Author Topic: SOLDAT 1.6.4 RELEASED!  (Read 41448 times)

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Offline Fawkzy

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #40 on: July 23, 2013, 04:09:38 pm »
Woo, good stuff. Time to continue working on my mod again.

Offline duz

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #41 on: July 23, 2013, 04:22:13 pm »
Shouldn't be a new question but... there's no way to fix the menus resolution?
Example: Set a fixed dimension to the menus as 1024x768 and leave the ingame resolution free to be any one?
I'm using 1360x768 and the Start Game menu doesn't look enjoyable.
Another thing: The start screen it's ok, the start game isn't. Join game screen it's ok, the options and player screen isn't. Exit it's ok... This should be crazy to newcomers.
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Offline Silnikos

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #42 on: July 23, 2013, 04:29:23 pm »
Scriptcore changes made some scripts incompatible and the changes are not even mentioned in changelog: http://forums.soldat.pl/index.php?topic=42753.0

Offline darDar

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #43 on: July 23, 2013, 05:43:57 pm »
this is really cool.. while reading the changelog I thought every single bug has been removed that is pretty neat!
but you sadly ruined the knife... It is totally buggy now you should change it back. I sadly cant go in detail or post some demos right now.

hopefuly we gonna see some more frequent updates from now on ;)

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Offline No-Mercy

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #44 on: July 23, 2013, 06:27:22 pm »
 :( My soldat crash when trying to request servers in the soldat lobby.
In 1.6.4rc3(or4) works...

Offline Shoozza

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #45 on: July 23, 2013, 06:45:56 pm »
Sure... And how about invisible bullets of enemies in multiplayer (whole server, about 12 ppls, has confirmed that)? It's fucking ridiculous.
There are a few RC server versions which could cause this issue.

Oh, and don't forget to fix "banned for possible cheating" because 4 players got banned in a short time for nothing.
Can you get the people to post some information about their kicks so I can address the possible cheating issues?

It's getting better! You have to start singleplayer game before multiplayer. Otherwise you literally can't choose and play with ANY WEAPON in multiplayer - there is no even weapon menu visible, plus you are moving like a zoombie. GREAT JOB! :)
Thats very weird, does a clean install version work? I could try to hunt this bug down if you want to collaborate.


I'm staying kicked to the main menu when I try vote another map or vote kick >:(
You are get kicked out of the game when you try to vote kick or vote a map?


the patch seems to have trouble detecting a compatible soldat version
same here
Did you move the folder after installation?
What's your windows version and is it 32 or 64 bit?


Shouldn't be a new question but... there's no way to fix the menus resolution?
Example: Set a fixed dimension to the menus as 1024x768 and leave the ingame resolution free to be any one?
I'm using 1360x768 and the Start Game menu doesn't look enjoyable.
Not sure if that works currently but if not it would be a feature request. You should post it in the suggestions subforum ;)


Another thing: The start screen it's ok, the start game isn't. Join game screen it's ok, the options and player screen isn't. Exit it's ok... This should be crazy to newcomers.
Yeah the scaling stuff gets adressed step by step so not all tabs are ready yet.


but you sadly ruined the knife... It is totally buggy now you should change it back. I sadly cant go in detail or post some demos right now.
Hmm I wonder how it's broken. If you find the time please make a bugreport on the bugtracker.


:( My soldat crash when trying to request servers in the soldat lobby.
In 1.6.4rc3(or4) works...
Is it a clean crash or are there also error messages?
Does a reinstall help?
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Offline No-Mercy

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #46 on: July 23, 2013, 07:01:01 pm »
Yes it is a clean crash, now I try to reinstall!


Ok for now works. But.. the majority of old scripts do not work in new soldatserver ;(
When I tried to add a bot with the command / addbot John.
It is added to spectators but at the time stretched into play, moving with the cloud of the spawn, seemingly invincible
« Last Edit: July 23, 2013, 07:19:25 pm by No-Mercy »

Offline Tekidek

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #47 on: July 23, 2013, 07:37:39 pm »
Even with a clean install with crashes with acess violation, can't even play SP. W7 64-bits here.
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Offline No-Mercy

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #48 on: July 23, 2013, 07:42:45 pm »
Even with a clean install with crashes with acess violation, can't even play SP. W7 64-bits here.

Try an other install, I use W8 64-bits and works... don't use fullscreen but window to 100 %, try it.

Offline Shoozza

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #49 on: July 23, 2013, 07:44:20 pm »
Ok for now works. But.. the majority of old scripts do not work in new soldatserver ;(
When I tried to add a bot with the command / addbot John.
It is added to spectators but at the time stretched into play, moving with the cloud of the spawn, seemingly invincible
Check out the server script related post in the other thread somewhere.

Not sure I understand the bot bug. Can you explain again?

Even with a clean install with crashes with acess violation, can't even play SP. W7 64-bits here.
Can you give me the access violation errors you get?
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Offline No-Mercy

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #50 on: July 23, 2013, 07:55:24 pm »
I'm sorry but I'm not very good at English, but I'll try again.
So when I use command /addbot John(or others) in my own server, adds a bot to the spectators, this is also in the game, but instead of the soldier, there is a cloud of blue spawn that moves the map by firing anyone who meets, is invincible ...

Offline Al Bundy

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #51 on: July 24, 2013, 01:32:24 am »
:( My soldat crash when trying to request servers in the soldat lobby.
In 1.6.4rc3(or4) works...

+

Offline SneS

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #52 on: July 24, 2013, 02:22:18 am »
But.. the majority of old scripts do not work in new soldatserver ;(

Scripts from 1.6.3 do not work on the new 1.6.4? :o

Offline Mojonized

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #53 on: July 24, 2013, 03:39:35 am »
Even with a clean install with crashes with acess violation, can't even play SP. W7 64-bits here.

Try an other install, I use W8 64-bits and works... don't use fullscreen but window to 100 %, try it.

Yeah, same here, 1.6.3 worked fine for me, now I had to set the window size to 100%. Took me some time to figure it out...
It would be really handy if you could post some info about this as a known bug, since a lot of new players may encounter this bug as well and uninstall Soldat without even trying it.

Offline Madow

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #54 on: July 24, 2013, 05:36:22 am »
Good job on release, guys!
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[20:33:56] <DMC__> "hi there, this game has no garenteee that there is people to play with, nor is it well known, but please give me 15 bucks, you fool"

Offline No-Mercy

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #55 on: July 24, 2013, 06:55:58 am »
In my server doesn't work Public tools, admin list and others... But works good scripts like Stats whit rank and shop 3.1...

Now I have a new problem whit resolution, in soldat config I set my resolution 1366 * 768, in 1.6.3 works all good but in new version when I join, I see weapon menù big, chat big, cursor big ecc... Can anyone help me please ?

Offline kicikici

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #56 on: July 24, 2013, 07:11:47 am »
Classic banana

Offline As de Espada

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #57 on: July 24, 2013, 10:46:28 am »
Loots of bugs with new script core:
Code: [Select]
(08:48:16)  [*] Preparing scripts to be launched
(08:48:16)  [*] Compiling Comment -> script.pas...
(08:48:16)  [*] Comment -> [Hint] (15:10): Variable 'Result' never used
(08:48:16)  [*] Comment compiled
(08:48:17)  [*] Compiling FunAdmin -> FunAdmin.pas...
(08:48:17)  [*] FunAdmin -> [Warning] (0:0): "or False" is not needed
(08:48:17)  [*] FunAdmin compiled
(08:48:17)  [*] Compiling Joiner -> Joiner.pas...
(08:48:18)  [*] Joiner -> [Hint] (18:10): Variable 'Result' never used
(08:48:18)  [*] Joiner compiled
(08:48:18)  [*] Compiling NameTracker -> core.pas...
(08:48:18)  [*] NameTracker -> [Hint] (148:2): Variable 'I' never used
(08:48:18)  [*] NameTracker -> [Hint] (146:10): Variable 'Result' never used
(08:48:18)  [*] NameTracker compiled
(08:48:19)  [*] Compiling Nextmap -> core.pas...
(08:48:19)  [*] Nextmap -> [Hint] (35:10): Variable 'Result' never used
(08:48:19)  [*] Nextmap compiled
(08:48:19)  [*] Compiling spree -> spree.pas...
(08:48:19)  [*] spree -> [Hint] (166:10): Variable 'Result' never used
(08:48:19)  [*] spree -> [Hint] (193:10): Variable 'Result' never used
(08:48:19)  [*] spree compiled
(08:48:20)  [*] Compiling stats -> stats.pas...
(08:48:20)  [*] stats -> [Hint] (408:10): Variable 'Result' never used
(08:48:20)  [*] stats compiled
(08:48:20)  [*] Compiling tablica -> tablica.pas...
(08:48:20)  [*] tablica -> [Hint] (37:10): Variable 'Result' never used
(08:48:20)  [*] tablica compiled
(08:48:20)  [*] Done
(08:48:21)  [*] Joiner -> Settings loaded successfully

(...)

they are not bugs, they are warnings. As you can see, the script compiles fine
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Offline Vos

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #58 on: July 24, 2013, 11:14:23 am »
I think you should go to a different section for these script problems though, we had allot of the same problems but our community's scripter managed to fix everything now.

So if you can't script and dont know anyone who can, it's best to show all of your problems in the scripting forum or wait for new scripts to come out that are obviously viable with 1.6.4
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Offline skrX

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #59 on: July 24, 2013, 12:49:53 pm »
Everything has changed, so ..  some scripts will not work properly.

ok but another thing:
When player use flamer its get kicked for flood

Code: [Select]
(18:56:51) JMLG|jO.! is flooding the server
(18:56:53) JMLG|jO.! is flooding the server
(18:57:08) JMLG|jO.! is flooding the server
(18:57:10) JMLG|jO.! is flooding the server
(18:57:16) JMLG|jO.! is flooding the server
(18:57:16) JMLG|jO.! has been kicked and banned for 15 minutes (Flood Kicked)


EDIT i just tested it, when you have flamer and you use it constantly, you get flood kick

heh, 6 players get that...

Try this:

Go to soldat.ini

Change Bonus_FlameGod=0 to Bonus_FlameGod=1