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There's a filter which excludes/includes bots in lobby.There are maybe 3 active zombie servers(if that). Only take this into account if you have time to spare. Admins using bots as 'fillers' when no one is playing have to realize most of the players(including me) have 'include bots' unchecked in filter settings. Also bots in their current state are pretty much useless nowadays.
Will you guys make the Barrett m82 have a reload time ? Yes it has a reload time I knew but its faster then the pistol reload really unrealistic and stupid.
if it's working then, I got a question: am I right, chainsaw ammo is unlimited? I can't make it limited by modding? if yes then it was bad idea, it ruined modding!@#$
For now it's hard coded to be unlimited. Maybe I'll fix it for 1.6.8 or 1.7.
I don't understand, I want chainsaw to have a limited amount of bullets, so we have to reload, now we don't have to because it is unlimited. What are you talking about?
Is the switch to the AllegroGL planned for the next version (after 1.6.7)?
...PC vs Mac is like AK47 vs M4A1...
Is there any plans to give Soldat a working anti-cheat again?
Now that the prone cancelling issue is being sorted out, will the shorter nade delay return?
will we be able to make explosions longer? For example, instead of having only 16 explosions we can have like 25, so it looks better and more smoother in-game
Error writing GamestatsError writing GamestatsError writing Gamestats
Code: [Select]Error writing GamestatsError writing GamestatsError writing GamestatsHas something to do with wrong chmodes right?
Will the standard interface/guns be changed?
question/request.can we have any of these made:procedure StopSoundends sound procedure PauseSoundpause the sound at current pointprocedure ContinueSoundcontinues a paused sound from where it was pausedprocedure RestartSoundstarts the sound from the beginning just to let everyone know: there is PlaySound and it does work so it would be nice to have all those extra onces...Please...