Author Topic: Hooked And Enhanced mod  (Read 14963 times)

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Offline aint`bazz

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Re: Hooked And Enhanced mod
« Reply #60 on: May 12, 2013, 05:04:09 pm »
Yea..i sent it.

Offline Majoman

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Re: Hooked And Enhanced mod
« Reply #61 on: July 12, 2013, 09:17:58 am »
Soon gonna be one year since the initial post :))

Offline aint`bazz

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Re: Hooked And Enhanced mod
« Reply #62 on: July 13, 2013, 03:25:08 am »
Something that should be 15 min code review to see if it contains dangerous code turned in months of nonsense

waiting..

Offline Falcon`

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Re: Hooked And Enhanced mod
« Reply #63 on: July 13, 2013, 05:27:25 am »
May i have the copy as well please? Maybe i'll find more time to review it than Shoozza.
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Offline aint`bazz

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Re: Hooked And Enhanced mod
« Reply #64 on: July 13, 2013, 06:27:22 am »
Oh..well..sure!

PM your email, i guess.


nah, maybe some other time
« Last Edit: July 14, 2013, 06:28:35 am by aint`bazz »

Offline Shoozza

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Re: Hooked And Enhanced mod
« Reply #65 on: July 14, 2013, 05:45:18 am »
If it would be 15 minutes it would be already out there.
I asked you to do some code cleanup and documentation to make things easier for the people reviewing your code, sadly that change didn't happen as you thought it wasn't worth it.
That's why I wrote in my last post that I will remember the features you added and we will implement them on our own if we have the time (we have to port them to Delphi in order to use them).

The other issue with your solution is the way you inject your dll, which is not save.
I'm concerned that people might break their PC's by using your mod.

The features you implemented are really teasing people to get this mod and I can understand you are angry that nothing happened.
I myself had to wait 3 years or so to get into the devteam so I understand your frustration.

Falcon if you want the code I can mail it to you. I would like to make sure we all have the same code.
Btw last time I asked nobody was interested in reviewing the code (it was some time ago already though).


It's not like I didn't try aint`bazz, I'm sorry if I was unclear about things.

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Offline aint`bazz

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Re: Hooked And Enhanced mod
« Reply #66 on: July 14, 2013, 06:27:20 am »
The other issue with your solution is the way you inject your dll, which is not save.
I'm concerned that people might break their PC's by using your mod.
Version that modified vtable insted of copy dll, its perfectly safe.

Falcon if you want the code I can mail it to you. I would like to make sure we all have the same code.
There is more update version that you have at the moment, i wont recommend sent that you have to Falcon.

Well anyway..at this point im not very motivate to do anything related to this mod and don't even care to release it.

This still actually apply and im not that angry.

Offline Shoozza

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Re: Hooked And Enhanced mod
« Reply #67 on: July 14, 2013, 06:34:04 am »
I didn't know you have an updated version which fixes one of my main issues.
Would be great if you could send that to me so everyone has the same version.
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Offline aint`bazz

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Re: Hooked And Enhanced mod
« Reply #68 on: July 14, 2013, 06:40:01 am »
That was back then in that PM you missed and this:

... installation was made easier (e.g only replace D3DX81abD.dll in soldat dir), so nothing is globally affected...
i thought i was clear about that.

This new versions basically fixed only stability.

Offline M[a]nny

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Re: Hooked And Enhanced mod
« Reply #69 on: February 18, 2014, 08:56:34 am »
This looks absolutely briliant to me! It is a new wind for Soldat.

Offline Akinaro

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Re: Hooked And Enhanced mod
« Reply #70 on: February 18, 2014, 09:30:39 am »
this topic was one of reasons why I came here xD
I totally forgot about it...

PS
I saw this mode in other site few months ago but download link was broken.

Offline M[a]nny

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Re: Hooked And Enhanced mod
« Reply #71 on: February 18, 2014, 10:04:21 am »
Shoozza, please take a look at it and consider adding it in next version of Soldat. Graphic is the weakest side of Soldat. This could help a lot. We need new players. Soldat has a great potential to be played by many players.

Offline GhostRiderSwiss

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Re: Hooked And Enhanced mod
« Reply #72 on: July 03, 2014, 12:52:02 pm »
Um?!

*Bumps loud*
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Offline Shoozza

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Re: Hooked And Enhanced mod
« Reply #73 on: July 06, 2014, 06:02:26 pm »
I don't think I want to officially distribute this with the game.

The thing is that we will rewrite a lot of stuff in Soldat with 1.7 which will hopefully allow for integration of some of the features of this mod but adding it and then removing it will not help.
I didn't even think about adding my own mod to Soldat even though people loved that one as well.
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Offline GhostRiderSwiss

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Re: Hooked And Enhanced mod
« Reply #74 on: August 07, 2014, 01:43:10 pm »
thats sad.

I realy hope 1.7 will be something great tho.
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Offline M[a]nny

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Re: Hooked And Enhanced mod
« Reply #75 on: August 31, 2014, 07:38:51 pm »
Well, i think Soldat needs better graphics and better effects and Steam support. Gameplay of Soldat is perfect.

Offline Blacksheepboy

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Re: Hooked And Enhanced mod
« Reply #76 on: September 01, 2014, 12:13:55 am »
and Steam support

Asking for this like asking for someone to cut water. It can't just be done.

Offline M[a]nny

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Re: Hooked And Enhanced mod
« Reply #77 on: September 01, 2014, 05:07:53 am »
Okay, in other words: Soldat needs many graphical modifications and reworks to be done in order to be successful at this times. Then, developers should try Greenlight at Steam and hope it will work.
I know these two sentences are cruel and it's not easy to be done. But if we all want to play Soldat in these days, we need at least new interface, new graphics and new effects.

Offline Blacksheepboy

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Re: Hooked And Enhanced mod
« Reply #78 on: September 01, 2014, 03:29:03 pm »
Well lucky for you they very well be working on a GUI.