Author Topic: My suggestion normal WM  (Read 3511 times)

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Offline Akinaro

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Re: My suggestion normal WM
« Reply #20 on: March 27, 2014, 02:59:03 pm »
Quote
you tell me that I don't play with AK and I make a mod suggestion about it? look at yourself.
But I didnt suggest modding it... I just write my opinion about it :]

Learn the difference :]

and stop barking so loud, puppy should be so loud...

Offline Bistoufly

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Re: My suggestion normal WM
« Reply #21 on: March 27, 2014, 05:56:18 pm »
Ah some weapon mod discussion. Always put people in a good mood.  ;D

Offline Akinaro

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Re: My suggestion normal WM
« Reply #22 on: March 28, 2014, 04:27:14 am »
hehe... Bonecrusher wanted to flame war... I didnt want it but... why not? xD

DarkCrusade

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Re: My suggestion normal WM
« Reply #23 on: March 28, 2014, 01:29:09 pm »
Its the way you push your 'arguments' forward. You have grown a quite condescending tone on you and provoke people by harassing them verbally. Talk politely and you can discuss in a prolific and constructive way.

Either way, my words are lost on you.

Offline Akinaro

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Re: My suggestion normal WM
« Reply #24 on: March 29, 2014, 04:04:56 am »
You have something more to say?
Or you just came here to post some useless offtop?

I was discuss about WM and post one offtop, you just came here with no reason just to post this? Niceeee....

Offline CheeSeMan.

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Re: My suggestion normal WM
« Reply #25 on: March 30, 2014, 01:13:47 pm »
What are your thoughts on 1.6.7 beta2?

Code: [Select]
// Changes from 1.6.6 -> 1.6.7
// Deagles      fireinterval +1
// HK MP5       spread +1
// Ak           dmg +10, fireinterval +1, spread -1, push +3
// Steyr        dmg -1
// Barrett      startup +2, moveacc -1
// Socom        dmg -1

General gameplay changes:
* Bullets do a lot less push on flags.
* Bullets now take into account the weapons' Push attribute when pushing flags.
* Moveacc was simplified to be more intuitive and be less erratic.
* Weapons with bink or moveacc (Ruger, Barrett, Minimi) will scale the cursor to show how accurate they currently are.
* Harder for accumulated bink to reach ridiculously high amounts.
* Bink didn't work in non-team based game modes (DM, Rambo, Pointmatch).
* When Spas is empty, it will now wait for the FireInterval to finish before starting the reload.

This damage to AK looks scary... unfortunately doubt anyone will test this out currently :(
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Offline Akinaro

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Re: My suggestion normal WM
« Reply #26 on: March 30, 2014, 01:35:01 pm »
still 0 players in beta2 servers... only sometimes 1-2 people in climb server... hard to test this with bots in SP...