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Its backward compatible? So if I update all my servers to this, players with last ver can play normally?
- Modified pressing both [ left ] and [ right ] movement keys now keeps you going in the first direction pressed
You've finally understood the problem. All this time, people kept on telling that you should make the movement go by the last key pressed, which was always blatant crap.
Quote from: NightKing on September 26, 2013, 09:01:32 pmYou've finally understood the problem. All this time, people kept on telling that you should make the movement go by the last key pressed, which was always blatant crap.Isn't that how it's been up to 1.6.5? I haven't tested the latest beta versions but going off of finger memory... if you're going left and push right, the gostek slides(as shown on here). Will try and test both beta versions to find out what this is all about.
1. The A+D will f*** up alot of old players, as now the movement keys overlapping will be made so that the last key pressed will decide your moving direction, and that sucks.2. The W + A/D existed, but it wasn't so, let's call it weird. You instantly stop in mid air, and fall down as a statue, which has never been that way.
First off let me point out an issue that was present on both 166beta2 and in the 166 RC.I tried changing resolutions and wasn't able to. This and the huge crosshair issue was also presentScratch that, I unchecked "scale interface" in setup and this fixed it. The huge weapon screen was throwing my depth perception off. I think this should be unchecked by default no?
First off let me point out an issue that was present on both 166beta2 and in the 166 RC.I tried changing resolutions and wasn't able to. This and the huge crosshair issue was also presentScratch that, I unchecked "scale interface" in setup and this fixed it. The huge weapon screen was throwing my depth perception off. I think this should be unchecked by default no?Now, moving on...here are my thoughts on the beta movement change (as much as i can explain really :p)Why people are up and arms is beyond me.Nightking said in the 166b2 threadQuote from: NightKing on September 17, 2013, 06:44:31 pm1. The A+D will f*** up alot of old players, as now the movement keys overlapping will be made so that the last key pressed will decide your moving direction, and that sucks.2. The W + A/D existed, but it wasn't so, let's call it weird. You instantly stop in mid air, and fall down as a statue, which has never been that way.The change that I do recognize from 1.6.5 to the 166RC:In 1.6.5 pushing A+D would have your gostek going right in whichever combination you're pushing(Left first then right, or right first then left). This was the bug and they seem to have fixed it in the RC. Now in the RC, the first direction you pushed will take priority and will ignore the opposite input.(example:hold left and push right, you'll be going left. Hold right and push left, you'll be going right)I wont go into 166b2 as it's been reverted back and fixed.2nd issueAs others have already said, Up to 1.6.5(and even in the most recent beta versions) if you do the W+A/D it has always been that you stop in midair as to do a delayed backflip. It doesn't feel weird at all, that's how its been. In 166b2 the movement change didn't affect this delayed backflip at all.Sorry but with the years under my belt playing soldat, this change is so minute that there was no need for some to get all irate about it.