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My suggestion would be to revert the game version to the last one made by Michal.
i can only say: -this movement change is terrible and sad -every single person claiming this change isnt an issue and/or a total complexity downgrade, has no idea about professional soldat gaming
If you guys all actually cared about the welfare of the game you would have been around for the beta tests in previous version before this "bug" was fixed. Not joining up on the forums yesterday and preaching about the game being ruined for ever.Quote from: NamelessWolf on December 03, 2013, 01:50:55 amMy suggestion would be to revert the game version to the last one made by Michal.You obviously have no idea!Quote from: dead_pizza on November 09, 2013, 07:35:54 pmi can only say: -this movement change is terrible and sad -every single person claiming this change isnt an issue and/or a total complexity downgrade, has no idea about professional soldat gamingI actually laughed at this post, thank you.
There are still players around playing the old versions of Soldat. Feel free to install one of them instead of the current version...That's a curse with a game being untouched for such a long time. We got accustomed so much, not only to the controls but also to the bugs. That's why you hardly see the improvements but only negative changes.
The movements used by climbers are the same movements which you use normally to move around a map and during combat.
Some basic kick jumps in climb are still ridicolously painful to perform unless you have some initial velocity.
On the modes like CTF, DM, Knife etc. its not noticeable
It made some of the easiest climb maps into try and fail type of jumps. As for beta testing ive never seen beta climb server
QuoteOn the modes like CTF, DM, Knife etc. its not noticeableYour words hurt me much..It is noticeable, we(knifers) already were discussing about new movement system for next Soldat version.Quote from: Bonecrusher on December 27, 2013, 06:45:41 amIt made some of the easiest climb maps into try and fail type of jumps. As for beta testing ive never seen beta climb serverThis brings the idea of making one of the experienced and Soldat-dedicated climber to test new versions
Well I guess many people noticed the change but the movement in soldat is really complex and hard to explain everything in detail. People have their own playing styles and some of them didn't even notice the change or they just don't have problems to get used to new movement system.As for the climber to test new versions I believe we've already got one (Bistoufly). He's even runner and knows all the movements well. It got better in 1.6.7a according to him, we will see when beta comes out.
Yea but limiting alpha phase to a few selected climbers/runners might cause some trouble simply cause of tiny nuanses every other soldat player developed over the years. For all i know he might be using different set of keys and some moves might be easier/harder to perform depending on the settings.