Author Topic: A soldatscripter's work  (Read 3178 times)

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Offline Mighty

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Re: A soldatscripter's work
« Reply #20 on: December 17, 2011, 09:11:57 am »
I loved the auction ;)
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Offline Shoozza

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Re: A soldatscripter's work
« Reply #21 on: December 17, 2011, 03:19:27 pm »
Great fight ;)
Would be nice to see the bugs in the bugtracker though :P
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Offline Falcon`

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Re: A soldatscripter's work
« Reply #22 on: December 17, 2011, 03:42:58 pm »
you kiddin me? you want to break our fun?
If you're not paying for something, you're not the customer; you're the product being sold.
- Andrew Lewis

Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live.

Offline TheOne

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Re: A soldatscripter's work
« Reply #23 on: December 18, 2011, 07:53:56 am »
Well, we consider most of these as unfixable in time along with minor importance...

Offline Falcon`

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Re: A soldatscripter's work
« Reply #24 on: December 18, 2011, 09:28:55 am »
"unfixable" eh. Everything can be fixed from their side. It's just (almost) all the bugs we encountered, wrote workarounds and don't give a shit about anymore.
If you're not paying for something, you're not the customer; you're the product being sold.
- Andrew Lewis

Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live.