Author Topic: SOLDAT 1.6.6 RELEASED!  (Read 38427 times)

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Offline 14th_account

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Re: SOLDAT 1.6.6 RELEASED!
« Reply #60 on: January 03, 2014, 07:36:56 am »
Adam, the guy you quoted is wrong on pretty much every point. That you agree with him doesn't help clarify what he wants to get across. Plus I have no idea what you mean by me calculating the Desert Eagles. Care to quote me?

Also, preferably respond in a new topic on the Weapon Discussion board, as this is quite off-topic.

Offline SneS

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Re: SOLDAT 1.6.6 RELEASED!
« Reply #61 on: February 04, 2014, 02:11:27 pm »
That seems to be a bug. I'm surprised no one noticed it earlier. Will be fixed for 1.6.7.

When can we expect the repair this bug? Even before the holidays?

Offline 15th_account

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Re: SOLDAT 1.6.6 RELEASED!
« Reply #62 on: February 04, 2014, 03:21:04 pm »
Not sure what holiday you're referring to. But regardless, we really want to release a beta soon. I can't give you an exact date though because Shoozza is the one pulling the strings.

Offline Akinaro

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Re: SOLDAT 1.6.6 RELEASED!
« Reply #63 on: February 05, 2014, 03:24:29 am »
lol 15... nice troll...or you have twin? xD

Offline DutchFlame

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Re: SOLDAT 1.6.6 RELEASED!
« Reply #64 on: February 05, 2014, 06:48:06 am »
I wonder what the 16th account is going to say

Offline SneS

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Re: SOLDAT 1.6.6 RELEASED!
« Reply #65 on: February 07, 2014, 05:20:07 pm »
Although the approximate release date 1.6.7 with fixed bug for barrett on deathmatch mode? Please!

Offline jrgp

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Re: SOLDAT 1.6.6 RELEASED!
« Reply #66 on: February 07, 2014, 10:17:51 pm »
lol 15... nice troll...or you have twin? xD
I wonder what the 16th account is going to say

The accounts are using the same IP, so they're both Skoskav. Every few months/years he feels his account gets "tainted", so he creates a new one and increments the number.
There are other worlds than these