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Differentiate between knife throw/stab in onplayerkill/damage
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Topic: Differentiate between knife throw/stab in onplayerkill/damage (Read 1756 times)
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DarkCrusade
Guest
Differentiate between knife throw/stab in onplayerkill/damage
«
on:
May 14, 2013, 07:07:55 am »
It would make a lot of things much easier to write. There are various projects where this would have helped me heaps!
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TheOne
Soldier
Posts: 208
Re: Differentiate between knife throw/stab in onplayerkill/damage
«
Reply #1 on:
May 14, 2013, 11:29:23 am »
I think the knife-stabbing needs a completely new concept.
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Shoozza
Retired Soldat Developer
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Posts: 1632
Soldat's Babysitter
Re: Differentiate between knife throw/stab in onplayerkill/damage
«
Reply #2 on:
May 15, 2013, 12:23:15 pm »
I agree that you should be able to do this.
Not sure how much work it is though.
Maybe Falcon has an idea.
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DarkCrusade
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Re: Differentiate between knife throw/stab in onplayerkill/damage
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Reply #3 on:
May 17, 2013, 07:51:39 am »
Mighty found a nice work-around by using the dealt damage as a source of information for a knife-only server, but it cannot be the only possibility and it is a bit trickier, and especially for people who are new to server scripting.
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Official Soldat Forums
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Differentiate between knife throw/stab in onplayerkill/damage