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Changelog 0.4 -> 0.5- Added - HP balance system: killer gets 20% of lost HP of victims; newly joined players get HP depending on the average on the server- Added - M79 and M72 limited to 1 per team- Added - Added admin commands- Fixed - Turret appearance and balance- Fixed - Turret will be transferred to new team if balanced- Fixed - HUD displaying buffs wrongly- Fixed - Buffs end now once you join spectators- Fixed - Mines blowing up allies if their ID is equal to the number of their team- Fixed - Knife Flurry will now grant a predator box after 5 kills - Nerfed - HP regeneration uses 150 as a fixed value instead of player's maximum HP (which can go as far as 500)- Nerfed - Only one nuclear belt rewarded; nuclear belt's bullets slowed down