Author Topic: SOLDAT 1.6.3 RELEASED!  (Read 46085 times)

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Offline Shoozza

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SOLDAT 1.6.3 RELEASED!
« on: May 09, 2012, 04:22:47 pm »

Here's the awaited release of Soldat 1.6.3.
This is the 10th anniversary release of Soldat!

Soldat is 10 years old now! It was a hell of a ride so far with lots of drama, developer changes, april fools and of course fun.
Lets see what the next 10 years will bring ;)

Let's see what the creator of Soldat Michal Marcinkowski has to say:
Quote
Hey this is MM,
Time for some nostalgia :). Because I released Soldat 10 years ago I wanted to post something fun

like a pic of me coding but I don't have one. It seems nobody had cameras back then.

If you're long enough in the community you might remember how it all started, way back in the

ice-age. Those were times when there was nothing like indie games. There were just a couple

"shareware" developers and the internet gaming scene was ruled by a little game called "Little

Fighter". I found the very first Soldat home page (that I coded myself in notepad) on archive.org.

If you're ready for some time-travel to 2002 click here:

http://web.archive.org/web/20021123132106/http://www.soldat.prv.pl/.

Things worth noting from looking at that page:
- it is written in HTML. I added news by opening notepad, editing the page and uploading by FTP.
- there were 164 players playing (which is nice, but then it grew to over 1000 at any given

moment)
- the Soldat lobby server was made by a Polish coder TRSSam - what are you doing now man??
- the most popular web browser for accessing the site was Internet Explorer 6.0
- Arena and Deathmatch was the most popular map and gamemode (when did CTF start to rule?)
- the downloads page had a gazillion mirrors which I all edited manually trying to add as many as

I can because servers would randomly become destroyed as traffic from Soldat downloads would kill

them

The news was also pretty frequent. I worked as mad man back then on Soldat. I work the same way

now on King Arthur's Gold. I hope this little note from me brings back some memories and gives you

an excuse to go score some frags on multiplayer. Have fun!

A few people deserve special thanks:
 Mr for finding and reporting a remote code execution vulnerability in client and server
 evh0 for helping to find translations


Soldat 1.6.3 changelog:
- Added missing translations in Soldat.exe
- Added missing translations in soldat config #105, #173
- Added clicking "default: 23073" changes the port field to 23073
- Added 'Change team' menu for non-team based modes
- Added changing team when joining as spectator
- Added auto reload spas when possible support to bots
- Added checks for common injection dlls
- Added Soldat tries to disable injection dlls
- Added Ukrainian installation language
- Added error message with missing textures
- Added Greek language to soldat
- Added missing translation in soldat config #173
- Added new map ctf_Crucifix
- Modified clicking "Cancel" makes progress bar invisible
- Modified spectator teamchat is not possible in all game modes
- Modified requesting game on Join Game tab to be faster
- Modified volume controls to scale decibels exponentially #75
- Modified Anti-Cheat directory is now %APPDATA%\Roaming\Soldat\anti-cheat
- Modified changed position of some labels and controls on start tab to begin at same y pos
- Modified removed unused sceneries
- Modified removed ugly custom interface which was added by accident
- Modified weapon balance for normal and realistic mode
- Modified updated config dialog to work with longer text
- Modified improved options tab position and size of controls
- Modified Admin can only be kicked by Anti-Cheat and from console
- Modified default hint on the flag throwing button to show jump and crouch keys
- Fixed non transparent dot on flag.bmp and noflag.bmp #171
- Fixed throwing knife while standing on weapon throws the just picked up weapon #130
- Fixed cursor isn't clipped to window when playing #147
- Fixed hint message for ForceBG gets assigned to caption
- Fixed missing translations and small labels in Soldat.exe #104
- Fixed problems with Soldat Servers having a "|" in their name #131
- Fixed error for some ppl with hardwareids
- Fixed Volume in intro too doesn't respect settings #66
- Fixed F9 doesn't minimize soldat to tray #145
- Fixed Lobby request - List index out of bounds (4) bug #54
- Fixed Multiple too long identical ingame player names #146
- Fixed issue caused by monsoonix.com expiring #152
- Fixed Deaths count bug in Survival mode when joining spectator team and then non-spectator team #73
- Fixed clicking on download button in Updatepopup makes Soldat inaccessible #100
- Fixed Soldat alt+tab bug
- Fixed Updatepopup not visible when alt tabbing out and then back into Soldat in fullscreen mode
- Fixed Updatepopup window too large in fullscreen mode #101
- Fixed window not centered on screen with 768x480 and 854x480 resolutions
- Fixed Alt + R sometimes triggers a weapon reload #72
- Fixed AntiSpy chat didn't work for all input methods
- Fixed window controls don't adapt to larger window resolutions on exit tab
- Fixed wrong tab active when map cannot be loaded in offline game
- Fixed Spas reloads itself even when player doesn't click "reload" button #149
- Fixed volume level too loud after install #74
- Fixed wrong dialog background colors in controls
- Fixed Titlebar button font didn't change color on active and inactive window
- Fixed delay before window text is visible when starting Soldat
- Fixed access violation on missing textures in gostek-gfx\ranny folder
- Fixed too many bots error message in non team mode when adding too many team players
- Fixed JoinDefault23073Label OnClick event was missing
- Fixed trying to load files from wrong folder before loading them from the correct folder
- Fixed issues with too long translated labels
- Fixed issues with labels get smaller and multiline while text would fit in single line
- Fixed scoreboard doesn't draw bot icon for spectator bots
- Fixed non team players in team game modes are drawn wrong in new scoreboard
- Fixed Index out of bounds error on map change


Soldatserver 2.7.3 changelog:
- Added auto reload spas when possible to server
- Added auto reload spas when possible support to bots
- Added information about votekicks in admin console
- Added ForceWeaponEx function which forces also secondary weapon. ForceWeapon should be marked as DEPRECATED and will be removed (replaced) in the next version
- Added ability to change AppOnIdle interval for scripters by setting AppOnIdleTimer variable. Feature available only if safemode is off
- Added OnVoteMapStart(Voter: byte; MapName, Reason: string) event
- Added OnVoteKickStart(Voter, Target: byte; Reason: string) event
- Added OnVoteMap(Voter: byte; MapName: string) event
- Added OnVoteKick(Voter, Target: byte) event
- Added external dll/so support for scriptcore (you can call dll/so functions from the inside of your scripts) if safe mode is disabled
- Added new map ctf_Crucifix
- Modified removed soldatserver BETA state console message on startup
- Modified remote admins can no longer be kicked (except for Anti-Cheat kick)
- Modified removed no command echo when command starts with /adm for admin clients
- Modified unlocked bows in ForceWeapon
- Modified unlocked BotChat on normal players
- Modified removed [*] from WriteConsole messages
- Modified removed "not allowed weapon" output in onplayerdamage due to spam nature of it
- Modified Admin can only be kicked by Anti-Cheat and from console
- Fixed Deaths count bug in Survival mode when joining spectator team and then non-spectator team #73
- Fixed Forcefully closing connection to admin server results in malfunction of admin server (#154 and #124)
- Fixed Hold_Limit in soldatservers soldat.ini doesn't work #156
- Fixed remote code execution vulnerability in client and server
- Fixed server semi hanging when map cannot be loaded
- Fixed bots with wrong ini files are no longer loaded, added error message to console
- Fixed StartVoteKick and StartVoteMap functions didn't work
- Fixed bots following players with bow on non rambomatch gamemode
- Fixed synchronized scriptcore event calls between threads
- Fixed possible errors due to wrong declaration of ArrayHigh function
- Fixed waypoints were not reset before map change
- Fixed wrong capitalization of executables when compiled with build scripts
- Fixed bots/players stay in wrong team after /loadcon /gamemode /realistic /survival /advance command
- Fixed bots/players kills/deaths/caps/health/weapon type and clip state doesn't reset after "soft" server restart


Downloads:
Soldat 1.6.3 Full
Soldat 1.6.3 Patch (for 1.6.2 only)

Server 2.7.3 Full
Server 2.7.3 Patch (for 2.7.2 only)
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Offline homerofgods

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #1 on: May 09, 2012, 04:23:07 pm »
First post
Woohoo!

// Changes from 1.6.2 -> 1.6.3
// Deagles      dmg +2, reload -1
// HK MP5       dmg -1
// Ak           dmg +1
// Spas         dmg -1, speed +1
// Ruger        dmg +1, moveacc -1
// M79          dmg -10000, reload -2
// Barrett      bink -25
// Soccom       dmg +2
// LAW          dmg +5000


Thank you Shoozza for makin our dreams come true!
« Last Edit: May 09, 2012, 05:19:24 pm by homerofgods »

Offline Furai

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #2 on: May 09, 2012, 04:25:50 pm »
Great! :)
"My senses are so powerful that I can hear the blood pumping through your veins."

Offline Laser Guy

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #3 on: May 09, 2012, 04:35:55 pm »
Haha, even the download on the archive works, letting you download Soldat 1.0.5b :D
Text goes here...

Offline dezerteuR

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #4 on: May 09, 2012, 04:41:55 pm »
Nicely done!

EDIT: HAPPY BDAY SOLDAT

Offline DutchFlame

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #5 on: May 09, 2012, 04:44:05 pm »
First post
Woohoo!

// Changes from 1.6.2 -> 1.6.3
// Deagles      dmg +2, reload -1
// HK MP5       dmg -1
// Ak           dmg +1
// Spas         dmg -1, speed +1
// Ruger        dmg +1, moveacc -1
// M79          dmg -10000, reload -2
// Barrett      bink -25
// Soccom       dmg +2
// LAW          dmg +5000

I like this one!!

good job developers and my special thanks go to Shoozza because he works the most on the game.

now if only MSAC could be done soon, then we got our game back as the way it should be ;)

Offline KEEN

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #6 on: May 09, 2012, 04:59:11 pm »
 :'( how many hours I played this game?

thx a lot mm, rly

Offline Exmortem

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #7 on: May 09, 2012, 05:05:33 pm »
Happy birthday Soldat! Know it from version 1.15 on and play it every few months since then :p
Even if I have an i7 and 2GB VRAM notebook today, I don't play any other new multiplayer game. Soldat has a nice time/fun ratio.
You don't feel like wasting your time that much. It's straight. And can be started and closed very fast.

Thank you for this nice game ...  and all current bugfixes :)
Will it ever go 3D or 2.0? :D

Offline zyxstand

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #8 on: May 09, 2012, 05:09:09 pm »
WOOT first!
Can't think of anything original to put here...

Offline SyavX

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #9 on: May 09, 2012, 05:15:57 pm »
Thx Dev Team & Grats to everyone!

Offline MaVeRiCk/PaT0!

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #10 on: May 09, 2012, 06:41:52 pm »
Congratz MM and the devs, Soldat still a great game after 10 years!

Offline L[0ne]R

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #11 on: May 09, 2012, 07:21:25 pm »
Great job and grats.
Finally played some Soldat again (havent done so in a couple of months :[ ), feels very stable, weapons feel nice and everyone seems very happy with the balance. Even minigun appears usable in multiplayer now. Eats still happen though, and no-anti-aliasing bug is a bummer, but still, everything else is getting more and more polished with every patch. Once again, keep up the great job. :)

I'm slowly working on another layout concept for the menu GUI, I'll post it when it's done.

Offline Fujifabric

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #12 on: May 09, 2012, 07:46:05 pm »
Happy Bday to Soldat! and Thank you MM, Shoozza and all the devs that kept this game alive so far, cheers for more years  ;D

Was having a problem with the download though...

Quote
Forbidden
You don't have permission to access /downloads/soldat163.zip on this server.


Seems to be fixed now!

Offline Prodigyx

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Offline PKS|Shooter

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #14 on: May 10, 2012, 12:21:12 am »
Cool :)

Offline Overkill

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #15 on: May 10, 2012, 01:12:59 am »
Happy 10 years


 

Offline GottZ

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #16 on: May 10, 2012, 02:07:06 am »
thanks again for making this epic game.
nom!

Offline yayfrog

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #17 on: May 10, 2012, 02:46:22 am »
I like that on the old page from 2002 there is a link to vote for this game to be game of the month this is game of the decade!

Offline Beowulf Agate

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #18 on: May 10, 2012, 03:33:57 am »
Nice! Happy Bday Soldat :) Thanks MM and Dev Team.

Offline Overkill

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #19 on: May 10, 2012, 04:48:21 am »
http://www.youtube.com/watch?v=wXw6znXPfy4

hahaha NiveusLuxLucis where have you been! the aus community misses you


 

Offline machina

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #20 on: May 10, 2012, 04:54:16 am »
Hurray! Good job, devs...

Btw. why is there no possibility to manually show compatible Soldat version to Patch Installer? :(

Offline Shoozza

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #21 on: May 10, 2012, 05:30:56 am »
Hurray! Good job, devs...

Btw. why is there no possibility to manually show compatible Soldat version to Patch Installer? :(
If anyone else has these issues
Make a screenshot of HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Soldat_is1 (run regedit and browse there)

I'm trying to find out why this happens so often.
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Offline SyavX

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #22 on: May 10, 2012, 05:51:33 am »
I guess there is an info about "1.6.1" because v1.6.1 was installed into "1.6.1" folder but later folder was renamed to "1.6.2" and 1.6.1>>1.6.2 patch was installed there... So this is not an installer fault in this case.
« Last Edit: May 10, 2012, 05:53:26 am by SyavX »

Offline Shoozza

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #23 on: May 10, 2012, 05:54:10 am »
Also found out that on windows 64 bit the uninstall reg key is stored in
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\Uninstall\Soldat_is1

which means the update will fail on 64 bit Winndows...
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Offline machina

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #24 on: May 10, 2012, 06:55:48 am »
I got 32 in fact, but anyway... I'll just install full version, again.

Btw. would be cool to have rc2 > 1.6.3 Patch :D

Offline Mexer

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #25 on: May 10, 2012, 07:25:13 am »
I think it's time for me to say something in here as well after all these years..

Happy birthday, soldat! It's been quite a ride!
A great indie game never dies, Soldat is the living proof. I hope this game will last forever and it will offer the same amounts of fun as it does today.

Thank you.
Soldat devs and community: We want this game to be successful and have new players and make it popular!

Soldat devs and community: But we want the oldskool graphics and bugs and errors to be left alone! Soldat shall never change!!!

Offline DorkeyDear

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #26 on: May 10, 2012, 10:03:53 am »
Good job, and happy birthday Soldat!

Offline Mittsu

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #27 on: May 10, 2012, 12:07:59 pm »
im annoyed by the following problem:

1. i have two soldat 1.6.2 soldats installed (folder Soldat and folder Soldat2), first is the one in use, the other is vanilla (no configurations, mods) for testing
1. i download 1.6.2-1.6.3 upgrade
2. during the installation im asked to choose the folder with soldat 1.6.2 to upgrade
3. there's only one to choose on the list and it's the wrong one (Soldat2)
4. i cancel the installation and remove the entire Soldat2 folder hoping that the upgrade will find the correct one
5. I run the installation again and it still has Soldat2 folder checked, it occurs it wants to create it now
6. I mess around a little (removing Soldat2 folder from trash, downloading upgrade again) and now it says it can't localize the compatible soldat version
7. I have to install soldat from scratch yet again

btw, whats "Soldat alt+tab bug"?
Realistic-Soldat.net
<+elerok> soldat is dead
<+AThousandD> shit happens

Offline DNA.styx

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #28 on: May 10, 2012, 12:33:48 pm »
10 Years, crumbs times files.  :o

Glad to see everything's still going well around here.

Just downloaded v1.6.3 and found my s-reg key issued in 2/5/03...wonder if it still works ;D

Perhaps see some of you out there on the battle field !

Offline Bait]

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #29 on: May 10, 2012, 12:47:17 pm »
Crucifix is the worst map in the history of soldat

Offline homerofgods

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #30 on: May 10, 2012, 01:01:27 pm »
Crucifix is the worst map in the history of soldat
Crucifix offers new type of gameplay, and it's not at all as bad as it looks. Try it with an open mind, and don't be so afraid of change.
If you really don't like it, don't play it.

Offline Thomas

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #31 on: May 10, 2012, 01:01:45 pm »
Also found out that on windows 64 bit the uninstall reg key is stored in
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\Uninstall\Soldat_is1

which means the update will fail on 64 bit Winndows...

Don't worry, it's the same for Teeworlds.
Anyway, congratulations for your tenth anniversary release.
Let's hope Teeworlds 0.7 will make it for its fifth anniversary next sunday (20.05.)

Offline Shoozza

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #32 on: May 10, 2012, 01:04:21 pm »
im annoyed by the following problem:

1. i have two soldat 1.6.2 soldats installed (folder Soldat and folder Soldat2), first is the one in use, the other is vanilla (no configurations, mods) for testing
1. i download 1.6.2-1.6.3 upgrade
2. during the installation im asked to choose the folder with soldat 1.6.2 to upgrade
3. there's only one to choose on the list and it's the wrong one (Soldat2)
4. i cancel the installation and remove the entire Soldat2 folder hoping that the upgrade will find the correct one
5. I run the installation again and it still has Soldat2 folder checked, it occurs it wants to create it now
6. I mess around a little (removing Soldat2 folder from trash, downloading upgrade again) and now it says it can't localize the compatible soldat version
7. I have to install soldat from scratch yet again

btw, whats "Soldat alt+tab bug"?
You uninstalled soldat now it cant find the uninstall keys.
There are several bugs in the updater. Some because of win64 path stuff (i think) and some because soldat is so kind and changes paths in the uninstall key when you run it.
The solution for your problem:
Install soldat 1.6.2 and then run the soldat.exe in your soldat2 folder.

@ Thomas:
Well somehow there were no issues when testing the beta/rc1/rc2 and the bugs I have been told about were fixed.
Lets see next time...
« Last Edit: May 10, 2012, 01:06:27 pm by Shoozza »
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Offline machina

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #33 on: May 10, 2012, 01:59:47 pm »
Crucifix is the worst map in the history of soldat
Nice explanetion. Requesting double-smite button already...  :D

Offline Bistoufly

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #34 on: May 10, 2012, 02:27:02 pm »
You smite him just because he doesn't like your map? ???

It seems your map isn't very popular at the moment.
I myself tested it in the #soldat.mapping channel.
And I remember most people being unhappy about the layout.

I could try to give some constructive criticism about the map.
But if you're gonna react negativity or smite, I'm not sure it's worth it.

Hoping I'm wrong.

Offline DutchFlame

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #35 on: May 10, 2012, 04:46:35 pm »
You smite him just because he doesn't like your map? ???

It seems your map isn't very popular at the moment.
I myself tested it in the #soldat.mapping channel.
And I remember most people being unhappy about the layout.

I could try to give some constructive criticism about the map.
But if you're gonna react negativity or smite, I'm not sure it's worth it.

Hoping I'm wrong.

Offline CheeSeMan.

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #36 on: May 10, 2012, 07:19:49 pm »
great job devs :)))) not sure about the weapon mod though, time will tell! GJ KEEP IT UP!
Banana Banging since summer 2008!     
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Offline machina

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #37 on: May 11, 2012, 12:54:51 pm »
I could try to give some constructive criticism about the map.

Crucifix is the worst map in the history of soldat

^ Is that really constructive criticism in your opinion, Bistoufly? Not in my one so I'm feeling free to smite that spam shit...

Offline Monsteri

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #38 on: May 12, 2012, 01:56:16 am »
Well this came out of the bush and slammed me in the face. Time to play Soldat again I guess.

Good job devs!
Sorry if I'm insolent.

Offline ExHunter

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #39 on: May 12, 2012, 12:11:50 pm »
StartVoteMap(1,'Arena2');

spits out:
  • Compiling vote -> votemap.pas...
  • vote -> [Error] (17:30): Type mismatch


May it be buggy?

Offline Sgt.Colwell

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #40 on: May 13, 2012, 07:26:56 pm »
Gosh so much has happened since 5 years ago, ha! Want to say glad all the people that were the heavy hats when I started like enesce and flieslikebrick are still here (jrgp) won't forget about him either. Glad to see you guys. I'm sure once I get my new computer and stop playing diablo 3 after that comes out I'll have to whips the dust off and get back into this game, get some mods going. How's everyone been? Where has life taken you?
“Insanity is doing the same thing, over and over again, but expecting different results.”
― Albert Einstein

Offline homerofgods

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #41 on: May 14, 2012, 03:43:22 am »
Where has life taken you?
We ain't going nowhere :D

Offline CzK

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #42 on: May 14, 2012, 07:04:25 am »
We ain't going nowhere :D

it's a one way trip

Offline JotEmI

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #43 on: May 15, 2012, 11:17:33 am »
Could someone please update reference manual at http://devs.soldat.pl/wiki/index.php?title=Server_Scripting
It's missing new functionalities introduced in 1.6.3

Offline machina

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #44 on: May 15, 2012, 12:52:28 pm »
Could someone please update reference manual at http://devs.soldat.pl/wiki/index.php?title=Server_Scripting
It's missing new functionalities introduced in 1.6.3
Maybe this? http://devs.soldat.pl/wiki/index.php?title=RayCastEx

Offline JotEmI

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #45 on: May 15, 2012, 01:42:30 pm »
I was thinking mainly about dll/so support. We could use some examples on how to register and call dlls.

Did you changed anything in GetKeyPress()? Suddenly it stopped working in one of my scripts.

Offline ExHunter

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #46 on: May 15, 2012, 02:20:03 pm »
GetKeyPress still works. Maybe check your script again. If not, I may help you with that (pm me).

I am gonna update the wiki scripting pages, since it seems that nobody does it (or just some parts).

To my problem, Shoozza told me, that the Parameters of StartVoteMap changed - it's now:
Code: [Select]
procedure StartVoteMap(mapname, reason: string);I already changed it in the wiki, the rest will follow.

:)

Offline Falcon`

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #47 on: May 15, 2012, 03:05:15 pm »
If you're not paying for something, you're not the customer; you're the product being sold.
- Andrew Lewis

Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live.

Offline Vucgy92

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #48 on: May 15, 2012, 04:09:24 pm »
Ok wtf is with the mouse/crosshair ? It doesn't show up -_- it pisses me off.
Choose one,
Bonecrusher

Offline Shoozza

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #49 on: May 15, 2012, 04:46:49 pm »
Ok wtf is with the mouse/crosshair ? It doesn't show up -_- it pisses me off.
I fixed it already but for now just copy the cursor.bmp from its folder to your mods folder (with correct sub path).
Rules
Tools: ARSSE - SARS - SRB - chatMod

Offline JotEmI

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #50 on: May 15, 2012, 05:43:38 pm »
GetKeyPress still works. Maybe check your script again. If not, I may help you with that (pm me).

I am gonna update the wiki scripting pages, since it seems that nobody does it (or just some parts).

To my problem, Shoozza told me, that the Parameters of StartVoteMap changed - it's now:
Code: [Select]
procedure StartVoteMap(mapname, reason: string);I already changed it in the wiki, the rest will follow.

:)

Code: [Select]
const
Msg=$FFFF9922;

procedure AppOnIdle(Ticks: integer);
begin
if(GetKeyPress(1,'Throw')=true)then
begin
WriteConsole(0,'Throw key pressed (AppOnIdle)!',Msg);
end;
end;

procedure OnWeaponChange(ID, PrimaryNum, SecondaryNum: Byte);
begin
WriteConsole(0,'In OnWeaponChange!',Msg);
if(GetKeyPress(ID,'Throw')=true)then
begin
WriteConsole(0,'Throw key pressed (OnWeaponChange)!',Msg);
end;
end;

The one in AppOnIdle does seem to work but GetKeyPress() in OnWeaponChange always returns false.
I've added a little debug info to check whether pressing the throw key calls OnWeaponChange and it does.

One more strange thing. If you have no weapon (thus OnWeaponChange won't be called) and press and hold the throw key the message in AppOnIdle will spam every second, which is correct. But if you got a weapon, press and hold the throw key (calling OnWeaponChange) you will only get one or zero messages from AppOnIdle. Like somehow after OnWeaponChange() result of GetKeyPress() is set to be always false.
« Last Edit: May 15, 2012, 05:47:46 pm by JotEmI »

Offline As de Espada

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #51 on: May 21, 2012, 08:27:37 am »
someone should change the order of the download files. The server for 1.6.2 is appearing on top (and the server for 1.6.3 is the second)
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline machina

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #52 on: May 21, 2012, 12:50:09 pm »
someone should change the order of the download files. The server for 1.6.2 is appearing on top (and the server for 1.6.3 is the second)
The whole download section should be rewritten. It should propose to download the newsest version of Soldat and Polywork on top of website instead of putting it all into one section.

Offline Bonecrusher

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #53 on: May 22, 2012, 07:51:39 am »
Quote
(which is nice, but then it grew to over 1000 at any given moment)
damn, I wish those times to come back soon

it bugs me
« Last Edit: May 22, 2012, 07:55:22 am by Bonecrusher »

Im chill like that

Offline Shoozza

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #54 on: May 22, 2012, 02:11:47 pm »
Rules
Tools: ARSSE - SARS - SRB - chatMod

Offline GluLm

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #55 on: June 01, 2012, 06:20:31 pm »
I used to like Soldat.

Then it got weird bullet trails.

Just kidding.... I hope someday Soldat will get ported to Linux though.
« Last Edit: June 01, 2012, 06:22:02 pm by GluLm »
Bring back Soldat 1.3.1! New bullet trails DIE!

Offline poopdogg

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #56 on: June 06, 2012, 08:10:09 am »
It's really nostalgic. I played soldat way back '03 i luv the spas back then.

(Sorry if I am unintelligent, since the knowledge I have only comes from a school text book...)

Offline squiddy

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #57 on: August 20, 2012, 10:49:38 pm »
- Added ability to change AppOnIdle interval for scripters by setting AppOnIdleTimer variable. Feature available only if safemode is off

I can not thank you more.

Btw, I'm pretty sorry I'm late. Go Soldat! :D
www.soldatx.com.br - The brazilian Soldat community.

Offline GhostRiderSwiss

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #58 on: August 21, 2012, 12:26:33 am »
Wooohoooo!

Im so happy there's finally a new version of Soldat, thanks to all involved people!

A reason to play the game again finaly!
I hope the Servers are full and that there's still some fun-mods arround.

Happy frags to y'all!


@Bonecrusher :

YOOOO ^^
Damne long time, since i seen you last man, happy to see you still arround in Soldat, thats even better then the new Soldat release for me^^
BCB-Clan Page
You also can find clan BCB on our servers.

BCB-Soldier till i die!

Offline Kazuki

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #59 on: November 22, 2012, 01:22:25 am »
10 Years, crumbs times files.  :o

Glad to see everything's still going well around here.

Just downloaded v1.6.3 and found my s-reg key issued in 2/5/03...wonder if it still works ;D

Perhaps see some of you out there on the battle field !

No WAY! Holy hell, Styx, I wonder if I'm the only one around here that remembers you. Even though I'm posting this several months late and you will probably never see it. </3

Offline 14th_account

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #60 on: November 22, 2012, 05:25:48 am »
That's pretty awesome. Would also be pretty cool to also see someone chatty like b00stA swing by.

Offline kvachu

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #61 on: December 16, 2012, 09:17:23 am »
Soldat is still alive?!

Offline homerofgods

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #62 on: December 16, 2012, 09:23:23 am »
Soldat is still alive?!
Yea, get yourself out of that toilet, cuz 1.6.4 is around the corner. (First beta)

Offline laB

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #63 on: December 16, 2012, 10:05:52 am »
Yea, so stable version will be out in just some years ;p

Offline cruz1994

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #64 on: January 05, 2013, 06:59:13 am »
it's been a very long while since i last visited this forum, soldat was 1.4.2 then :D but i'm gonna download this and play the *** out of it :D

Offline L[0ne]R

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #65 on: January 05, 2013, 01:59:43 pm »
Yea, so stable version will be out in just some years ;p
Nah, it only took half a year to get from 1.6.3 to 1.6.4 beta. I'd say final release will be here in a month or two. And then there's an autoupdater in the works too. :D

Offline Bitem

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #66 on: January 18, 2013, 11:17:19 am »
omg so much nostalgia on this game...
i want to play it again, gona download it right now!

Offline TheWind

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #67 on: January 20, 2013, 05:45:40 am »
hmm should i download and try soldat after like 2 years not even touching it, ohh the temptations

Offline Adam

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Re: SOLDAT 1.6.3 RELEASED!
« Reply #68 on: January 20, 2013, 01:32:29 pm »
wait for .4

Arguing with your girlfriend and you don't get a response for a few minutes