Author Topic: How many scripters used ThreadFunc  (Read 975 times)

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Offline DorkeyDear

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How many scripters used ThreadFunc
« on: August 04, 2013, 03:36:58 pm »
How many of you guys actually used ThreadFunc?

If you used it, what do you use it for? GetURL maybe? Sockets?
« Last Edit: August 04, 2013, 03:41:26 pm by DorkeyDear »

Offline Boblekonvolutt

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Re: How many scripters used ThreadFunc
« Reply #1 on: August 04, 2013, 03:41:22 pm »
Once or twice, for exploratory purposes. It was pretty messy.
« Last Edit: August 04, 2013, 03:49:46 pm by Boblekonvolutt »

Offline Moroes

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Re: How many scripters used ThreadFunc
« Reply #2 on: August 05, 2013, 09:36:34 am »
Well this func was used on our climbing servers  Epic Climb and SNI Pro Climb EU  lately and in the past on AUS and US servers and it was probably on ClimbingSoldiers server when it used to live, but I am not sure, I have a bad memory :D. We have a complex database of thousands of caps(tops) ,players and other statistics on our web:
Code: [Select]
bluemutiny.com/noodlesWe are using threadfunc for geturl, http encode and all these web/database things I dont have a clue about. Bloo would be able to explain it better, he is the one who got together this awesome climbing database.
We are still improving our servers but now we are facing bigger server lag and connection errors due to missing threadfunc  :'(.

DarkCrusade

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Re: How many scripters used ThreadFunc
« Reply #3 on: August 05, 2013, 10:04:23 am »
I used it for certain skills in RPG scripts.

Offline Swompie

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Re: How many scripters used ThreadFunc
« Reply #4 on: August 15, 2013, 11:11:14 am »
GetURL to access an PHP interface which handles accounts. Otherwise it would freeze the whole script while waiting for a response =P
Atleast that's what i remember :o