Author Topic: Make Weapons unfireble when moving  (Read 998 times)

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Offline Greywolf

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Make Weapons unfireble when moving
« on: September 13, 2013, 09:56:08 am »
For our mod its important to limit some weapons in their firecapability.

Before new weaponsmod.txt design i was able to do that via exploiting the settings.
now i cant anymore, even when cranking up the moveacc and so on.


therefore i ask for a new solution and suggest 2 ways:

clean: law has hardcoded limitation for that. Make that a selectable option (1,0) for all weapons (Fireble when moving)
unclean: allow negative values to work. then i could punish moving players with a minus on bulletspeed, via inherited speed. So their bullets would drop to ground without speed.


thx
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Offline smiluu

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Re: Make Weapons unfireble when moving
« Reply #1 on: September 13, 2013, 10:32:57 am »
Would be nice to have the freedom to mod the law to shoot while running/flying as well. If it already isn't. (?)

Offline Shoozza

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Re: Make Weapons unfireble when moving
« Reply #2 on: September 14, 2013, 06:50:54 pm »
For our mod its important to limit some weapons in their firecapability.

Before new weaponsmod.txt design i was able to do that via exploiting the settings.
now i cant anymore, even when cranking up the moveacc and so on.


therefore i ask for a new solution and suggest 2 ways:

clean: law has hardcoded limitation for that. Make that a selectable option (1,0) for all weapons (Fireble when moving)
unclean: allow negative values to work. then i could punish moving players with a minus on bulletspeed, via inherited speed. So their bullets would drop to ground without speed.


thx
how did you do that in the past? and when did it stop working?
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Offline Greywolf

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Re: Make Weapons unfireble when moving
« Reply #3 on: September 15, 2013, 03:10:19 pm »
by moveacc.

with the new spefics i cannot make the wep that inprecise anymore then before.

before the arty shells would explode on player.
a very unclean way to solve it but still a solution.
[Spas] / [Minimi][law] / [saw]