Author Topic: ctf_Crucifix  (Read 5769 times)

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Offline As de Espada

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Re: ctf_Crucifix
« Reply #20 on: August 25, 2012, 12:51:02 pm »
I fixed the central part, now players wont be able to enter that area nor will be stuck on it, the only option is to go back.
I also set a poly inside the ground to deadly, so if a flagger still manage to bury itself it will quickly get killed.

You will notice some kind of invisible wall, but that is also fixed on the developing version.
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline Prodigyx

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Re: ctf_Crucifix
« Reply #21 on: August 25, 2012, 02:20:28 pm »
Nice map  8)
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