Author Topic: New Soldat 1.6.4 MP5 (realistic)  (Read 2366 times)

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Offline MonK

  • Major(1)
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New Soldat 1.6.4 MP5 (realistic)
« on: July 24, 2013, 06:07:43 pm »

I was trying the weapons on the new version and i can't control the new mp5.

I feel like the mp5 will lose to any other gun except at "melee" range.
I know its a close range weapon but the arc already makes long range fights a disadvantage...

I took a look at the weapons_realistic.ini and i saw "BulletSpread=2".
I'm not sure if this is why its impossible to control. Any other auto apart from minigun has a bulletspread of 0.

It seems like its a minigun without the only benefit a minigun has (boost).

I will try to "learn" the new mp5 to see if its just something i need to adjust but i was wondering what was the thought behind this huge nerf.
If the gun was overpowered you could just nerf the damage or rate of fire. No need to make it impossible to control and thus useless.

Offline ginn

  • Camper
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  • Posts: 479
Re: New Soldat 1.6.4 MP5 (realistic)
« Reply #1 on: July 25, 2013, 03:02:34 am »
It's just a slight bit more inaccurate than it was before. I don't play realistic, but the issue seem to be in the bink and fireinterval, since the first few shots works fine, then once bink goes up it becomes practically useless.