Author Topic: Devlog update (2013-10-06) Lobby server patches, release date  (Read 3174 times)

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Offline Shoozza

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Devlog update (2013-10-06) Lobby server patches, release date
« on: October 06, 2013, 11:39:36 am »
Hello everyone,

this week was rather silent.

skoskav made the intro demo.
He also updated the WMs.

I worked on the lobby server.
I cleaned up the lobby server code and fixed the new version handling stuff that the client (and now the server as well) uses.
You might remember the releases before we always had the issue that you couldn't be sure if the server was actually a valid one or a beta/rc server.
It was added so that our alpha, beta, release candidates and release versions don't get mixed up.

As for the release date I want to release on Friday.
I currently don't have access to my iMac so I cannot build a complete server release, I'm also missing the release post screenshots which I hope will be available till Friday *hint hint*.

I was also looking into solutions for making soldat distributed (lobby, website, forum, wiki, bugtracker, version control system, downloads).
This is a long term idea and isn't high priority but I'm curious about how that would work and if it could work for soldat.
I found following tools which I have to try sometime in the future:
- website: maybe fossil?
- forum: fossil
- wiki: fossil, ikiwiki
- bugtracker: fossil, Bugs Everywhere
- version control: git, mercurial, fossil
- downloads: torrent, fossil, simple mirrors

Btw FliesLikeABrick does a great job hosting the servers and jrgp helps him so we are lucky to have them (big thanks to you both!).


Aaaaand that's everything for now.
« Last Edit: October 06, 2013, 01:48:12 pm by Shoozza »
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Offline Lapis Lazuli

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Re: Devlog update (2013-10-06) Lobby server patches, release date
« Reply #1 on: October 06, 2013, 03:46:49 pm »
What is Fossil, exactly?
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Offline Furai

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Re: Devlog update (2013-10-06) Lobby server patches, release date
« Reply #2 on: October 06, 2013, 04:05:41 pm »
I believe it's that: CLICK!
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Offline jrgp

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Re: Devlog update (2013-10-06) Lobby server patches, release date
« Reply #3 on: October 06, 2013, 11:51:13 pm »
I worked on the lobby server.
I cleaned up the lobby server code and fixed the new version handling stuff that the client (and now the server as well) uses.

Just rolled your code changes into production, so now the filtering changes will have effect.
There are other worlds than these