/download/serverpatch2.7.0-2.7.1.zip
« Last Edit: October 12, 2011, 04:24:32 pm by Shoozza »
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Offline Mittsu

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #1 on: October 09, 2011, 04:37:34 pm »
1. thank you!

2. could you elaborate on this: - Fixed following enemies when dead, what exactly has been fixed?
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Offline pavliko

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #2 on: October 09, 2011, 04:41:12 pm »
feking second!

Nah kidding D:


Good work devs! If only I could [applaud] you a million times :3
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Offline Shoozza

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #3 on: October 09, 2011, 04:42:36 pm »
1. thank you for thanking me! ;)

2. This bug:
http://bugs.soldat.pl/view.php?id=16

You can't follow enemies when dead (in team based game modes)
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Offline Vv00t-SN

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #4 on: October 09, 2011, 04:46:29 pm »

either this kid has a lightbulb up his butt, or his colon has a great idea.
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Offline miketh2005

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #5 on: October 09, 2011, 04:47:24 pm »
1. thank you for thanking me! ;)

2. This bug:
http://bugs.soldat.pl/view.php?id=16

You can't follow enemies when dead (in team based game modes)

Thanks for saying thanks for saying thanks. :) It's great that you communicate with the community. Great work! Hope this revives Soldat, but I wouldn't hold my breath.
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Offline nosejj

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #6 on: October 09, 2011, 04:47:50 pm »
Amazing!
But it's still the 1.6.0 file here: http://soldat.thd.vg/en/download/soldat161.zip .

Offline Shoozza

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #7 on: October 09, 2011, 04:56:04 pm »
Amazing!
But it's still the 1.6.0 file here: http://soldat.thd.vg/en/download/soldat161.zip .
Thanks, already fixed that :P
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Offline Prodigyx

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #8 on: October 09, 2011, 05:20:40 pm »
Nice release.
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Offline Atomic

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #9 on: October 09, 2011, 05:27:10 pm »
Thank you, Shoozza!  ;D

Offline F4ll

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #10 on: October 09, 2011, 05:27:24 pm »
the patch gives me error something with .dll

Offline Shoozza

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #11 on: October 09, 2011, 05:29:21 pm »
the patch gives me error something with .dll
What is the exact error message?
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Offline Clawbug

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #12 on: October 09, 2011, 05:32:57 pm »
Thank you. <3
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Offline F4ll

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #13 on: October 09, 2011, 05:34:51 pm »

Offline Atomic

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #14 on: October 09, 2011, 05:46:10 pm »
It works fine for me, there's just a lack of updated servers at the moment.

Offline Shoozza

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #15 on: October 09, 2011, 05:47:24 pm »

Thanks!
Is there a fmod.dll in the Soldat folder it updates into?
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Offline F4ll

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #16 on: October 09, 2011, 05:51:04 pm »



yah there is

Offline AdamD

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #17 on: October 09, 2011, 06:06:40 pm »
some sort of new reloading bug, seems to happen with spas but has happened with other weapons apparently?

it happened with me with spas. i spawned with 0 bullets and had to reload. it happened to johnny and timmeeh also:

<+Johnnye> Timst4r did you get that reloading bug too???
<Timst4r> ye
<+Johnnye> cause i faggot respawned with 0 bullets 40% of the time


<@Control-> what about
<@Control-> spas?
<+dicko> spawns with 0 - 2 bullets
<+dicko> like 60% of the time
<@Control-> maybe someone is glitching spas
<@Control-> ever thought of that?
<+dicko> no dude it happened to me and like 2 other people
<+dicko> during the gather
<@Control-> ahh
<@Control-> just
<@Control-> happened
<@Control-> to me
<@Control-> LOL
<@Control-> LOL
<@Control-> IT HAPPENS
<@Control-> WHEN MINIMI
<@Control-> RELOADS

one or two people reporting of reduced framerate but that might be fixed with a reset since this is all very new.

good work on the update though, glad to see the jets have been fixed and the no self-bink nade hold thing too.
vam; dicko
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Offline DutchFlame

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #18 on: October 09, 2011, 06:17:44 pm »
Lol, a few fast fixes needed i see, nevertheless great work!

Offline Finvagarty

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Re: SOLDAT 1.6.1 RELEASED!
« Reply #19 on: October 09, 2011, 06:29:23 pm »
After install:

After install trying to run soldat.exe: