Author Topic: SCTFL on the Soldat start-up screen/interface?  (Read 8236 times)

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Offline Ricrylonten

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SCTFL on the Soldat start-up screen/interface?
« on: August 08, 2012, 04:21:21 am »
Hi. I'm ricr. I'm part of the staff over at Soldat's most successful/primary competitive league, SCTFL. How would the developers/the community feel about adding a small text advertisement for the league somewhere relatively unobtrusive and inoffensive in Soldat's "OK/Exit" screen (much like these plugs for the site and forums)? With league participation and general activity dwindling, we imagine it couldn't hurt if the entire player base can be made aware—at least in some limited capacity—of sctfl.net and the competitive "scene".

(idea by Freeman)
« Last Edit: August 08, 2012, 04:23:56 am by Ricrylonten »

Offline Wolfskin

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #1 on: August 08, 2012, 05:46:32 am »
nice idea, ricr! I totally agree, getting more people into sctfl and the competive scene in general is one of the ways to brighten up soldat's future!

Offline Madow

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #2 on: August 08, 2012, 06:10:23 am »
Great idea, it would be foolish for the devs not to do this.
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Offline Clawbug

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #3 on: August 08, 2012, 06:16:29 am »
The problem with Soldat's future is not decline in competitive scene. The decline in competitve scene is caused by decline in Soldat's popularity. To get competitive scene more active with new players, Soldat needs more players in general. Soldat's popularity has been in decline ever since 2007-2008, and same goes for SCTFL. This is easy to understand; there hasn't been a notable influx of new players, and old players quit and become active faster.

I made a thread discussing Soldat's goals for the future here: http://forums.soldat.pl/index.php?topic=42050.0

Personally I strongly believe that the goal for sustained growth for SCTFL and competitive scene comes from growth to Soldat's playerbase instead of making the currently small player base move to competitive scene and SCTFL. The problem is not that Soldat's players don't know about SCTFL, the problem is that players don't know about Soldat. Many people playing in publics don't just care about playing competitively, myself included to some degree(lack of time, other interests, ...).

So while I think the idea of promoting competitive scene to casual Soldat players is good, I very much doubt it would make any difference. Just look at this forum for example, in July 2007 we had 533 new people and 17002 new posts, it went down to 149 new people and 7144 new posts in 2009. Now, let's see what it is in 2012... mere 73 new members and 468 new posts in July. Just think about the numbers. Oh and let me just mention that people in publics do not care about clans! I made an observation:  http://forums.soldat.pl/index.php?topic=41905.0 Everyone who is in doubt can go and check the clan related sections of this forum and see that there's absolutely no activity there. How do you think about creating growth to SCTFL from players who just aren't interested? Won't work out.

What to do? I don't know, but turning degrowth to growth is a start. And to the competitive scene people who might read this, no, it won't happen by fixing eats, netcode, weapon balance, maps or XYZ.(because that won't bring in NEW people) It happens by making people know about Soldat, just like SCTFL tries to fix it's decline by making people know about it. Who will make a push? I'd be very interested in participating, whatever it'd be.
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Offline DutchFlame

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #4 on: August 08, 2012, 07:46:47 am »
you can't get people to play a 10 year old game too late for that now.. its like the old counterstrike, no one is going to join that and it will only get emptier especially with the new Global offensive..

Offline Adam

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #5 on: August 08, 2012, 08:07:48 am »
someone should get MM back in the soldat scene  ::)

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Offline Clawbug

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #6 on: August 08, 2012, 08:10:33 am »
you can't get people to play a 10 year old game too late for that now.. its like the old counterstrike, no one is going to join that and it will only get emptier especially with the new Global offensive..
So in essence you are saying that SCTFL's only hope is to get the current casual/public players to play competitively and even that won't help SCTFL grow, only to slow down it's decline? What do you suggest to fix this, if not by bringing in new players?

People don't care if the game is 5, 10 or 15 years old, they still enjoy it if it is fun. A game being old does not make it any less fun. CS 1.6 is a prime example, albeit Half-Life is from 1998 and CS orignally from 1999, and CS 1.6 from 2003, people still play it. If you say Soldat is over 10 years old, then by that logic CS is 14 years old. Yet, that 14 year old CS(~42k players right now) is more popular than CS: Source(~33k players right now) which wuld be 8 years old, and far, far more popular than CS: GO(920 players right now) which is in beta phase. For the record, Soldat has only 320 players playing right now(185 players without bots). Do you really believe there's no opportunity for Soldat to grow? :P

someone should get MM back in the soldat scene  ::)
Not happening. Also it wouldn't make a difference, as long as the current dev team is dedicated enough and won't fuck things up. Developer only creates content, community creates publicity and outreach which results in growth.
« Last Edit: August 08, 2012, 08:19:47 am by Clawbug »
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Offline CheeSeMan.

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #7 on: August 08, 2012, 12:53:47 pm »
Guys this thread is not really about why Soldat activity is dwindling... that topic is being discussed on sctfl and on these forums in other threads there is no point jacking this one!

The idea here is more about making the current player base aware of www.sctfl.net, which I think most can agree is a good idea. DEVs could even also link some of the sub-game mode communities which I think are still (some) active or even soldatladder.net :S

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Offline Clawbug

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #8 on: August 08, 2012, 01:19:16 pm »
There is no thread hijacking, what made you think there was? The topic discusses whether or not such a banner should be put into Soldat. What I mentioned is that I disagree it'd be needed(in terms of making SCTFL popular) along with quite elaborate explanation why I believe so and why I believe it's a false statement to say competitive scene is Soldat's future and how I see that Soldat's growth directly influences SCTFL's growth too. Isn't this pretty obvious? :p

I have nothing against the suggestion itself, I just strongly believe the actual benefit to SCTFL will be far more limited than what perhaps the SCTFL staff is hoping for. Especially in long-term.
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Offline Bonecrusher

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #9 on: August 08, 2012, 05:47:12 pm »
I don't see why not, but if you want to advertise sctfl you should also add other leagues there.

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Offline Overkill

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #10 on: August 09, 2012, 02:50:36 am »
I agree with Bonecrusher should advertise for ESL or any league that wants to start up CSS leagues etc SRL. Lets get more people in every community saturated again :) 


 

Offline Illuminatus

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #11 on: August 26, 2012, 03:43:21 pm »
Is the small ad on the window which shows up for unregistered players before starting the game still there? Put a sctfl ad there.
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Offline Shoozza

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #12 on: August 26, 2012, 03:51:53 pm »
Totally didn't notice this thread. No idea why.

I'm not sure where to put the links for the league games.

Is the small ad on the window which shows up for unregistered players before starting the game still there? Put a sctfl ad there.
I'll look into it. Sounds like a good way to integrate it as it can also be updated. At least it worked in the past.
Does anyone see ads in the splash screen?

I wonder if it still works.
« Last Edit: August 26, 2012, 03:53:49 pm by Shoozza »
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Offline Illuminatus

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #13 on: August 27, 2012, 03:50:40 pm »
Oh yeah, that would be nice. If it works how about putting some other ads in the rotation? Like:
- Come visit Soldat Forums blabla. --> http://forums.soldat.pl
- Check out the weekly updates of Soldat's desperate dedicated devs! --> http://forums.soldat.pl/index.php?board=50.0
- ...

Also it would be awesome if you could provide us with updated stats (if there are any). [pigtail]
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Offline Petterkowski

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #14 on: November 01, 2014, 06:04:42 pm »
What happened to this great idea? This is the only way to gather public players in one place. I'm just sure that everyone wants to have fun in a competitive way but the majority is just too lazy to check if it's possible. Let's make it easier for them to notice where's the heart of Soldat. Not everyone will follow the add on the Soldat window but we can definitely increase competitive player base.

I don't see why not, but if you want to advertise sctfl you should also add other leagues there.
I completely agree. However, SCTFL is the only one existing league in Soldat at the moment. If there's a new one, the add should be added straight away.

« Last Edit: November 01, 2014, 07:13:48 pm by Petterkowski »


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Offline Shoozza

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #15 on: November 02, 2014, 06:26:12 pm »
Wow, totally forgot about that thing.

The exit tab is really crowded now (hardly able to add new devs now) but the popup for unreg players could be used.
I will look into it (and hopefully not forget it this time)
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Offline Petterkowski

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #16 on: November 02, 2014, 07:01:52 pm »
Yeah, i've noticed it's pretty crowded and messy but I'm sure you can figure out how to best optimize the space so we have another link. Maybe put these green plugs above the footnotes. or maybe there's another way that we can put all these things together. I'm just thinking out loud but what if we have a separate column called "Info" for instance in the Soldat's main window. I'll visualise it.



You could put all the important informations there like the list of devs, Soldat's main page, leagues, important stuff related to Soldat, and it would be much more easier to notice for everyone


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Offline Shoozza

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #17 on: November 02, 2014, 07:21:56 pm »
Nobody would look at the info tab + there is no space for an info tab (because of some translated languages with longer words).
My current solution is to add them to the unregged popup and think about a better solution for 1.7.0.
 
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Offline duz

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #18 on: November 03, 2014, 05:58:55 pm »
Why not a COMMUNITY tab with the active forum topics, news (etc) and the competitive area?
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Offline Petterkowski

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #19 on: November 03, 2014, 06:31:20 pm »
Yeah, the info tab with a brief summary was just the example. I believe you may create something special here. Duz's idea can be combined to form even more complex ideas. Inside mIRC?(it would've been so cool), leagues or forums as suggested. Saying that no one would look at the info tab is far from true. I'm playing this game quite a while already but actually i've never noticed these green plugs in Soldat's "OK/Exit" screen until i read this thread. You don't even read what's written there because you immediately press OK. Maybe it's just me but the way i see it, people pay more attention to what's inside Soldat's popup. You change your nickname, you want to join the game, there's no way you can miss the new tab, as your eyesight is attached to the upper parts of the Soldat's popup. Also, the lack of place for a new tab should not be the cause of difficulty. You can merge Start game and Exit tab into one by placing the red rectangle near the green one and here we go.
« Last Edit: November 03, 2014, 06:35:53 pm by Petterkowski »


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Offline Furai

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #20 on: November 04, 2014, 02:30:35 am »
All you're describing here fits, imo, into launcher and not the game itself. In the launcher all the news could be neatly displayed, there could be tab with community links and everything.
Still probably we don't need that sort of thing in soldat. We could modify starter.exe but I personally never use it...and I doubt anyone does. Unless this starter.exe had this welcoming screen where you choose the profiles. We could add to it the resolution changes and make it to be launched by default. Then we could "upgrade" it with community stuff you're talking about here.
« Last Edit: November 10, 2014, 02:34:50 am by Furai »
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Offline Shoozza

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #21 on: November 09, 2014, 09:31:32 am »
I made a banner.gif file for the splash screen window:


I hope someone can make a better one as I don't want to invest more time than this.
The size 400x50 the file type should be gif.

(Yep it is horrible on purpose)
« Last Edit: November 09, 2014, 09:33:14 am by Shoozza »
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Offline DutchFlame

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #22 on: November 09, 2014, 10:10:57 am »
The whole interface always has looked terrible for as long as it exists.
It's not a priority, because it doesn't affect gameplay. But it's so damn ugly.
I thought there already were some ideas or designs.

Doubt there will be anyone who cares about this now though especially with this low ass activity.

Offline Shoozza

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #23 on: November 09, 2014, 10:29:25 am »
This is not about the interface but about the logo. Please stay on topic.

People asked for a way to advertise for sctfl. They have now the chance to get their logo on the splash screen.
If you tell other people about this maybe someone will put a sctfl banner together.
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Offline CheeSeMan.

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #24 on: November 09, 2014, 01:32:58 pm »
http://www.sctfl.net/forums/index.php?topic=51283

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Offline darDar

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #25 on: November 09, 2014, 02:15:06 pm »
the logo does not matter. It can either be the existing logo or plain text. There needs to be a new GUI (still) + something like Soldat Portal (Live News).

Everyone has fake registered his game, no one will see the splash screen nor click on it.

That's just the lazy way, sorry.

I dont know why you even let ppl. create tons of mockups / layouts / designs for great Menu GUI's or Scoreboards if you actually know that you'll not add it into the game. You keep discussing in these topics on 10 pages about but in fact it seems you never considered to change it anyway.

Correct me if im wrong and if you actually have something ready, but I'm pretty sure I'm right and we will never see some of the layouts some community members 'wasted' hours of their work on.

Another option would be to integrate the competive scene into soldat.pl, which won't be ever changed in history either, apparently.

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Offline Shoozza

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #26 on: November 09, 2014, 02:51:03 pm »
@CheeSeMan. thanks ;)

@darDar you are missing the point. This change is for 1.6.9 related changes which is a very short term release. Larger changes can be expected in 1.7. So if you want something larger you should make a new thread about it and make sure it is clear that it is a long term/huge change idea not something for 1.6.9.
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Offline Petterkowski

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #27 on: November 16, 2014, 06:31:58 am »
I'll bump this thread so just no one forgets about this. This is the best one and contains pretty much everything.

Added cell-shade smoke with magenta tint + click here 'button' + alpha player + custom fx text swipe


The rest of the logos can be found here. Though these ones are far from perfection.


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Offline Shoozza

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #28 on: December 22, 2014, 01:38:42 pm »
I wrote is somewhere already (i think): The logo should be smaller (not 3mb) ideally < 500kb.
Also not sure if we can play animations in the nag screen.
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Offline CheeSeMan.

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #29 on: December 31, 2014, 07:55:15 am »
http://www.sctfl.net/forums/index.php?topic=51283

I have launched the cry shoozza, thanks for this :)

Quite a few more have been posted check em out :)
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Offline Petterkowski

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #30 on: December 31, 2014, 08:48:50 am »


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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #31 on: December 31, 2014, 11:09:24 pm »
« Last Edit: January 02, 2015, 02:20:31 am by Control »

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #32 on: January 01, 2015, 03:50:53 am »

Offline Izzy Rose (PL)

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #33 on: January 01, 2015, 11:09:00 am »
7th and 12th. Most clear, best quality and humidity of composition.
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Offline Control

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #34 on: January 01, 2015, 05:28:57 pm »
I can modify/add anything if needed.

Edit: Fixed focal point X/Y radius (more visable)







« Last Edit: January 02, 2015, 06:03:27 am by Control »

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #35 on: January 02, 2015, 08:17:43 am »
I personally find them a bit dark.
In the end it is the SCTFL peoples decision which one they want.
Maybe they are dark intentionally.
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Offline nosejj

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #36 on: January 02, 2015, 09:41:24 am »
3rd

Delete the "|" imo and it's good to go. Maybe even the flags on the left too, 'cause it's kinda duplicated. Feelin' me?

Nevertheless, I would be happy if my banner makes it too. Maybe it could be rotating between two images? :d

Offline Control

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #37 on: January 02, 2015, 07:10:42 pm »
I personally find them a bit dark.
In the end it is the SCTFL peoples decision which one they want.
Maybe they are dark intentionally.

They're dark intentionally. Brightened them a lot more. Feedback would be nice ^^





Delete the "|" imo and it's good to go. Maybe even the flags on the left too, 'cause it's kinda duplicated. Feelin' me?

Nevertheless, I would be happy if my banner makes it too. Maybe it could be rotating between two images? :d



(just testing/low quality)
« Last Edit: January 02, 2015, 07:32:16 pm by Control »

Offline Shoozza

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #38 on: January 03, 2015, 12:45:31 am »
I'd leave out the animation.
I'm not sure people actually like animated banners and since the banner is the only graphical thing in the window it will stand out anyways.
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Offline Petterkowski

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #39 on: January 04, 2015, 06:42:27 am »
(just testing/low quality)
this is too cool :> and people do like animated banners because you can't take your eyes off it, and that should be the purpose i believe. However, if Shoozza prefers normal banner then my vote goes to

just because it looks much more clearer.


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Offline Bistoufly

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #40 on: January 04, 2015, 04:08:34 pm »
This one is nice:



Offline Control

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #41 on: January 07, 2015, 08:35:40 am »
people do like animated banners because you can't take your eyes off it, and that should be the purpose i believe.

This. Also, you can do some really nice eye candy things that make it appealing to viewers.







« Last Edit: January 08, 2015, 05:55:22 am by Control »

Offline Izzy Rose (PL)

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #42 on: January 07, 2015, 10:53:40 am »
You can cut the frames when he stand still, to make him endless doggy :P
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Offline Petterkowski

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #43 on: January 07, 2015, 03:26:49 pm »
i've just bumped into old sctfl banner competition thread and this is what i found (needed to print screen due to not being able to save the original image for some reason, thus it might have lost a little bit of quality)



This bracket was made by Projekt back in 2009. i think it would be great if someone could resize this to required size. all of the other files expired, but i think it was the best one, at least it got the most votes in the official poll.



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Offline Control

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #44 on: January 07, 2015, 07:58:24 pm »
i've just bumped into old sctfl banner competition thread and this is what i found (needed to print screen due to not being able to save the original image for some reason, thus it might have lost a little bit of quality)



This bracket was made by Projekt back in 2009. i think it would be great if someone could resize this to required size. all of the other files expired, but i think it was the best one, at least it got the most votes in the official poll.

(lossless, as good as it gets)


You can cut the frames when he stand still, to make him endless doggy :P






« Last Edit: January 08, 2015, 12:25:28 am by Control »

Offline jrgp

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #45 on: January 08, 2015, 02:06:29 am »




First is jacking off. Second is running back and forth like he's a retard. Third is him exploring his paranoia complex by looking left and right over and over.

Seriously, give these guys guns that work and something to shoot so it's at least a little engaging, to all us men who like violence.
Careful with that axe, Eugene.

Offline Control

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #46 on: January 08, 2015, 04:59:03 am »




First is jacking off. Second is running back and forth like he's a retard. Third is him exploring his paranoia complex by looking left and right over and over.

Seriously, give these guys guns that work and something to shoot so it's at least a little engaging, to all us men who like violence.

LOL

BOOM
« Last Edit: January 08, 2015, 05:26:47 am by Control »

Offline kicikici

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #47 on: January 08, 2015, 05:12:31 am »
@up WIN
Classic banana

Offline %%%%%%%

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #48 on: January 08, 2015, 08:38:35 am »
First is jacking off humping the air. Second is running rolling back and forth like he's a retard. Third is him exploring his paranoia complex by looking left and right over and over.
FTFY.

Offline Petterkowski

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #49 on: January 08, 2015, 08:47:56 am »
Totally agree with jrgp. This is not a gay fest..

if we're talking about animated banner, this is the best one by far. Delete the "|" though, please.


these are the best non-animated banners






we should open the poll already. its up to sctfl community to say what they want, or it could be rotating every new month between these images
« Last Edit: January 08, 2015, 08:56:07 am by Petterkowski »


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Offline Control

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #50 on: January 08, 2015, 09:03:41 am »
Totally agree with jrgp. This is not a gay fest..

if we're talking about animated banner, this is the best one by far. Delete the "|" though, please.


Done.

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #51 on: January 08, 2015, 09:17:22 am »
I like the one above my post the most personally <3

Offline Control

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #52 on: January 08, 2015, 09:51:40 am »
or it could be rotating every new month between these images

I think that would be too much work for these amazing devs.

These are my last ones unless anyone else has any suggestions/creative ideas. I can do pretty much just about anything and I'm on vacation for the next 3 weeks.



« Last Edit: January 08, 2015, 05:05:49 pm by Control »

Offline DutchFlame

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #53 on: January 08, 2015, 02:49:51 pm »
I think control pretty much made the best banner ^

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #54 on: January 08, 2015, 03:55:13 pm »
I agree. It's simple and polished enough. Animated banners usually out-perform static banners. It's also important to note that a good sctfl banner should not be judged on how good it looks on the popup, it's judged on its performance. It could be the ugliest thing in the world, but if it brings at least few people into competitive scene then it's considered to be a successful design. 


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Offline CCalp

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #55 on: June 08, 2015, 02:13:42 pm »
+1
I really like Control's banner(s). A few good there.
I also do like the idea of adding the banner to soldat homepage.

But, with due respect, may I ask why it hasn't been done yet?

Offline DutchFlame

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #56 on: June 09, 2015, 12:13:35 pm »
+1
I really like Control's banner(s). A few good there.
I also do like the idea of adding the banner to soldat homepage.

But, with due respect, may I ask why it hasn't been done yet?

according to the latest info I've received, they have just worked on it, should be done for next version

Offline homerofgods

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #57 on: June 10, 2015, 04:58:34 am »
I know that we are trying to get the nag-screen banner to work and will most probbably be in next beta, Shoozza wants a non-animated file wich is not so big, preferably like 8-12kb
We pretty much decided on this one for now, shouldn't be too hard to change though


but not so sure about the homepage
« Last Edit: June 10, 2015, 05:03:26 am by homerofgods »

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #58 on: June 13, 2015, 05:23:46 am »
Furai did some work on this.
The plan is to remove the monsoonix.dll and rewrite parts of the banner download code in the future (possibily 1.6.9) as the backend died some time ago and cannot be used anymore.
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Offline Bistoufly

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #59 on: June 14, 2015, 01:51:42 pm »
Furai did some work on this.
The plan is to remove the monsoonix.dll and rewrite parts of the banner download code in the future (possibily 1.6.9) as the backend died some time ago and cannot be used anymore.


Can't we simply get rid of the splash screen? Or does MM absolutely want to put nag screens for his potential customers?

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Re: SCTFL on the Soldat start-up screen/interface?
« Reply #60 on: June 14, 2015, 03:27:59 pm »
The SCTFL banner will be shown on the nag screen no need to make the SCTFL community make a banner and then not show it.
I'll talk to MM about this stuff though.
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