0 Members and 2 Guests are viewing this topic.
If you press [change weapon] then [throw weapon][/color]it will mostly just change weapon, except for sometimes where it makes a quick change and drops the weapon.
- Fixed faster weapon switching glitch when pressing both [change weapon] and [throw weapon] keys by only allowing the latest of the two buttons pressedIt seams to only work one way. If you press [throw weapon] then [change weapon] it will cancel the throwing and just change weapon as it should.If you press [change weapon] then [throw weapon]it will mostly just change weapon, except for sometimes where it makes a quick change and drops the weapon.
Quote from: homerofgods on September 10, 2013, 07:24:29 pmIf you press [change weapon] then [throw weapon][/color]it will mostly just change weapon, except for sometimes where it makes a quick change and drops the weapon.This was added to prevent you from accidentally dropping your primary when trying to throw the knife too quickly.
-[/color] Fixed freecam didn't move smoothly in widescreen #277If you remember how it was before, smooth one way and laggy the other way. Now it's laggy both ways instead of smooth both ways. ^.^ Your idea of smooth was not my idea of smooth atlest.
- Fixed team mates could be binked under some circumstances #398You still get binked if someone on your team throws a nade on you, is it supposed to be like that? The other weapons sems ok.
Quote from: homerofgods on September 10, 2013, 07:24:29 pm- Fixed faster weapon switching glitch when pressing both [change weapon] and [throw weapon] keys by only allowing the latest of the two buttons pressedIt seams to only work one way. If you press [throw weapon] then [change weapon] it will cancel the throwing and just change weapon as it should.If you press [change weapon] then [throw weapon]it will mostly just change weapon, except for sometimes where it makes a quick change and drops the weapon. Intended behavior. Did you expect something different?
Quote from: homerofgods on September 10, 2013, 07:24:29 pm- Fixed freecam didn't move smoothly in widescreen #277If you remember how it was before, smooth one way and laggy the other way. Now it's laggy both ways instead of smooth both ways. ^.^ Your idea of smooth was not my idea of smooth atlest.By laggy I assume you mean that it has a deadzone in the middle of the screen where no movement occurs? That's how it was supposed to behave, but it got bugged in widescreen resolutions. I'll decrease the deadzone a bit then.
- Fixed freecam didn't move smoothly in widescreen #277If you remember how it was before, smooth one way and laggy the other way. Now it's laggy both ways instead of smooth both ways. ^.^ Your idea of smooth was not my idea of smooth atlest.
Displaced names when Scale_Interface=0http://bugs.soldat.pl/view.php?id=423
You're gonna have to be more specific, DutchFlame. It sounds like you've hit your key rollover limit, which depends on how little you paid for your keyboard. You can test your limit here: http://www.gigahype.com/nkey-rollover-test-page/
.bmp files are prioritized over .png files, noticed this in gostek-gfx folder but it probably affects other folders too. This breaks modifications that use .png files.