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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
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As de Espada
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dm Pickanee - WIP
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Topic: dm Pickanee - WIP (Read 1747 times)
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Blacksheepboy
Veteran
Posts: 1815
dm Pickanee - WIP
«
on:
March 23, 2012, 12:29:45 pm »
dm Pickanee
Wanted to use the dual bouncy thing As de Espada tested. It works out alright in this map
«
Last Edit: April 17, 2012, 02:12:27 pm by Blacksheepboy
»
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: dm Pickanee - WIP
«
Reply #1 on:
March 23, 2012, 12:57:12 pm »
the bouncy polys works better the angle of entrance is downwards. Try putting the bouncy a little lower and you'll see
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Blacksheepboy
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Posts: 1815
Re: dm Pickanee - WIP
«
Reply #2 on:
March 24, 2012, 07:20:22 pm »
Changed it, works lots better
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: dm Pickanee - WIP
«
Reply #3 on:
March 30, 2012, 02:59:08 pm »
I strongly suggest that you upload a .pms here in the forums. I regreted for some years the lost of one of my WIPs. I found it some weeks ago, was joyfull.
Also, I think that this map would be better with a ceil
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Blacksheepboy
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Posts: 1815
Re: dm Pickanee - WIP
«
Reply #4 on:
April 17, 2012, 02:10:30 pm »
updated with ceiling/shading/scenery
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AdamD
Major
Posts: 96
hi its me your IRC pal dicko
Re: dm Pickanee - WIP
«
Reply #5 on:
April 30, 2012, 01:27:46 pm »
this looks nice, gonna test it out but looks like there's a lot of room/holes for skillshots and fast, fluid movement.
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vam; dicko
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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
(Moderators:
Wraithlike
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As de Espada
,
Suowarrior
)
dm Pickanee - WIP