Author Topic: Devlog update (2012-07-01) Men at work  (Read 4380 times)

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13th_account

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Devlog update (2012-07-01) Men at work
« on: July 01, 2012, 05:16:56 pm »


I'm the one in the middle that looks like Paul Newman.

Anyway, there was plenty of hard work done but not that much to show for. Fry Fry made some fixes to hopefully get rid off some eats and better sync the bullets between clients and server. He also worked on the bug that causes you to suddenly rejoin the game, and sent out a test build for some people to try and see if it helped. Unfortunately the problem still existed, and he's still working on the bug.

Shoozza is working on a solution to the server list requests not fetching LAN servers.

I worked on resizing all the menus to scale nicely with the resolution, but had to scrap that for now since our GUI framework can't properly center-align texts vertically, making it all look weird on higher resolutions. I've also continued working on making screenshots save in PNG instead of BMP. It works great on some systems, but crashes Soldat on others for unknown reasons. So I'll continue working on that.

Offline VinceBros

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Re: Devlog update (2012-07-01) Men at work
« Reply #1 on: July 01, 2012, 06:55:05 pm »
Hot, steaming hot.

Good job guys, good to see you're working hard!

Offline DutchFlame

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Re: Devlog update (2012-07-01) Men at work
« Reply #2 on: July 01, 2012, 06:56:19 pm »
w00t woot so nice

what about JPG isnt that much smaller

Offline nosejj

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Re: Devlog update (2012-07-01) Men at work
« Reply #3 on: July 01, 2012, 07:26:53 pm »
w00t woot so nice

what about JPG isnt that much smaller
bad quality.
although as i said in my suggestion to the devs; wouldn't mind to choose bmp/png/jpg in Config.exe .
« Last Edit: July 02, 2012, 02:25:29 am by nosejj »

Offline Mighty

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Re: Devlog update (2012-07-01) Men at work
« Reply #4 on: July 02, 2012, 04:05:09 am »
Your work is very much appreciated!
Serious things going on now :>
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Offline machina

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Re: Devlog update (2012-07-01) Men at work
« Reply #5 on: July 02, 2012, 04:14:09 am »
sent out a test build for some people to try and see if it helped.
My inbox is empty... Feel so sad! :|
Anyway :P Hope it's gonna be fixed.

Good job you... men.

Offline Furai

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Re: Devlog update (2012-07-01) Men at work
« Reply #6 on: July 02, 2012, 09:53:04 am »
What about using JPEG2000 for compression? It can use lossless compression. (I don't know if it's free to use publicly, though...)
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13th_account

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Re: Devlog update (2012-07-01) Men at work
« Reply #7 on: July 02, 2012, 10:47:36 am »
Not compatible with popular image editing tools, e.g. GIMP. Not a W3C recommendation so support in all browsers is far from guaranteed. There's also some potential patent and licensing issues.

13th_account

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Re: Devlog update (2012-07-01) Men at work
« Reply #8 on: July 02, 2012, 10:56:28 am »
w00t woot so nice

what about JPG isnt that much smaller
bad quality.
although as i said in my suggestion to the devs; wouldn't mind to choose bmp/png/jpg in Config.exe .

You still haven't given me a scenario where PNG would be insufficient for your needs.

Offline As de Espada

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Re: Devlog update (2012-07-01) Men at work
« Reply #9 on: July 02, 2012, 11:33:59 am »
great job devs!
I also support PNG ;)
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Offline nosejj

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Re: Devlog update (2012-07-01) Men at work
« Reply #10 on: July 02, 2012, 09:03:34 pm »
w00t woot so nice

what about JPG isnt that much smaller
bad quality.
although as i said in my suggestion to the devs; wouldn't mind to choose bmp/png/jpg in Config.exe .

You still haven't given me a scenario where PNG would be insufficient for your needs.
Well I suggested the change to png a week or two ago, and that's mainly why you're working on it now probably :p
Maybe I was wrong about the bmp. but some webs are jpg upload only (like ESL), so to have the 2 options could be nice.

Offline Furai

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Re: Devlog update (2012-07-01) Men at work
« Reply #11 on: July 03, 2012, 12:37:45 am »
Not compatible with popular image editing tools, e.g. GIMP. Not a W3C recommendation so support in all browsers is far from guaranteed. There's also some potential patent and licensing issues.
So...PNG. :)
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Offline Illuminatus

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Re: Devlog update (2012-07-01) Men at work
« Reply #12 on: July 08, 2012, 03:16:46 pm »
Smexy.
No difference between man and mouse - both end up in pussy.