Author Topic: SOLDAT 1.6.4 RELEASED!  (Read 45972 times)

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Offline Tekidek

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #60 on: July 24, 2013, 01:28:43 pm »
Even with a clean install with crashes with acess violation, can't even play SP. W7 64-bits here.

Try an other install, I use W8 64-bits and works... don't use fullscreen but window to 100 %, try it.

thx a lot, this worked
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Offline zakath

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #61 on: July 24, 2013, 01:37:36 pm »
ok but another thing:
When player use flamer its get kicked for flood

Code: [Select]
(18:56:51) JMLG|jO.! is flooding the server
(18:56:53) JMLG|jO.! is flooding the server
(18:57:08) JMLG|jO.! is flooding the server
(18:57:10) JMLG|jO.! is flooding the server
(18:57:16) JMLG|jO.! is flooding the server
(18:57:16) JMLG|jO.! has been kicked and banned for 15 minutes (Flood Kicked)


EDIT i just tested it, when you have flamer and you use it constantly, you get flood kick

heh, 6 players get that...
Just ran around with a flamer for 5 minutes constantly firing without getting flood kicked, so got to be more to it then that.

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Offline gor

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #62 on: July 24, 2013, 03:34:27 pm »
Nice job releasing this version(specially the hits reduce).
Personally i found 2 bugs (Violation message after few minute of dropdown and flood kick while shooting with mp5 which happends randomly)
I reported them via bugs.soldat.pl.

Offline skrX

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #63 on: July 24, 2013, 03:40:08 pm »
Sometimes, I have strange problem.
When it is balance, when a player changes team, displayed .. something like this:

Mixed teams - this is a simple bug?
« Last Edit: July 24, 2013, 03:43:38 pm by skrX »

Offline Madow

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #64 on: July 25, 2013, 06:39:42 am »
Nice job releasing this version(specially the hits reduce).
Personally i found 2 bugs (Violation message after few minute of dropdown and flood kick while shooting with mp5 which happends randomly)
I reported them via bugs.soldat.pl.
Just curiously searched through gor's post history (-10 Karma) and the two posts below his current one..

Seems like the SCTFL community isn't really appreciated around these forums.
[20:33:20] <DMC__> hes basiclly saying
[20:33:56] <DMC__> "hi there, this game has no garenteee that there is people to play with, nor is it well known, but please give me 15 bucks, you fool"

Offline Mighty

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #65 on: July 25, 2013, 06:51:32 am »
Nice job releasing this version(specially the hits reduce).
Personally i found 2 bugs (Violation message after few minute of dropdown and flood kick while shooting with mp5 which happends randomly)
I reported them via bugs.soldat.pl.
Just curiously searched through gor's post history (-10 Karma) and the two posts below his current one..

Seems like the SCTFL community isn't really appreciated around these forums.

?
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Offline ki0sk

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #66 on: July 25, 2013, 06:53:28 am »
As one or two have mentioned, cursor is too large

It's throwing me off what little game I had.

And oh my jeebus, the saw is longer now too??? (no more bloodsaw!?!?! >:()

the picture points out the cursor and longer saw
♥Ooh that's dirty!

Offline Shoozza

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #67 on: July 25, 2013, 11:40:04 am »
As one or two have mentioned, cursor is too large

It's throwing me off what little game I had.

And oh my jeebus, the saw is longer now too??? (no more bloodsaw!?!?! >:()

the picture points out the cursor and longer saw
Yeah i heard about that I hope that is already on the bugtracker.

Yeah bloodsaw is gone, dont tell me you want us to keep bugs :P

Sometimes, I have strange problem.
When it is balance, when a player changes team, displayed .. something like this:

Mixed teams - this is a simple bug?
Does this happen often? Any way to reproduce it? Was the player in red or blue for the other players? Did you add it to the bugtracker?

Nice job releasing this version(specially the hits reduce).
Personally i found 2 bugs (Violation message after few minute of dropdown and flood kick while shooting with mp5 which happends randomly)
I reported them via bugs.soldat.pl.
Thanks for the info! Linking to the bugreports would be nice (less friction you know) ;)
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Offline gor

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #68 on: July 25, 2013, 11:47:22 am »

Offline DorkeyDear

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #69 on: July 25, 2013, 07:15:50 pm »
Sometimes, I have strange problem.
When it is balance, when a player changes team, displayed .. something like this:

Mixed teams - this is a simple bug?
Does this happen often? Any way to reproduce it? Was the player in red or blue for the other players? Did you add it to the bugtracker?
I can confirm this has happened to me too. It appears to fix itself if close and reopen the score screen (iirc). I'll try to see if I'm able to reproduce it.

Offline Denacke

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #70 on: July 26, 2013, 06:18:58 am »
Great release dev team! I've been playing for a bit on zabijakas servers and it plays really well. The improved netcode is already very noticable in my opinion!

Updating my servers via the patch went very smooth as well, thank you.

Offline amanita_muscaria

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #71 on: July 26, 2013, 05:53:39 pm »
big cursor , fps up and down :/

Offline ki0sk

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #72 on: July 27, 2013, 07:28:14 am »
Yeah i heard about that I hope that is already on the bugtracker.

Yeah bloodsaw is gone, dont tell me you want us to keep bugs :P
Big cursor or long saw?

I always thought the bloodsaw was a feature!
♥Ooh that's dirty!

Offline Bistoufly

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #73 on: July 27, 2013, 07:30:13 am »
It's an Easter egg. Would be nice if you could bring it back.

Offline Bistoufly

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #74 on: July 27, 2013, 01:22:16 pm »
another weird bug
auto kick after pressing 1 or ! in vote kick reason
reported in bug tracker.
link: http://bugs.soldat.pl/view.php?id=349

Offline No-Mercy

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #75 on: July 27, 2013, 07:27:26 pm »
another weird bug
auto kick after pressing 1 or ! in vote kick reason
reported in bug tracker.

1 or ! is not a reason. Problem solved.

Offline darDar

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #76 on: July 27, 2013, 07:44:53 pm »
might someone explain me what "blood saw" is :P ?
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Offline No-Mercy

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #77 on: July 27, 2013, 09:28:15 pm »
might someone explain me what "blood saw" is :P ?

/mercy bug
When you type /mercy and after immediately change weapon.
With any weapon you press fire, it will eject blood.
Sorry for bad english  ;D

Offline No-Mercy

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #78 on: July 28, 2013, 09:31:26 am »
another weird bug
auto kick after pressing 1 or ! in vote kick reason
reported in bug tracker.

1 or ! is not a reason. Problem solved.

OMG DUDE. great approach to the issue...  if you don't have anything usefull to say STFU.

its bug, and its annoying bug, because if you type reason and accidentally press 1 YOU GET KICK, and I didn't say that only 1 or ! its reason[omg dude...]

When, for example, you want to write: !admin spam or annoying !nextmap vote or TK idiot all f12 or teleport hax all f12 YOU GET KICK. for you its not a bug?

again, you dont have anything useful to say get lost...

I'm sorry, I knew otherwise, relax man!

Offline KoGAi

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Re: SOLDAT 1.6.4 RELEASED!
« Reply #79 on: July 28, 2013, 06:11:26 pm »
Hi All,

Has anyone come across situations where the same script would compile on the new compiler but it wouldn't on the legacy one? I am getting some errors similar to "Semicolon (';') expected", however when I check the script itself, I see the syntax on the line to be correct, with its corresponding semicolon character present.

I had to decide to use the legacy compiler as the brand new one is pretty unstable and it crashes several of our servers which is obviously a big issue, however then I found the problem with the legacy compiler not compiling some scripts.

Also, is there any specific attribute in Soldat's configuration so that when the game is ran on non-native resolutions it would still auto-stretch the image? I am on a 1920x1080 display and I usually run the game at 1066x800, now it runs with black bars on each side of the screen. I've updated my Vcard drivers and checked as many configurations as possible both on the driver and on Windows, I can't make it go stretched. Just curious to see if anyone has encountered this issue.

Thanks!
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