Script Name: Mission Mod 2
Script Description: New game mode with Missions
Original Author(s): Zakath
Credits: Some Code/Ideas borrowed from Danmers Zombie script and Avarax Trenchwar/Miracle Mod
Explode function from DorkeyDear
Other ideas from Norbo,Gizd,Sandman
Credits goes to Zombie,Blacksheepboy,Dark Crusade and Blue Ninja for helping makeing missions
Core Version: 2.7.2
Mission Mod 2
Info:Mission Mod is a game mode with missions, You create your character, level up eventually choose your specialization and work together with other people to finish missions.
Story:You are a member of the Terrorist/Mercenary organisation called Alpha Force.
Atm you are however a captive in a prison on an island, so your first task is to escape prison...and then you will have your revenge at the world.
Features:- Mission game mode: Have to "finish" each level to get to the next one
- Character system with different classes/skills/levels/etc
- Unique maps with special settings for each "level" and the game gets harder the further you get level wise
Howto:- Join a mission mod server
- start killing enimies and finish missions to earn xp
- You finish a mission by bringing the black flag to the white flag(or someone else) and then 30 % or more of the players have to get to the extraction point(which is the white flag).
- and at level 5 you will be able choose your specialization, you do this by doing
- /class <classname> for example: "/class commando" and from now on your speciality will be Commando
- when you have a class you can use different skills that each class have which can be found if you look at "/skills"
- All skills have their own command but also have a general mapping so that you can use them with taunts that is /skillX where you change X with 1-4
- other commands can be found by looking at "/help"
ClassesSoldier (base class) Pistol, AK-47 Level2,
Active SkillsBio - Biological Strike that hurts the enimes around you(not kills though).
Bomb - Throws out grenades around you.
Rage - Berzerk
Flamer - Flamethrower
Stealth - Invicibility
Nuke - kills enemies around you
Reinforce - Reinforce your team members
Passive SkillsVest - get vest at spawn(All - level 16)
Loot - Looting of grenades from killing enemies(All except Commando - level 1)
Lock and Load - Upgrade of Loot to also loot ammo(Assault - level 1)
Regen - Regeneartion of life every second(All - level 1)
Critical Hit - Chance to kill in one shot(Commando, Marine - level 1)
Expert class, requires level5Class | Level 5 | Level 8 | Level 12 | Level 16 | Level 20 | Level 25 | Level 30 |
Assault | Chainsaw | Spas | Minimi, Minigun | Vest | Rage(cooldown) | N/A | Reinforce(cooldown) |
Marine | Mp5 | Deagles | Aug | Vest | Flamer(cooldown) | Bio(cooldown) | Reinforce(cooldown) |
Artillery | Law | M-79 | Bomb(Cooldown) | Vest | Nuke(cooldown) | N/A | Reinforce(cooldown) |
Sniper | Knife | Ruger | Barret | Vest | Stealth(cooldown) | N/A | Reinforce(cooldown) |
Skill Mapping of all the skillsClass | /skill1 | /skill2 | /skill3 | /skill4 |
Assault | /rage | /rage | /reinforce1 | /reinforce2 |
Marine | /flamer | /bio | /reinforce1 | /reinforce2 |
Artillery | /bomb | /nuke | /reinforce1 | /reinforce2 |
Sniper | /stealth | /stealth | /reinforce1 | /reinforce2 |
For Contact and Support
IRC zakath @ #soldat.inc at quakenet