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function FilterChatMessages(SpeakerID: integer; ChatMsg : string) : boolean;
Also it would be useful for implementing private chats (muting for all and then sending msg to the particular player).
/startpm Bonecrusherhibla bla blaok, let's go back to the normal discussion.../endpm
Ex. major typing "noob"message being displayed: 'im such a noob"
But I like idea of filtering commands, so if player type in normal chat "/"(before text) it should write it as a command, and when you type in command text with no / it should be written as a chat text
xThis is the message
zThis is the message