Author Topic: Ideas for the future of Soldat  (Read 18722 times)

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DarkCrusade

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Re: Ideas for the future of Soldat
« Reply #20 on: February 23, 2013, 05:46:53 am »
I just tried to point out that you just repeated what I already said twice.

Offline Vucgy92

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Re: Ideas for the future of Soldat
« Reply #21 on: February 23, 2013, 08:30:34 am »
I just tried to point out that you just repeated what I already said twice.
Okey you pointed it out ... Congrats
Choose one,
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Offline duz

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Re: Ideas for the future of Soldat
« Reply #22 on: February 23, 2013, 03:49:07 pm »
@duz: Like everyone else, you are exaggerating. 5000 players and 934238493284932 gamemodes? You have to be kidding me. How many gamemodes are there that are active? There is CTF, DM, HTF, INF, Climb and some others that are most popular. The rest gets ignored. Your point about bad graphics is invalid, because the graphics are mostly based on the maps which is the community's duty. I for my part help by remaking old maps. The dev team takes care of the rest.
I'm not talking about today. Soldat is dead or almost there. Some years ago I could see at least 7 gamemodes being played (+tw, tm, hns, conquer bla bla bla etc).
My point about bad graphics is invalid? A AMD K62 and an old 15" CRT monitor could run Soldat better than any new hardware, doesn't matter the map. You do a good job man but it's not your fault. It's not about the maps.

I think that the devs spend much time over fixing bugs and other things. Ok, nice. But this don't changed our lives. Soldat has the same problem since old times. What changed from 2006? Nothing (don't be superficial). We can play on the competitive scene as always we did.
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Offline Ymies

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Re: Ideas for the future of Soldat
« Reply #23 on: February 24, 2013, 10:36:17 am »
@duz: Like everyone else, you are exaggerating. 5000 players and 934238493284932 gamemodes? You have to be kidding me. How many gamemodes are there that are active? There is CTF, DM, HTF, INF, Climb and some others that are most popular. The rest gets ignored. Your point about bad graphics is invalid, because the graphics are mostly based on the maps which is the community's duty. I for my part help by remaking old maps. The dev team takes care of the rest.
I'm not talking about today. Soldat is dead or almost there. Some years ago I could see at least 7 gamemodes being played (+tw, tm, hns, conquer bla bla bla etc).
My point about bad graphics is invalid? A AMD K62 and an old 15" CRT monitor could run Soldat better than any new hardware, doesn't matter the map. You do a good job man but it's not your fault. It's not about the maps.

I think that the devs spend much time over fixing bugs and other things. Ok, nice. But this don't changed our lives. Soldat has the same problem since old times. What changed from 2006? Nothing (don't be superficial). We can play on the competitive scene as always we did.

what makes me sick is that people like you apparently know everything about every single issue with the game, complain about it non stop and then stick around no matter what, and then complain a little more. seriously, no one needs your attitude, we don't need you to point out how old a computer you can use to run a game that has been running for more than 10 years with the same graphics. you can always leave if the game sickens you so

besides, the soldat community as a whole has been 99% ctf-based for the past 10 years, some years ago was no different than right now. you can't point out the community to be dying based on a loose observation about the amount of useless game modes solely based on your personal opinion

if the game will die then it shall. if you want that to change, stop preaching about your set-in-stone opinion like a catholic priest on viagra and help us figure out a way to prevent it from happening

Offline Bonecrusher

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Re: Ideas for the future of Soldat
« Reply #24 on: February 24, 2013, 11:09:53 am »
From my point of view and info I've gathered what soldat needs most is proper anti cheat system, followed by releases every couple of months(not years). Also less offtopic in this thread and more actual ideas.

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Offline ginn

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Re: Ideas for the future of Soldat
« Reply #25 on: February 24, 2013, 12:42:24 pm »
From my point of view and info I've gathered what soldat needs most is proper anti cheat system, followed by releases every couple of months(not years). Also less offtopic in this thread and more actual ideas.
That is to maintain a dying community. It won't really help the game to grow, though it's still a requirement if a game wants to grow.

Offline Bonecrusher

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Re: Ideas for the future of Soldat
« Reply #26 on: February 24, 2013, 12:55:13 pm »
Let's be honest here, soldat doesnt have the potiential to attract new players. We need to focus on current playerbase.

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Offline Mittsu

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Re: Ideas for the future of Soldat
« Reply #27 on: February 24, 2013, 02:19:23 pm »
people get older so it's not possible to mantain the current playerbase in the same shape over the years. Surprisingly, i can still see new players coming to soldat, i can't say what are the statistics but if it's possible to get any new players then i guess it's possible to get even more, with the right decisions and moves. I wouldn't say it's possible to stop the decrease in playerbase but i'd say it's possible to slow it down by getting new players, even if less players come than go.
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Offline Bonecrusher

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Re: Ideas for the future of Soldat
« Reply #28 on: February 24, 2013, 02:45:44 pm »
What I wanted to point out is that new players make up maybe 5-8% of the whole playerbase if not less. Majority of the players have been playing for years and thats the player group we need to target.

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Offline Adam

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Re: Ideas for the future of Soldat
« Reply #29 on: February 24, 2013, 03:02:21 pm »
Let's be honest here, soldat doesnt have the potiential to attract new players. We need to focus on current playerbase.
i got like 12 of my hardcore COD friends to play soldat and they all found it enjoyable they didn't even criticize the graphics because the gameplay was so unique,competitive and fun so yeah...also i'm in highschool...

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DarkCrusade

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Re: Ideas for the future of Soldat
« Reply #30 on: February 24, 2013, 03:22:14 pm »
I am with Ymies on this, duz. If there was one person who really cared about Soldat for everyone with such a negative attitude, we would make far better development. Saying stuff like "whatever you do, it will not help" is a pure exaggeration. There is no need to go on in this discussion. I am tired of repeating myself, and I feel as if my words are wasted on people who share your opinion, so I will just leave this discussion until you have anything productive to say or do not repeat the same phrases over and over again.

Offline Bonecrusher

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Re: Ideas for the future of Soldat
« Reply #31 on: February 24, 2013, 03:25:04 pm »
i got like 12 of my hardcore COD friends to play soldat and they all found it enjoyable they didn't even criticize the graphics because the gameplay was so unique,competitive and fun so yeah...also i'm in highschool...
Do they play actively or perhaps they tried soldat few times and moved back to cod?

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Offline Ymies

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Re: Ideas for the future of Soldat
« Reply #32 on: February 24, 2013, 03:39:35 pm »
What I wanted to point out is that new players make up maybe 5-8% of the whole playerbase if not less. Majority of the players have been playing for years and thats the player group we need to target.

you're not entirely correct. by just maintaining the current playerbase it's less likely for the playerbase to grow, and that's the major problem here, at least imo. i'm not saying that the playerbase should be ignored it's just that if it won't start growing soon it might as well be more difficult in the future

Offline Adam

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Re: Ideas for the future of Soldat
« Reply #33 on: February 24, 2013, 04:24:19 pm »
i got like 12 of my hardcore COD friends to play soldat and they all found it enjoyable they didn't even criticize the graphics because the gameplay was so unique,competitive and fun so yeah...also i'm in highschool...
Do they play actively or perhaps they tried soldat few times and moved back to cod?
i can't say for all but the few i've talked to played like twice a week

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Offline duz

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Re: Ideas for the future of Soldat
« Reply #34 on: February 24, 2013, 09:34:27 pm »
I am with Ymies on this, duz. If there was one person who really cared about Soldat for everyone with such a negative attitude, we would make far better development. Saying stuff like "whatever you do, it will not help" is a pure exaggeration. There is no need to go on in this discussion. I am tired of repeating myself, and I feel as if my words are wasted on people who share your opinion, so I will just leave this discussion until you have anything productive to say or do not repeat the same phrases over and over again.
Ok. I said that the point about gamemodes was/are part of the entire problem, not the problem at all. He said "the soldat community as a whole has been 99% ctf-based for the past 10 years". Ok, keep lookin to SCTFL only. Forget that we had huge communities playing other gamemodes (as here in Brazil). I think that was a part of the problem, just it.

Ymies last phrase is so contradictory to me. But ok, i'll sit here and shake my head agreeing with palliative acts.
I respect all the opinions. I come from the opposite side, this should be good to find a way to keep Soldat alive.
« Last Edit: February 24, 2013, 09:36:59 pm by duz »
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Offline Vos

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Re: Ideas for the future of Soldat
« Reply #35 on: February 25, 2013, 05:38:11 am »
I've seen allot of good points coming allong but i've not seen anyone besides Kenix mentioning something about more advertisement  :|
However I dont think i've the same idea about advertisement as he does, I think the game is great for a big amount of gamers, it doesnt need that much updating/improvement/fixing or whatever.

I honestly think myself that this game just needs more advertising, I dont know how most people get into this game, probably because a friend of them told them.
I happened to see some guys playing it at school a very long time ago and I just tried searching for the game at home.

my point... Why not advertise more? I'm sure there are loads of people here that know the right places for advertisements, or is it financiel problems that prevent this from happening?


PS: Sorry if I missed anything out, i've not been reading EVERYTHING since there is allot to go over which I simply dont want to spend to much time into, i've read some replies and part of replies allong with Kenix's topic
« Last Edit: February 25, 2013, 05:42:51 am by Vos »
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Offline Bonecrusher

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Re: Ideas for the future of Soldat
« Reply #36 on: February 25, 2013, 06:57:17 am »
If we really want to look into advertising we have to get a sponsor. I really don't see soldat community paying thousands of euro for adverts on popular sites, cause its the only way we get to huge number of people. All we can do for free is tell our friends, which I believe most of us already did.
« Last Edit: February 25, 2013, 07:02:25 am by Bonecrusher »

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Offline Ymies

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Re: Ideas for the future of Soldat
« Reply #37 on: February 25, 2013, 07:15:38 am »
like i pointed out, a properly edited video depicting actual gameplay with some hooks here and there would be ideal for spreading on the social media and random gaming forums. i'd get to work myself if i knew shit about crap. gathering material for one shouldn't be too hard either

cooperation toward producing such a feat failed on sctfl.net but perhaps there's some like-minded people here?

Offline Bonecrusher

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Re: Ideas for the future of Soldat
« Reply #38 on: February 25, 2013, 08:11:21 am »

Im chill like that

Offline Ymies

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Re: Ideas for the future of Soldat
« Reply #39 on: February 25, 2013, 08:58:42 am »
i was rather referring to videos that display actual game play instead of focusing on random trickshots that have nothing to do with what soldat really is

this is a great example. although raw, still a thousand times more entertaining than one of those thirteen-in-a-dozen casual random luckshot compilations. props to evilhomer
« Last Edit: February 25, 2013, 09:01:06 am by Ymies »