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!spec/setteam5 %PLAYERID%
/!balance_ctf/setteam1 %PLAYER1ID%/setteam2 %PLAYER2ID%/setteam1 %PLAYER3ID%/setteam2 %PLAYER4ID%...
!info/pm %PLAYERID% The time is %TIME%./pm %PLAYERID% You killed %PLAYERKILLS% people/pm %PLAYERID% and died %PLAYERDEATHS% times./pm %PLAYERID% Your current rate is %PLAYERRATE%/pm %PLAYERID% The next map is %NEXTMAP%.
%team1score% alpha score. %team2score% bravo score. %team3score% charlie score. %team4score% delta score. %player1..32name% player x name. %player1..32kills% player x kill count (with caps). %player1..32deaths% player x death count (with suicides). %player1..32ping% player x ping. %player1..32ip% player x ip. %player1..32id% player x id. %player1..32team% player x team id.To be added: %playercount% description not needed? %serveraddr% server address. %serverport% server port. %gamemode% current game mode. %friendlyfire% friendly fire. 1 if on, 0 if off. %timelimit% time limit (in seconds). %timeleft% time left (in seconds). %timeelapsed% elapsed time (in seconds). %pointlimit% point limit. %respawntime% respawn time (in seconds). %maxrespawntime% maximum respawn time (in seconds). %maxplayers% maximum player count. %bonusfreq% bonus frequency. %votepercent% vote%.
I don't think it needs to be in same machine, at least it looks like it can remotely connect. How about connecting to multiply servers ?
Does it have to be on the same server as the soldatserver is hosted on? it would be handy if i could run it on my linux box at home to provide extra functionality for some servers i admin.
Show source code, mastah