Author Topic: i made some maps when i was drunk  (Read 1868 times)

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Offline AdamD

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i made some maps when i was drunk
« on: May 23, 2012, 01:34:20 pm »
was hoping someone could help me / take them off my hands and maybe see if there is any life in them.



ctf_Lung. the bottom polys are icy and the top polys are player colliders.


ctf_Gretch. i dont really remember what this one was, think i was trying to get the floating flag concept to work. it kind of did.


ctf_Butch. i think i fell asleep by this point.

as they are now these maps are pretty awful.. they have AN idea behind them i guess.. i dunno. let me know if there's anything salvageable there.
vam; dicko
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Offline Dusty

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Re: i made some maps when i was drunk
« Reply #1 on: May 23, 2012, 02:57:48 pm »
I think you should get wasted more often dicko

Offline As de Espada

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Re: i made some maps when i was drunk
« Reply #2 on: May 23, 2012, 09:53:18 pm »
Lung: spawns seems too far from main action, but the ice will heat things up (pun intended) seems really nice and different, you should work on this first hehe
Gretch: really awkwardly placed spawns, but the overall idea seems good :)
Butch: with a quick fix you could connect the spawns to the middle route (maybe only flagger collide so flaggers will take longer) and it will play really cool
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade