Author Topic: SOLDAT 1.6.2 RELEASED!  (Read 35182 times)

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Offline Bonecrusher

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #40 on: October 18, 2011, 09:22:59 am »
maybe cause u didint answer shoozzas questions? you have to provide as much feedback as possible so devs might fix this with less effort. And im pretty sure a dev will pick bug with a lot of feedback over bug with no or small feedback
« Last Edit: October 18, 2011, 09:28:19 am by Bonecrusher »

Im chill like that

Offline jrgp

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #41 on: October 18, 2011, 04:35:21 pm »
U13 rental servers are now upgraded to 1.6.2 :D
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Offline SoldatFire

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #42 on: October 18, 2011, 04:41:00 pm »
I can only say good things about 1.6.2
The new "TAB" Score table is way better now and it got less lag and network glitches (and bugs)
I'm drunk right now. I feel compelled to go to battle. This lamp in front of me has no chance. Die lamp die. Your light is gone. I have won.

Offline blake

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #43 on: October 19, 2011, 12:32:09 pm »
Less network glitches

From: October 19, 2011, 12:33:00 pm
You don't know what you're talking about soldatfire.

Offline Blacksheepboy

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #44 on: October 21, 2011, 08:05:02 pm »

Offline machina

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #45 on: October 22, 2011, 12:33:03 pm »
I can`t install the patch, here is the problem:

So, you will have to install full version again...
« Last Edit: October 22, 2011, 12:36:33 pm by machina »

Offline PQ

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #46 on: October 22, 2011, 01:01:21 pm »
Did you unzip the zip file before trying to install?

If you did, try without unzipping, if you didn't, try with unzipping.
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Offline PQ

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #47 on: October 22, 2011, 01:11:47 pm »
Do you have some kind of integrated defence system in your firewall or anti-virus? Try turning it off for a second.
You might have configured it the wrong way.
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Offline fibleSime

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« Reply #48 on: October 25, 2011, 09:21:53 pm »
nay!
« Last Edit: October 26, 2011, 01:26:02 pm by echo_trail »

Offline soldatsucks

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #49 on: October 29, 2011, 02:50:39 am »
your a loser. do you even test your new game before you send it out?

you CANT JOIN THE FUCING GAME!  doesnt matter who creates, it joins as spectator, cant fix it. u fuking wanker.
oookay precious. Go cool off.
« Last Edit: October 30, 2011, 12:10:26 pm by echo_trail »

Offline filip2322

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #50 on: October 29, 2011, 04:49:42 am »
First learn how to play games or you wiseguy make a better one
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Offline Shoozza

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #51 on: October 30, 2011, 08:25:24 am »
your a loser. do you even test your new game before you send it out?

you CANT JOIN THE FUCING GAME!  doesnt matter who creates, it joins as spectator, cant fix it. u fuking wanker.
Getting angry isn't helping anyone, please calm down before posting.
Attacking the devs isn't really a good move either. You want us to improve the game, right?

We do minimal testing before the release but it's currently not really that great as you noticed.
There was a plan to put a new beta test team together but as it seems I need to do it myself.

So to make something happen: If you want to test the game before release it PM me.

If I recall correctly the spectator join bug was fixed in 1.6.2. If you still get it please add it to the bugtracker (with enough details for enabling us to fix it).

Thanks for the feedback, though.

EDIT: Spectator bug was fixed for server only. I fixed it for the client too a while ago though.
« Last Edit: October 31, 2011, 11:12:12 am by Shoozza »
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Offline ds dude

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Re: Àíàáîëè÷åñê
« Reply #52 on: November 05, 2011, 12:34:03 pm »
*snip*

LOL
« Last Edit: November 05, 2011, 01:28:35 pm by Shoozza »
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Offline Whizzy

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #53 on: November 10, 2011, 11:00:32 am »
Since 1.6 (or one of the hotfixes I can't remeber) I pretty much get a lagstart every round. Before that, I had one like every 20th mapchange or sth. like that.
Naughty Dog already posted this problem once:

oh also i lagstart every round... takes ages for me to spawn :s

Couldn't find an answer for that. If I missed a possible solution I'm sorry.

Offline machina

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #54 on: November 10, 2011, 03:08:12 pm »
Couldn't find an answer for that. If I missed a possible solution I'm sorry.
http://bugs.soldat.pl Try to find answear here... If nobody report it, you will have to do it yourself...

Offline chutem

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #55 on: November 10, 2011, 03:51:05 pm »
By lagstart, do you mean spawning in the wrong part of a map?

I have noticed this a lot too, especially playing on a climb server, where it can take around 5 seconds for the server to sort itself out and put the spawns (and the flags) in the right spot. This happens nearly every map change.
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Offline DutchFlame

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #56 on: November 10, 2011, 07:46:10 pm »
By lagstart, do you mean spawning in the wrong part of a map?

I have noticed this a lot too, especially playing on a climb server, where it can take around 5 seconds for the server to sort itself out and put the spawns (and the flags) in the right spot. This happens nearly every map change.

that and that it takes a few seconds too get in the game at all

Offline Whizzy

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #57 on: November 11, 2011, 03:01:44 am »
Couldn't find an answer for that. If I missed a possible solution I'm sorry.
http://bugs.soldat.pl Try to find answear here... If nobody report it, you will have to do it yourself...

I will, thanks.

By lagstart, do you mean spawning in the wrong part of a map?

I have noticed this a lot too, especially playing on a climb server, where it can take around 5 seconds for the server to sort itself out and put the spawns (and the flags) in the right spot. This happens nearly every map change.

No, I always spawn on the right place. You could rather call it a lag end, if I think about it. The moment, the map ends gets restarted/new map or w/e, the screen freezes (Most of the time the scores are already set to 0 by the time the Auto screenshot is taken). It takes a while, the screen "un"freezes, I can look at the scoreboard (not even for 1 sec i can see the real score and stats), they get set to 0 and I already can see bullets flying and my mates (their names) moving on the new map as well, but I'm still on the previous map looking at the 0 - scoreboard.
« Last Edit: November 11, 2011, 03:03:45 am by Whizzy »

Offline Mittsu

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #58 on: November 11, 2011, 04:38:28 am »
i'v got the same, it basically makes us start the new map later than other players so we start while they're already playing. I've got it since forever and i dont know if it happens more frequently now
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Offline Falcon`

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Re: SOLDAT 1.6.2 RELEASED!
« Reply #59 on: November 11, 2011, 07:00:34 am »
defragment your disks
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