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"When it's ready." - As always. No sooner.
Quote from: Furai on January 15, 2013, 04:33:57 pm"When it's ready." - As always. No sooner.Within 3 months or later?
- I didn't have any comments on the beta in specific, because nobody was available to play on it, but movements seem more fluid than what I remember.
Although noted as done in a previous beta thread, the game mode names are still not linked to the translations in server filtering options.
"recording autodemo" line goes over other lines in the F1 menu making it look ugly and messy when you have oldscoreboard onhttp://i.imgur.com/hg0dd.png
We could theoretically release tomorrow. It all depends on FryFry fixing the poly types mentioned in the last devlog.
Please stick to the topic. I've cleaned the thread from the useless comments.
[12-04-05 15:27] * Mr: another issue that i notices is that Soldat does blocking I/O in the main loop[12-04-05 15:27] * Mr: whenever a grenade kit spawns, it for example loads the grenade kit image from disk[12-04-05 15:28] * reko_t: really? lol[12-04-05 15:28] * Mr: main thread*; one can easily check that in Process Monitor, just leave it running while playing Soldat (and add a filter of couse)[12-04-05 15:28] * Mr: course*[12-04-05 15:31] * Mr: when switching tabs in the main menu Soldat does a huge amount of reads/writes from and to soldat.ini, which is why switching tabs takes so long
Are there any new news? Maybe approximate release date? I plan to buy your own server and waiting for a new version of Soldat.
I'm busy lately sorry, I plan to release the RC soon aka <= 2 weeks and the next version <= 6 weeks.
Quote from: Hubiq on February 18, 2013, 02:49:19 pmAre there any new news? Maybe approximate release date? I plan to buy your own server and waiting for a new version of Soldat.Yeah:Quote from: Shoozza on February 16, 2013, 01:34:47 amI'm busy lately sorry, I plan to release the RC soon aka <= 2 weeks and the next version <= 6 weeks.
It's good to know there's a release date planned. However, I can't shake the feeling that the devs are losing/have lost motivation.