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Maybe you should look more closely then?
I was sick and tired of diddling with the movement system,
for now called "background" and "background transition" polygons. This allows some wicked stuff for map makers, such as simulating 3D platforms and one-way polygons, or just for decoration. Here's some gifs to show what's possible:
Everyone (climbers) hopes and still waiting for new release which will be written "old movement system returned"
A small suggestion: Allow jumping down the platform polygons by doubletapping "Crouch".
So, parallax scenery layer(s) next?
Quote from: L[0ne]R on November 03, 2013, 07:47:25 pmA small suggestion: Allow jumping down the platform polygons by doubletapping "Crouch".My current thoughts about this would be to add another poly type that allows jumping down the platforms, so you have one that does allow it and one that doesn't.